376 lines
8.1 KiB
C++
376 lines
8.1 KiB
C++
// SPDX-License-Identifier: GPL-2.0-or-later
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// Copyright The Music Player Daemon Project
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#include "MultipleOutputs.hxx"
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#include "Client.hxx"
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#include "Filtered.hxx"
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#include "Defaults.hxx"
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#include "MusicPipe.hxx"
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#include "MusicChunk.hxx"
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#include "filter/Factory.hxx"
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#include "config/Block.hxx"
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#include "config/Data.hxx"
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#include "config/Option.hxx"
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#include "lib/fmt/RuntimeError.hxx"
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#include "util/StringAPI.hxx"
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#include <cassert>
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#include <stdexcept>
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#include <string.h>
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MultipleOutputs::MultipleOutputs(AudioOutputClient &_client,
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MixerListener &_mixer_listener) noexcept
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:client(_client), mixer_listener(_mixer_listener)
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{
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}
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MultipleOutputs::~MultipleOutputs() noexcept
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{
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/* parallel destruction */
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for (const auto &i : outputs)
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i->BeginDestroy();
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}
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static std::unique_ptr<FilteredAudioOutput>
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LoadOutput(EventLoop &event_loop, EventLoop &rt_event_loop,
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const ReplayGainConfig &replay_gain_config,
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MixerListener &mixer_listener,
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const ConfigBlock &block,
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const AudioOutputDefaults &defaults,
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FilterFactory *filter_factory)
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try {
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return audio_output_new(event_loop, rt_event_loop, replay_gain_config, block,
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defaults,
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filter_factory,
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mixer_listener);
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} catch (...) {
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if (block.line > 0)
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std::throw_with_nested(FmtRuntimeError("Failed to configure output in line {}",
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block.line));
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else
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throw;
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}
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static std::unique_ptr<AudioOutputControl>
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LoadOutputControl(EventLoop &event_loop, EventLoop &rt_event_loop,
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const ReplayGainConfig &replay_gain_config,
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MixerListener &mixer_listener,
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AudioOutputClient &client, const ConfigBlock &block,
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const AudioOutputDefaults &defaults,
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FilterFactory *filter_factory)
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{
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auto output = LoadOutput(event_loop, rt_event_loop,
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replay_gain_config,
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mixer_listener,
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block, defaults, filter_factory);
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return std::make_unique<AudioOutputControl>(std::move(output),
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client, block);
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}
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void
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MultipleOutputs::Configure(EventLoop &event_loop, EventLoop &rt_event_loop,
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const ConfigData &config,
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const ReplayGainConfig &replay_gain_config)
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{
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const AudioOutputDefaults defaults(config);
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FilterFactory filter_factory(config);
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config.WithEach(ConfigBlockOption::AUDIO_OUTPUT, [&, this](const auto &block){
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auto output = LoadOutputControl(event_loop, rt_event_loop,
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replay_gain_config,
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mixer_listener,
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client, block, defaults,
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&filter_factory);
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if (HasName(output->GetName()))
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throw FmtRuntimeError("output devices with identical "
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"names: {}",
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output->GetName());
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outputs.emplace_back(std::move(output));
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});
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if (outputs.empty()) {
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/* auto-detect device */
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const ConfigBlock empty;
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outputs.emplace_back(LoadOutputControl(event_loop,
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rt_event_loop,
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replay_gain_config,
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mixer_listener,
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client, empty, defaults,
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nullptr));
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}
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}
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AudioOutputControl *
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MultipleOutputs::FindByName(const std::string_view name) noexcept
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{
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for (const auto &i : outputs)
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if (name == i->GetName())
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return i.get();
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return nullptr;
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}
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void
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MultipleOutputs::AddMoveFrom(AudioOutputControl &&src,
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bool enable) noexcept
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{
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// TODO: this operation needs to be protected with a mutex
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outputs.push_back(std::make_unique<AudioOutputControl>(std::move(src),
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client));
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outputs.back()->LockSetEnabled(enable);
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client.ApplyEnabled();
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}
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void
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MultipleOutputs::EnableDisable()
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{
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/* parallel execution */
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for (const auto &ao : outputs)
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ao->LockEnableDisableAsync();
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WaitAll();
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}
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void
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MultipleOutputs::WaitAll() noexcept
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{
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for (const auto &ao : outputs)
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ao->LockWaitForCommand();
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}
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void
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MultipleOutputs::AllowPlay() noexcept
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{
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for (const auto &ao : outputs)
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ao->LockAllowPlay();
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}
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bool
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MultipleOutputs::Update(bool force) noexcept
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{
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bool ret = false;
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if (!IsOpen())
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return false;
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for (const auto &ao : outputs)
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ret = ao->LockUpdate(input_audio_format, *pipe, force)
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|| ret;
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return ret;
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}
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void
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MultipleOutputs::SetReplayGainMode(ReplayGainMode mode) noexcept
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{
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for (const auto &ao : outputs)
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ao->SetReplayGainMode(mode);
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}
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void
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MultipleOutputs::Play(MusicChunkPtr chunk)
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{
