58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
/*
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* PVVMUD a 3D MUD
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* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef _DIRECTION_H
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#define _DIRECTION_H
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#include "object.H"
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#include <iostream.h>
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class CDirection: public CObject {
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double direction[3];
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public:
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CDirection();
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CDirection(double * direction);
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CDirection(double h, double r, double p);
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CDirection& operator= (const CDirection& direction);
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CDirection& operator+= (const CDirection& direction);
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CDirection operator+ (const CDirection& direction);
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CDirection operator- () const;
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CDirection operator* (double scale) const;
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void normalize();
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double * getVector();
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double getValue(int ii) const ;
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void setValue(int ii,double value);
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double rotateHeading( double deltaHeading );
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double rotateRoll( double deltaRoll );
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double rotatePitch( double deltaPitch );
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double getHeading() const { return direction[0]; }
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double getRoll() const { return direction[1]; }
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double getPitch() const { return direction[2]; }
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};
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ostream& operator<<(ostream&s,const CDirection& d);
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#endif // _DIRECTION_H
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