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2025-03-05 08:37:43 +01:00

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C++

/*
* PVVMUD a 3D MUD
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef _BSDTREE_H
#define _BSDTREE_H
#include <stdio.h>
#include "object.H"
#include "position.H"
class CBSDTreeNode : public CObject {
double a,b,c,d;
CBSDTreeNode *inNode,*outNode;
public:
CBSDTreeNode(double a, double b, double c, double d);
void setInChild(CBSDTreeNode * inNode){ this->inNode = inNode; }
void setOutChild(CBSDTreeNode * outNode){ this->outNode = outNode; }
int inside(double x, double y, double z);
};
class CBSDTree: public CObject {
CBSDTreeNode * BSDTree;
public:
CBSDTree();
int load(char * fileName);
CBSDTreeNode * loadNode(FILE * bsdFile);
int inside(double x, double y, double z);
int inside(const CPosition & position);
};
#endif // _BSDTREE_H