PVVMUD a 3D MUD
Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
Introduction
============
PVVMUD is a 3D MUD using the OpenGL API to display a 3D virtual world. The
interact with this world through the pvvmud client program. The world
consist of at least three servers.
Running pvvmud
==============
Start the tree servers: pvvmudsrv, gossrv and worldsrv.
Then start any number of pvvmud clients.
Contributors
============
Anders Reggestad (andersr@pvv.ntnu.no)
- Server code
- Client code
- Geometry code
- Test world modeling
Mathias Mølster Lidal (mathiasm@pvv.ntnu.no)
- Client console code
- Geometry port from c to c++.
Jin Egil Aas-Eng (jine@pvv.ntnu.no)
- Code for starting servers at different hosts
Steinar Hamre (steinarh@pvv.ntnu.no)
- Poll network code
And all the people that have posted to the pvvmud maillist
- Discussion
- Ideas
Languages
TeX
76.1%
C
12.8%
C++
5.5%
Makefile
5%
Shell
0.2%
Other
0.3%