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60 Commits 1 Branch 0 Tags
d8c56edc93974be7d71486261b13c2f21aca071b
Commit Graph

12 Commits

Author SHA1 Message Date
Peder Bergebakken Sundt
5d07aba7c4 Add some time usage statistics and minor cleanup and formatting 2019-03-31 23:39:34 +02:00
Peder Bergebakken Sundt
b29537273b Add backlights to car, and point components to frontlights 2019-03-29 10:41:33 +01:00
Peder Bergebakken Sundt
0f702ea259 Hide trees and grass in the path of the car 2019-03-29 10:12:31 +01:00
Peder Bergebakken Sundt
213ef68757 Prettify some of the vector math in scene.cpp 2019-03-29 10:10:56 +01:00
Peder Bergebakken Sundt
7f973533e3 Change the scene into a night scene with the car driving along the hill 2019-03-28 09:41:33 +01:00
Peder Bergebakken Sundt
383d5d3f62 Further separate the render logic and the scene logic
With some cleanup
2019-03-28 09:36:49 +01:00
Peder Bergebakken Sundt
74ffe23551 Add support for rim backlights 2019-03-28 09:35:22 +01:00
Peder Bergebakken Sundt
2cac6e1766 Remove noise from timeutils.cpp 2019-03-22 00:08:03 +01:00
Peder Bergebakken Sundt
97adb2fd3b Add support for transparent mesh sorting 2019-03-22 00:04:50 +01:00
Peder Bergebakken Sundt
8f7f0313f5 Prettify and embetter the mouse callback in scene.cpp 2019-03-21 23:58:28 +01:00
Peder Bergebakken Sundt
8801414e34 rename gamelogic into renderlogic 2019-03-21 08:41:24 +01:00
Peder Bergebakken Sundt
e0253940bd Move the scene out of gamelogic into scene.cpp 2019-03-21 01:11:59 +01:00
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