/*
 * PVVMUD a 3D MUD
 * Copyright (C) 1998-1999  Programvareverkstedet (pvv@pvv.org)
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _BSDTREE_H
#define _BSDTREE_H

#include <stdio.h>
#include "object.H"
#include "position.H"

class CBSDTreeNode : public CObject {
  double a,b,c,d;
  CBSDTreeNode *inNode,*outNode;
public:
  CBSDTreeNode(double a, double b, double c, double d);
  void setInChild(CBSDTreeNode * inNode){ this->inNode = inNode; }
  void setOutChild(CBSDTreeNode * outNode){ this->outNode = outNode; }

  int inside(double x, double y, double z);
};

class CBSDTree: public CObject {
  CBSDTreeNode * BSDTree;
public:
  CBSDTree();

  int load(char * fileName);
  CBSDTreeNode * loadNode(FILE * bsdFile);
  int inside(double x, double y, double z);
  int inside(const CPosition & position);

};

#endif // _BSDTREE_H