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Replaced logo with helds logo. Updated references in source.

Updated comment in source regarding source of code.
This commit is contained in:
Truls Alexander Tangstad 2005-11-07 18:52:51 +00:00
parent ff0c2ec9c5
commit 6bb21b4e3a
3 changed files with 3 additions and 4 deletions

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@ -1,6 +1,5 @@
//--------------------------------------------------------------------------------- //---------------------------------------------------------------------------------
// GBA PCXView sample code for devkitARM - http://www.devkit.tk // Initial code from devkitARM - http://www.devkit.tk
// Suitable for a splash screen for a game
//--------------------------------------------------------------------------------- //---------------------------------------------------------------------------------
#include "gba_video.h" #include "gba_video.h"
#include "gba_systemcalls.h" #include "gba_systemcalls.h"
@ -14,7 +13,7 @@
//--------------------------------------------------------------------------------- //---------------------------------------------------------------------------------
// header for binary data generated by bin2o macro in makefile // header for binary data generated by bin2o macro in makefile
//--------------------------------------------------------------------------------- //---------------------------------------------------------------------------------
#include "splash_pcx.h" #include "helds_logo_pcx.h"
//--------------------------------------------------------------------------------- //---------------------------------------------------------------------------------
// storage space for palette data // storage space for palette data
@ -50,7 +49,7 @@ int main(void)
SetMode( MODE_4 | BG2_ON ); // screen mode & background to display SetMode( MODE_4 | BG2_ON ); // screen mode & background to display
DecodePCX(splash_pcx, (u16*)VRAM , PaletteBuffer); DecodePCX(helds_logo_pcx, (u16*)VRAM , PaletteBuffer);
FadeToPalette( PaletteBuffer, 60); FadeToPalette( PaletteBuffer, 60);