51 lines
1.5 KiB
C++
51 lines
1.5 KiB
C++
/*
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* PVVMUD a 3D MUD
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* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef _BSDTREE_H
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#define _BSDTREE_H
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#include <stdio.h>
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#include "object.H"
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#include "position.H"
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class CBSDTreeNode : public CObject {
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double a,b,c,d;
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CBSDTreeNode *inNode,*outNode;
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public:
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CBSDTreeNode(double a, double b, double c, double d);
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void setInChild(CBSDTreeNode * inNode){ this->inNode = inNode; }
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void setOutChild(CBSDTreeNode * outNode){ this->outNode = outNode; }
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int inside(double x, double y, double z);
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};
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class CBSDTree: public CObject {
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CBSDTreeNode * BSDTree;
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public:
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CBSDTree();
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int load(char * fileName);
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CBSDTreeNode * loadNode(FILE * bsdFile);
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int inside(double x, double y, double z);
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int inside(const CPosition & position);
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};
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#endif // _BSDTREE_H
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