TDT4230_final_project/res/shaders
Peder Bergebakken Sundt c695d96158 Add depth of field to post shader 2019-04-01 13:06:56 +02:00
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post.frag Add depth of field to post shader 2019-04-01 13:06:56 +02:00
post.vert Calculate the focus factor z in the post shader 2019-04-01 13:05:12 +02:00
simple.frag Add a framebuffer which the scene is rendered to. Render this framebuffer to screen afterwards 2019-03-31 23:47:16 +02:00
simple.vert Cleanup in the shaders, making them look prettier and a bit more optimized 2019-03-22 23:50:03 +01:00