Files
pvvmud/gos/remapgeometry.C
2025-03-05 08:37:43 +01:00

53 lines
1.6 KiB
C

/*
* PVVMUD a 3D MUD
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "pvvmud.H"
#include "remapgeometry.H"
CRemapGeometry::CRemapGeometry(int geometryId):CGeometry(geometryId){
}
CGeometry * CRemapGeometry::newGeometry(int geometryId){
return new CRemapGeometry(geometryId);
}
void CRemapGeometry::remapMaterialIDs(CCrossIndex * crossIndex){
CPolygon * poly;
int numPoly,ii;
int type, materialId, numVertices, numNormals, numTexCoords;
numPoly = getNumPolygons();
for (ii = 0; ii < numPoly; ii++){
poly = getPolygon( ii );
poly->get( &type, &materialId, &numVertices,
&numNormals, &numTexCoords);
poly->setMaterial( crossIndex->getA(materialId));
}
CRemapGeometry * next = (CRemapGeometry*)getNext();
if (next != NULL) next->remapMaterialIDs(crossIndex);
}
void CRemapMaterial::remapTextureIDs(CCrossIndex * crossIndex){
setTextureId( crossIndex->getA( getTextureId() ) );
}