Files
pvvmud/common/include/direction.H
2025-03-05 08:37:43 +01:00

58 lines
1.7 KiB
C++

/*
* PVVMUD a 3D MUD
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef _DIRECTION_H
#define _DIRECTION_H
#include "object.H"
#include <iostream.h>
class CDirection: public CObject {
double direction[3];
public:
CDirection();
CDirection(double * direction);
CDirection(double h, double r, double p);
CDirection& operator= (const CDirection& direction);
CDirection& operator+= (const CDirection& direction);
CDirection operator+ (const CDirection& direction);
CDirection operator- () const;
CDirection operator* (double scale) const;
void normalize();
double * getVector();
double getValue(int ii) const ;
void setValue(int ii,double value);
double rotateHeading( double deltaHeading );
double rotateRoll( double deltaRoll );
double rotatePitch( double deltaPitch );
double getHeading() const { return direction[0]; }
double getRoll() const { return direction[1]; }
double getPitch() const { return direction[2]; }
};
ostream& operator<<(ostream&s,const CDirection& d);
#endif // _DIRECTION_H