mpd/src/decoder_control.c
Max Kellermann 8fe03b8bce decoder: terminate decoder thread before MPD cleanup
When MPD exits, it should manually free all resources in use, to allow
easy memory leak debugging.  Make the decoder thread terminate during
that.
2008-12-28 19:48:53 +01:00

110 lines
2.3 KiB
C

/* the Music Player Daemon (MPD)
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "decoder_control.h"
#include <assert.h>
struct decoder_control dc;
void dc_init(void)
{
notify_init(&dc.notify);
dc.state = DECODE_STATE_STOP;
dc.command = DECODE_COMMAND_NONE;
}
void dc_deinit(void)
{
notify_deinit(&dc.notify);
}
void
dc_command_wait(struct notify *notify)
{
while (dc.command != DECODE_COMMAND_NONE) {
notify_signal(&dc.notify);
notify_wait(notify);
}
}
static void
dc_command(struct notify *notify, enum decoder_command cmd)
{
dc.command = cmd;
dc_command_wait(notify);
}
static void dc_command_async(enum decoder_command cmd)
{
dc.command = cmd;
notify_signal(&dc.notify);
}
void
dc_start(struct notify *notify, struct song *song)
{
assert(song != NULL);
dc.next_song = song;
dc_command(notify, DECODE_COMMAND_START);
}
void
dc_start_async(struct song *song)
{
assert(song != NULL);
dc.next_song = song;
dc_command_async(DECODE_COMMAND_START);
}
void
dc_stop(struct notify *notify)
{
if (dc.command == DECODE_COMMAND_START ||
(dc.state != DECODE_STATE_STOP && dc.state != DECODE_STATE_ERROR))
dc_command(notify, DECODE_COMMAND_STOP);
}
bool
dc_seek(struct notify *notify, double where)
{
assert(where >= 0.0);
if (dc.state == DECODE_STATE_STOP ||
dc.state == DECODE_STATE_ERROR || !dc.seekable)
return false;
dc.seek_where = where;
dc.seek_error = false;
dc_command(notify, DECODE_COMMAND_SEEK);
if (dc.seek_error)
return false;
return true;
}
void
dc_quit(struct notify *notify)
{
dc.quit = true;
dc_command(notify, DECODE_COMMAND_STOP);
}