Daniel Lovbrotte Olsen
bc8572caaa
Co-authored-by: Eirik Witterso <eirikwit@pvv.ntnu.no> |
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src | ||
.gitignore | ||
Cargo.lock | ||
Cargo.toml | ||
README.MD | ||
flake.lock | ||
flake.nix | ||
openapi.yaml |
README.MD
Ozai
A game server for sharing gamestate of azul boards
Todo
- Azul
- Nytt spill
- fill på begynnelse av dag
- scoring på slutten av hver dag
- sette startspiller på slutten av hver dag
- avslutte spillet
- telle bonuspoeng
- Gjøre trekk
- strict
- loose
- random
- Serialization/Deserialization regler - serde tags
- HTTP Stack
- Create game
- Do Move
- Get game state
- Sjakk-klokke
- Visualisering
JSON
game: {
current_player: 0-4
bag: {
blue: 0-20 (integer),
yellow: 0-20 (integer),
red: 0-20 (integer),
black: 0-20 (integer),
white: 0-20 (integer),
},
lid: {
blue: 0-20 (integer),
yellow: 0-20 (integer),
red: 0-20 (integer),
black: 0-20 (integer),
white: 0-20 (integer),
},
factories: (5-9) [
{
blue: 0-4 (integer),
yellow: 0-4 (integer),
red: 0-4 (integer),
black: 0-4 (integer),
white: 0-4 (integer),
},
...,
],
market: {
start: 0-1 (integer),
blue: 0-20 (integer),
yellow: 0-20 (integer),
red: 0-20 (integer),
black: 0-20 (integer),
white: 0-20 (integer),
},
players: (2-4) [
{
points: (integer),
patternLines: [
{
color: (string),
number: int,
},
],
wall: [
{
blue: (bool),
yellow: (bool),
red: (bool),
black: (bool),
white: (bool),
},
],
floor: {
start: 0-1 (integer),
blue: 0-4 (integer),
yellow: 0-4 (integer),
red: 0-4 (integer),
black: 0-4 (integer),
white: 0-4 (integer),
},
},
]
}