43 lines
1.4 KiB
Nix
43 lines
1.4 KiB
Nix
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{ ... }:
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{
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#time, in ticks, to delay the task of passing of night
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# weather clear is scheduled to run after 2x this amount
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sleepDelay = 60;
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#amount of server time to increment by, per server tick
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# lowering this will slow the night passing, increasing will speed it up
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increment = 150;
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#number of server ticks between increments, usually 20 ticks per second
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# lower makes a smoother transition but more processing
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# min - 1
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timeBetweenIncrements = 2;
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#sleep attempt cooldown, in ms, to prevent spam
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bedCooldown = 2000;
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#whether to fully kick a player from a bed on wakeup call
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kickFromBed = true;
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#whether to randomize the message for every player, instead of distributing 1 random message to all
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# costs more performance to do multiple randomization
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randomPerPlayer = false;
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#whether to reset the TIME_SINCE_REST statistic for every player on sleep task
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resetPhantomStatistics = true;
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#whether to write players' sleep messages to console
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logMessages = true;
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#plugins like EssentialsX will typically setSleepingIgnored on /afk or /vanish
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# whether to send messages from/to sleepingIgnored players
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messageFromSleepingIgnored = false;
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messageToSleepingIgnored = true;
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#how many players online and awake before sleep messages are used
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minPlayers = 2;
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#DO NOT TOUCH VERSION NUMBER
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version = 2.1;
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}
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