it is called automatically by `wlr_renderer_init_wl_display()` but since we need a pointer to wlr_linux_dmabuf_v1 to integrate it with scene API we need to recreate that function. Bug: https://github.com/emersion/xdg-desktop-portal-wlr/issues/216 Fixes: https://github.com/djpohly/dwl/issues/398
91 KiB
91 KiB