TDT4230_final_project/src
Peder Bergebakken Sundt 383d5d3f62 Further separate the render logic and the scene logic
With some cleanup
2019-03-28 09:36:49 +01:00
..
utilities Add support for rim backlights 2019-03-28 09:35:22 +01:00
main.cpp Move hudNode out of root node, remove HUD node type, make main loop fetch window size and propagate it though update and render calls 2019-03-16 18:01:10 +01:00
program.cpp Further separate the render logic and the scene logic 2019-03-28 09:36:49 +01:00
program.hpp Initial release 2019-02-04 18:34:28 +01:00
renderlogic.cpp Further separate the render logic and the scene logic 2019-03-28 09:36:49 +01:00
renderlogic.hpp rename gamelogic into renderlogic 2019-03-21 08:41:24 +01:00
scene.cpp Further separate the render logic and the scene logic 2019-03-28 09:36:49 +01:00
scene.hpp Prettify and embetter the mouse callback in scene.cpp 2019-03-21 23:58:28 +01:00
sceneGraph.cpp Add support for rim backlights 2019-03-28 09:35:22 +01:00
sceneGraph.hpp Add support for rim backlights 2019-03-28 09:35:22 +01:00
timestamps.h Initial release 2019-02-04 18:34:28 +01:00