minecraft-kartverket
Map markers for PVV's minecraft server
What is this?
This project is meant to let PVV members contribute map data for PVV's minecraft server, like coordinates for bases, cities, and other points of interest. These markers are written in python so that we can do things like generating points in a loop, calculating distances, and other types of automation.
There is also a cli tool that we use to export these points into the formats of several minecraft map implementations.
Marker sets
Here is an overview of the different marker sets, and what they are meant for.
-
Overworld
- Area Names: larger areas with names
- Buildings: important buildings and world wonders.
- Cities: an area that consist of several bases and/or public infrastructure.
- Homes: single bases consisting of 1-3 people.
- Huts: small huts, meant for visitors and travelers.
- Infrastructure: public infrastructure, like bridges, ports, tunnels, etc.
- Mines: public mines
- Nature: similar to "Area Names", but specifically for mostly untouched nature-named areas.
- Other: anything that doesn't fit into the other categories
- Railways: railways
- Roads: roads
- Villages: villages generated by minecraft (as opposed to player made cities)
-
Nether
- Ice Tracks: ice tracks meant for boats.
- Other: anything that doesn't fit into the other categories
- Portals: named portals that lead back to the overworld.
- Railways: railways
-
The End
- Other: anything that doesn't fit into the other categories
- Portals: end portals that send you back to the center of the map
How to add a point marker
- Find the correct marker set directory in
src/marker_sets. - Create a new file in this directory with the name of the marker and the extension
.py. Note that this needs to be underscored (no spaces or hyphens), and valid ascii. e.g.Min svære base->min_svaere_base.py - Add the marker to the file. You can use the following template or look at other markers for inspiration.
from lib_marker import Point
MARKERS = [
Point(
name="Nyverdenhytta",
icon = None,
x = 848,
y = 70,
z = 1583,
),
]
- Register the marker(s) to the marker set by editing the marker set's
__init__.pyfile. Add the following line to the file, replacing<marker_name>with the name of the marker file. Notice that there needs to be a*before the marker name inside themarkerslist.
...
from .<marker_name> import MARKERS as <marker_name>_markers
...
markers = [
...
*<marker_name>_markers,
]
- Run the cli tool to verify that the marker has been added correctly.
uv run mckart verify
uv run mckart print
- Open a PR
How to add a railway / road
This is very similar to adding a point marker, but the content of the marker is different.
You can follow the previous guide, but for step 3, use this template or look at other markers for inspiration.
from lib_marker import Track
MARKERS = [
Track(
name="Nordbanen",
points = [
(848, 70, 1583),
(920, 70, 1583),
(920, 70, 1200),
...
],
),
]
How to add a new marker set
To add a new marker set, you need to:
- Create a new directory alongside the other marker sets in
src/marker_sets/<world>. - Create an
__init__.pyfile in this directory with the following content:
from lib_marker.marker_set import MarkerSet
MARKER_SET = MarkerSet(
name="My Marker Set",
markers=[
],
)
- Add the marker set to the
MARKER_SETSlist insrc/marker_sets/<world>/__init__.py. - Add the marker set with a description to this README file.
from .<marker_set_name> import MARKER_SET as <marker_set_name>_marker_set
MARKER_SETS = [
...
portals_marker_set,
]
See the other marker sets for inspiration.
How to add icons
TODO: Write this section
Building with nix
TODO: Write this section