ab9f5d2067
The former was deprecated with C++14. According to the C++11 and C++17 standards, both files are identical. Signed-off-by: Rosen Penev <rosenp@gmail.com>
310 lines
8.8 KiB
C++
310 lines
8.8 KiB
C++
/*
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* Copyright 2003-2020 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "Filtered.hxx"
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#include "Registry.hxx"
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#include "Domain.hxx"
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#include "OutputAPI.hxx"
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#include "Defaults.hxx"
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#include "pcm/AudioParser.hxx"
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#include "mixer/MixerList.hxx"
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#include "mixer/MixerType.hxx"
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#include "mixer/MixerControl.hxx"
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#include "filter/LoadChain.hxx"
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#include "filter/Prepared.hxx"
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#include "filter/plugins/AutoConvertFilterPlugin.hxx"
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#include "filter/plugins/ConvertFilterPlugin.hxx"
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#include "filter/plugins/ReplayGainFilterPlugin.hxx"
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#include "filter/plugins/ChainFilterPlugin.hxx"
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#include "filter/plugins/VolumeFilterPlugin.hxx"
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#include "filter/plugins/NormalizeFilterPlugin.hxx"
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#include "util/RuntimeError.hxx"
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#include "util/StringAPI.hxx"
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#include "util/StringFormat.hxx"
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#include "Log.hxx"
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#include <cassert>
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#include <stdexcept>
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#include <string.h>
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#define AUDIO_OUTPUT_TYPE "type"
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#define AUDIO_OUTPUT_NAME "name"
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#define AUDIO_OUTPUT_FORMAT "format"
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#define AUDIO_FILTERS "filters"
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FilteredAudioOutput::FilteredAudioOutput(const char *_plugin_name,
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std::unique_ptr<AudioOutput> &&_output,
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const ConfigBlock &block,
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const AudioOutputDefaults &defaults,
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FilterFactory *filter_factory)
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:plugin_name(_plugin_name), output(std::move(_output))
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{
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Configure(block, defaults, filter_factory);
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}
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static const AudioOutputPlugin *
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audio_output_detect()
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{
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LogDefault(output_domain, "Attempt to detect audio output device");
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audio_output_plugins_for_each(plugin) {
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if (plugin->test_default_device == nullptr)
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continue;
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FormatDefault(output_domain,
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"Attempting to detect a %s audio device",
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plugin->name);
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if (ao_plugin_test_default_device(plugin))
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return plugin;
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}
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throw std::runtime_error("Unable to detect an audio device");
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}
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/**
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* Determines the mixer type which should be used for the specified
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* configuration block.
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*
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* This handles the deprecated options mixer_type (global) and
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* mixer_enabled, if the mixer_type setting is not configured.
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*/
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static MixerType
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audio_output_mixer_type(const ConfigBlock &block,
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const AudioOutputDefaults &defaults)
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{
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/* read the local "mixer_type" setting */
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const char *p = block.GetBlockValue("mixer_type");
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if (p != nullptr)
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return mixer_type_parse(p);
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/* try the local "mixer_enabled" setting next (deprecated) */
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if (!block.GetBlockValue("mixer_enabled", true))
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return MixerType::NONE;
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/* fall back to the global "mixer_type" setting (also
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deprecated) */
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return defaults.mixer_type;
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}
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static Mixer *
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audio_output_load_mixer(EventLoop &event_loop, FilteredAudioOutput &ao,
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const ConfigBlock &block,
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const MixerType mixer_type,
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const MixerPlugin *plugin,
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PreparedFilter &filter_chain,
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MixerListener &listener)
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{
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Mixer *mixer;
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switch (mixer_type) {
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case MixerType::NONE:
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return nullptr;
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case MixerType::NULL_:
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return mixer_new(event_loop, null_mixer_plugin,
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*ao.output, listener,
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block);
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case MixerType::HARDWARE:
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if (plugin == nullptr)
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return nullptr;
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return mixer_new(event_loop, *plugin,
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*ao.output, listener,
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block);
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case MixerType::SOFTWARE:
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mixer = mixer_new(event_loop, software_mixer_plugin,
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*ao.output, listener,
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ConfigBlock());
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assert(mixer != nullptr);
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filter_chain_append(filter_chain, "software_mixer",
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ao.volume_filter.Set(volume_filter_prepare()));
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return mixer;
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}
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assert(false);
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gcc_unreachable();
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}
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void
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FilteredAudioOutput::Configure(const ConfigBlock &block,
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const AudioOutputDefaults &defaults,
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FilterFactory *filter_factory)
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{
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if (!block.IsNull()) {
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name = block.GetBlockValue(AUDIO_OUTPUT_NAME);
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if (name == nullptr)
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throw std::runtime_error("Missing \"name\" configuration");
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const char *p = block.GetBlockValue(AUDIO_OUTPUT_FORMAT);
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if (p != nullptr)
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config_audio_format = ParseAudioFormat(p, true);
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else
