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TDT4230_final_project
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e97dfefc96
TDT4230_final_project
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res
/
shaders
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Peder Bergebakken Sundt
e97dfefc96
Add grain to post-shader
2019-04-01 13:09:09 +02:00
..
post.frag
Add grain to post-shader
2019-04-01 13:09:09 +02:00
post.vert
Calculate the focus factor z in the post shader
2019-04-01 13:05:12 +02:00
simple.frag
Add a framebuffer which the scene is rendered to. Render this framebuffer to screen afterwards
2019-03-31 23:47:16 +02:00
simple.vert
Cleanup in the shaders, making them look prettier and a bit more optimized
2019-03-22 23:50:03 +01:00