2025-03-05 08:37:43 +01:00

60 lines
1.6 KiB
C

/*
* PVVMUD a 3D MUD
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "client.H"
#include "cliviewpoint.H"
#include "matrix.H"
#include <GL/glut.h>
CCliViewpoint::CCliViewpoint(CCliWorld * world){
m_world = world;
}
void CCliViewpoint::transform(){
CMatrix transform;
CCliObject * target = (CCliObject*)m_world->getObject(getTargetId());
if (target != NULL){
target->getInvGlobalTransform(transform);
}
transform.rotate(-getDirection());
transform.translate(-getPosition());
glMultMatrixd(transform.getVector());
return;
double * pos = getPosition().getVector();
double * dir = getDirection().getVector();
glRotated(-dir[0],0.0,0.0,1.0);
glRotated(-dir[1],0.0,1.0,0.0);
glRotated(-dir[2],1.0,0.0,0.0);
glTranslated(-pos[0],-pos[1],-pos[2]);
}
void CCliViewpoint::setAspectRatio( float aspectRatio ){
this->aspectRatio = aspectRatio;
}