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config_audio_format.Clear();
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} else {
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name = "default detected output";
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config_audio_format.Clear();
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}
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log_name = StringFormat<256>("\"%s\" (%s)", name, plugin_name);
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/* set up the filter chain */
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prepared_filter = filter_chain_new();
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assert(prepared_filter != nullptr);
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/* create the normalization filter (if configured) */
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if (defaults.normalize) {
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filter_chain_append(*prepared_filter, "normalize",
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autoconvert_filter_new(normalize_filter_prepare()));
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}
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try {
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if (filter_factory != nullptr)
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filter_chain_parse(*prepared_filter, *filter_factory,
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block.GetBlockValue(AUDIO_FILTERS, ""));
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} catch (...) {
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/* It's not really fatal - Part of the filter chain
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has been set up already and even an empty one will
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work (if only with unexpected behaviour) */
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FormatError(std::current_exception(),
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"Failed to initialize filter chain for '%s'",
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name);
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}
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}
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inline void
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FilteredAudioOutput::Setup(EventLoop &event_loop,
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const ReplayGainConfig &replay_gain_config,
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const MixerPlugin *mixer_plugin,
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MixerListener &mixer_listener,
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const ConfigBlock &block,
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const AudioOutputDefaults &defaults)
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{
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if (output->GetNeedFullyDefinedAudioFormat() &&
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!config_audio_format.IsFullyDefined())
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throw std::runtime_error("Need full audio format specification");
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const auto mixer_type = audio_output_mixer_type(block, defaults);
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/* create the replay_gain filter */
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const char *replay_gain_handler =
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block.GetBlockValue("replay_gain_handler", "software");
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if (!StringIsEqual(replay_gain_handler, "none")) {
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/* when using software volume, we lose quality by
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invoking PcmVolume::Apply() twice; to avoid losing
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too much precision, we allow the ReplayGainFilter
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to convert 16 bit to 24 bit */
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const bool allow_convert = mixer_type == MixerType::SOFTWARE;
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prepared_replay_gain_filter =
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NewReplayGainFilter(replay_gain_config, allow_convert);
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assert(prepared_replay_gain_filter != nullptr);
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prepared_other_replay_gain_filter =
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NewReplayGainFilter(replay_gain_config, allow_convert);
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assert(prepared_other_replay_gain_filter != nullptr);
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}
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/* set up the mixer */
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try {
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mixer = audio_output_load_mixer(event_loop, *this, block,
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mixer_type,
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mixer_plugin,
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*prepared_filter,
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mixer_listener);
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} catch (...) {
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FormatError(std::current_exception(),
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"Failed to initialize hardware mixer for '%s'",
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name);
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}
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/* use the hardware mixer for replay gain? */
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if (StringIsEqual(replay_gain_handler, "mixer")) {
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if (mixer != nullptr)
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replay_gain_filter_set_mixer(*prepared_replay_gain_filter,
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mixer, 100);
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else
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FormatError(output_domain,
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"No such mixer for output '%s'", name);
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} else if (!StringIsEqual(replay_gain_handler, "software") &&
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prepared_replay_gain_filter != nullptr) {
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throw std::runtime_error("Invalid \"replay_gain_handler\" value");
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}
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/* the "convert" filter must be the last one in the chain */
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filter_chain_append(*prepared_filter, "convert",
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convert_filter.Set(convert_filter_prepare()));
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}
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std::unique_ptr<FilteredAudioOutput>
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audio_output_new(EventLoop &event_loop,
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const ReplayGainConfig &replay_gain_config,
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const ConfigBlock &block,
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const AudioOutputDefaults &defaults,
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FilterFactory *filter_factory,
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MixerListener &mixer_listener)
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{
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const AudioOutputPlugin *plugin;
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if (!block.IsNull()) {
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const char *p;
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p = block.GetBlockValue(AUDIO_OUTPUT_TYPE);
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if (p == nullptr)
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throw std::runtime_error("Missing \"type\" configuration");
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plugin = AudioOutputPlugin_get(p);
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if (plugin == nullptr)
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throw FormatRuntimeError("No such audio output plugin: %s", p);
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} else {
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LogWarning(output_domain,
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"No 'audio_output' defined in config file");
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plugin = audio_output_detect();
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FormatDefault(output_domain,
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"Successfully detected a %s audio device",
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plugin->name);
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}
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std::unique_ptr<AudioOutput> ao(ao_plugin_init(event_loop, *plugin,
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block));
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assert(ao != nullptr);
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auto f = std::make_unique<FilteredAudioOutput>(plugin->name,
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std::move(ao), block,
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defaults,
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filter_factory);
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f->Setup(event_loop, replay_gain_config,
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plugin->mixer_plugin,
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mixer_listener, block, defaults);
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return f;
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}
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