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59
common/include/matrix.H
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59
common/include/matrix.H
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/*
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* PVVMUD a 3D MUD
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* Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef _MATRIX_H
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#define _MATRIX_H
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#include "object.H"
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#include "direction.H"
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#include "position.H"
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#include <iostream.h>
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class CVector;
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class CMatrix: public CObject {
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double m_matrix[16];
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public:
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CMatrix();
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CMatrix(const CMatrix& matrix);
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CMatrix(double m0, double m4, double m8, double m12,
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double m1, double m5, double m9, double m13,
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double m2, double m6, double m10, double m14,
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double m3, double m7, double m11, double m15);
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CMatrix(CVector & v0, CVector & v1, CVector & v2, CVector & v3);
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double * getVector();
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void multiply(const CMatrix& matrix);
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void loadIdentity();
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void rotate(const CDirection & direction);
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void rotate(double angle, double xx, double yy, double zz);
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void translate(const CPosition & position);
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void transpose();
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};
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CMatrix operator*(const CMatrix & m1, const CMatrix & m2);
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ostream& operator<<(ostream&s,const CMatrix& m);
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#endif // _MATRIX_H
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