Recovered from microbel
This commit is contained in:
102
server/lib/chest.C
Normal file
102
server/lib/chest.C
Normal file
@@ -0,0 +1,102 @@
|
||||
/*
|
||||
* PVVMUD a 3D MUD
|
||||
* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
#include <stdio.h>
|
||||
/*
|
||||
#include "server.H"
|
||||
#include "chest.H"
|
||||
#include "actionopen.H"
|
||||
#include "actionclose.H"
|
||||
|
||||
CChest::CChest():CSrvObject(){
|
||||
|
||||
setName("Chest");
|
||||
|
||||
state = CHESTSTATE_OPENED;
|
||||
doorAngle = 45;
|
||||
|
||||
CGeometryObject * geometry = new CGeometryObject("Chest",7);
|
||||
geometry->setBBox( new CBBox(-0.25,0.4,0,0.25,-0.4,0.5) );
|
||||
|
||||
doorGeometry = new CGeometryObject("Chest door",8);
|
||||
doorGeometry->setPosition( CPosition(-0.25,0,0.5) );
|
||||
doorGeometry->setDirection( CDirection(0,-doorAngle,0) );
|
||||
doorGeometry->setBBox( new CBBox(0.0,0.4,0,0.5,-0.4,0.5) );
|
||||
|
||||
geometry->addGeometryObject( doorGeometry );
|
||||
|
||||
setGeometry(geometry);
|
||||
|
||||
addAction( new CActionOpen(this) );
|
||||
addAction( new CActionClose(this) );
|
||||
|
||||
}
|
||||
|
||||
int CChest::open(){
|
||||
if (state == CHESTSTATE_CLOSED) {
|
||||
printf("Chest: open!\n");
|
||||
state = CHESTSTATE_OPEN;
|
||||
} else return FALSE;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
int CChest::close(){
|
||||
if (state == CHESTSTATE_OPENED) {
|
||||
printf("Chest: close!\n");
|
||||
state = CHESTSTATE_CLOSE;
|
||||
} else return FALSE;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void CChest::animate( double time ){
|
||||
// printf("Chest: animate( %f )\n",time );
|
||||
switch (state) {
|
||||
case CHESTSTATE_OPENED:
|
||||
case CHESTSTATE_CLOSED:
|
||||
return ;
|
||||
break;
|
||||
case CHESTSTATE_OPEN:
|
||||
doorAngle += CHESTANGLE_SPEED*time;
|
||||
if (doorAngle > 45.0){
|
||||
doorAngle = 45.0;
|
||||
state = CHESTSTATE_OPENED;
|
||||
doorOpened();
|
||||
}
|
||||
doorGeometry->updateDirection( CDirection(0,-doorAngle,0) );
|
||||
break;
|
||||
case CHESTSTATE_CLOSE:
|
||||
doorAngle -= CHESTANGLE_SPEED*time;
|
||||
if (doorAngle < 0.0){
|
||||
doorAngle = 0.0;
|
||||
state = CHESTSTATE_CLOSED;
|
||||
doorClosed();
|
||||
}
|
||||
doorGeometry->updateDirection( CDirection(0,-doorAngle,0) );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CChest::doorOpened(){
|
||||
printf("Chest: doorOpened!\n");
|
||||
}
|
||||
|
||||
void CChest::doorClosed(){
|
||||
printf("Chest: doorClosed!\n");
|
||||
}
|
||||
*/
|
||||
Reference in New Issue
Block a user