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assert(pipe != nullptr);
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assert(chunk != nullptr);
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assert(chunk->CheckFormat(input_audio_format));
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if (!Update(false))
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/* TODO: obtain real error */
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throw std::runtime_error("Failed to open audio output");
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pipe->Push(std::move(chunk));
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for (const auto &ao : outputs)
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ao->LockPlay();
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}
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void
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MultipleOutputs::Open(const AudioFormat audio_format)
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{
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bool ret = false, enabled = false;
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/* the audio format must be the same as existing chunks in the
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pipe */
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assert(pipe == nullptr || pipe->CheckFormat(audio_format));
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if (pipe == nullptr)
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pipe = std::make_unique<MusicPipe>();
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else
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/* if the pipe hasn't been cleared, the the audio
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format must not have changed */
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assert(pipe->IsEmpty() || audio_format == input_audio_format);
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input_audio_format = audio_format;
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EnableDisable();
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Update(true);
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std::exception_ptr first_error;
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for (const auto &ao : outputs) {
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const std::scoped_lock lock{ao->mutex};
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/* can't play on this device even if it's enabled */
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if (ao->AlwaysOff())
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continue;
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if (ao->IsEnabled())
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enabled = true;
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if (ao->IsOpen())
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ret = true;
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else if (!first_error)
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first_error = ao->GetLastError();
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}
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if (!enabled) {
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/* close all devices if there was an error */
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Close();
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throw std::runtime_error("All audio outputs are disabled");
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} else if (!ret) {
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/* close all devices if there was an error */
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Close();
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if (first_error)
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/* we have details, so throw that */
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std::rethrow_exception(first_error);
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else
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throw std::runtime_error("Failed to open audio output");
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}
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}
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bool
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MultipleOutputs::IsChunkConsumed(const MusicChunk *chunk) const noexcept
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{
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return std::all_of(outputs.begin(), outputs.end(), [chunk](const auto &ao) {
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return ao->LockIsChunkConsumed(*chunk); });
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}
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unsigned
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MultipleOutputs::CheckPipe() noexcept
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{
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const MusicChunk *chunk;
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assert(pipe != nullptr);
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while ((chunk = pipe->Peek()) != nullptr) {
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assert(!pipe->IsEmpty());
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if (!IsChunkConsumed(chunk))
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/* at least one output is not finished playing
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this chunk */
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return pipe->GetSize();
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if (chunk->length > 0 && !chunk->time.IsNegative())
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/* only update elapsed_time if the chunk
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provides a defined value */
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elapsed_time = chunk->time;
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const bool is_tail = chunk->next == nullptr;
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if (is_tail)
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/* this is the tail of the pipe - clear the
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chunk reference in all outputs */
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for (const auto &ao : outputs)
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ao->LockClearTailChunk(*chunk);
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/* remove the chunk from the pipe */
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const auto shifted = pipe->Shift();
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assert(shifted.get() == chunk);
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if (is_tail)
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/* resume playback which has been suspended by
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LockClearTailChunk() */
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for (const auto &ao : outputs)
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ao->LockAllowPlay();
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/* chunk is automatically returned to the buffer by
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~MusicChunkPtr() */
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}
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return 0;
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}
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void
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MultipleOutputs::Pause() noexcept
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{
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Update(false);
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for (const auto &ao : outputs)
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ao->LockPauseAsync();
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WaitAll();
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}
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void
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MultipleOutputs::Drain() noexcept
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{
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for (const auto &ao : outputs)
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ao->LockDrainAsync();
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WaitAll();
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}
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void
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MultipleOutputs::Cancel() noexcept
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{
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/* send the cancel() command to all audio outputs */
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for (const auto &ao : outputs)
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ao->LockCancelAsync();
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WaitAll();
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/* clear the music pipe and return all chunks to the buffer */
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if (pipe != nullptr)
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pipe->Clear();
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/* the audio outputs are now waiting for a signal, to
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synchronize the cleared music pipe */
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AllowPlay();
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/* invalidate elapsed_time */
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elapsed_time = SignedSongTime::Negative();
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}
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void
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MultipleOutputs::Close() noexcept
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{
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for (const auto &ao : outputs)
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ao->LockCloseWait();
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pipe.reset();
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input_audio_format.Clear();
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elapsed_time = SignedSongTime::Negative();
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}
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void
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MultipleOutputs::Release() noexcept
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{
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for (const auto &ao : outputs)
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ao->LockRelease();
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pipe.reset();
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input_audio_format.Clear();
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elapsed_time = SignedSongTime::Negative();
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}
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void
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MultipleOutputs::SongBorder() noexcept
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{
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/* clear the elapsed_time pointer at the beginning of a new
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song */
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elapsed_time = SignedSongTime::zero();
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}
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