Add support for rim backlights

This commit is contained in:
2019-03-28 09:35:22 +01:00
parent 86118a34f4
commit 74ffe23551
7 changed files with 43 additions and 11 deletions

View File

@@ -190,8 +190,10 @@ void renderNode(SceneNode* node, Gloom::Shader* parent_shader, vector<NodeDistSh
u3fv (diffuse_color);
u3fv (emissive_color);
u3fv (specular_color);
u3fv (backlight_color);
u1f (opacity);
u1f (shininess);
u1f (backlight_strength);
u1f (reflexiveness);
u1f (displacementCoefficient);
u1ui (isTextured);