34 lines
1.1 KiB
Plaintext
34 lines
1.1 KiB
Plaintext
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digraph asd {
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//rankdir=LR;
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dpi=600;
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ratio=0.4;
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node [fontname=arial, shape=rectangle, style=filled, fillcolor="#ddddee"]
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normal [ label="compute_normal()" ]
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base [ label="vec4(1, 1, 1, object_opacity);"]
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vertex_color [ label="vertex_color" ]
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texture [ label="texture(diffuse_texture, UV)" ]
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invert [ label="if (inverted)\l color.rgb = 1 - color.rgb" ]
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phong [ label="color = phong(color)" ]
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reflecton [ label="reflection()" ]
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fog [ label="linearDepth() * fog_color" ]
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rim [ label="compute_rim_light()" ]
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multiply [shape=ellipse, fillcolor = "#ffccaa"]
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out [shape=ellipse, fillcolor = "#ccffaa"]
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normal -> phong;
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normal -> reflecton;
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normal -> rim;
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base -> multiply;
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vertex_color -> multiply [label="if(has_vert_colors)"];
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texture -> multiply [label="if(has_texture)"];
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multiply -> invert;
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invert -> phong;
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rim -> out [label="mix"];
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phong -> out [label="mix"];
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reflecton -> out [label="mix"];
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fog -> out [label="mix"];
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}
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