Files
pvvmud/common/lib/world/warotate.C
2025-03-05 08:37:43 +01:00

53 lines
1.6 KiB
C

/*
* PVVMUD a 3D MUD
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "pvvmud.H"
#include "warotate.H"
#include "msgworld.H"
CWARotate::CWARotate( DWORD objectId, const CDirection & angleSpeed )
:CWAObject(objectId){
m_angleSpeed = angleSpeed;
}
CMessage * CWARotate::createMessage(){
return new CMsgRotate( getObjectId(), m_angleSpeed );
}
int CWARotate::animate( DWORD time, DWORD deltaTime ){
cdebug << "CWARotate::animate ( " << time << ", " << deltaTime
<< " ) angle speed " << m_angleSpeed;
CWorldObject * object = getObject();
if (object == NULL){
cdebug << " Failed to find object!" << endl;
return FALSE;
}
CDirection dir = object->getDirection();
dir = dir + m_angleSpeed * ((double)deltaTime/1000.0);
cdebug << " new direction " << dir << endl;
object->_updateDirection( dir );
return TRUE; // Dont delete this animation yet!
}