/* * PVVMUD a 3D MUD * Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _BSDTREE_H #define _BSDTREE_H #include <stdio.h> #include "object.H" #include "position.H" class CBSDTreeNode : public CObject { double a,b,c,d; CBSDTreeNode *inNode,*outNode; public: CBSDTreeNode(double a, double b, double c, double d); void setInChild(CBSDTreeNode * inNode){ this->inNode = inNode; } void setOutChild(CBSDTreeNode * outNode){ this->outNode = outNode; } int inside(double x, double y, double z); }; class CBSDTree: public CObject { CBSDTreeNode * BSDTree; public: CBSDTree(); int load(char * fileName); CBSDTreeNode * loadNode(FILE * bsdFile); int inside(double x, double y, double z); int inside(const CPosition & position); }; #endif // _BSDTREE_H