doc
m4
scripts
src
archive
decoder
mixer
output
Makefile.am
ack.h
archive_api.c
archive_api.h
archive_internal.h
archive_list.c
archive_list.h
audio.c
audio.h
audioOutput.c
audioOutput.h
audio_format.h
buffer2array.c
buffer2array.h
client.c
client.h
cmdline.c
cmdline.h
command.c
command.h
compress.c
compress.h
conf.c
conf.h
crossfade.c
crossfade.h
daemon.c
daemon.h
database.c
database.h
dbUtils.c
dbUtils.h
decoder_api.c
decoder_api.h
decoder_control.c
decoder_control.h
decoder_internal.h
decoder_list.c
decoder_list.h
decoder_thread.c
decoder_thread.h
directory.c
directory.h
directory_print.c
directory_print.h
directory_save.c
directory_save.h
dirvec.c
dirvec.h
event_pipe.c
event_pipe.h
gcc.h
icy_metadata.c
icy_metadata.h
idle.c
idle.h
input_archive.c
input_archive.h
input_curl.c
input_curl.h
input_file.c
input_file.h
input_stream.c
input_stream.h
listen.c
listen.h
locate.c
locate.h
log.c
log.h
ls.c
ls.h
main.c
main.h
mapper.c
mapper.h
mixer_api.c
mixer_api.h
normalize.c
normalize.h
notify.c
notify.h
output_api.c
output_api.h
output_control.c
output_control.h
output_init.c
output_internal.h
output_list.c
output_list.h
output_thread.c
output_thread.h
path.c
path.h
pcm_buffer.h
pcm_channels.c
pcm_channels.h
pcm_convert.c
pcm_convert.h
pcm_dither.c
pcm_dither.h
pcm_format.c
pcm_format.h
pcm_mix.c
pcm_mix.h
pcm_prng.h
pcm_resample.c
pcm_resample.h
pcm_resample_fallback.c
pcm_resample_libsamplerate.c
pcm_utils.h
pcm_volume.c
pcm_volume.h
permission.c
permission.h
pipe.c
pipe.h
player_control.c
player_control.h
player_thread.c
player_thread.h
playlist.c
playlist.h
playlist_save.c
playlist_save.h
queue.c
queue.h
replay_gain.c
replay_gain.h
sig_handlers.c
sig_handlers.h
song.c
song.h
song_print.c
song_print.h
song_save.c
song_save.h
song_sticker.c
song_sticker.h
songvec.c
songvec.h
state_file.c
state_file.h
stats.c
stats.h
sticker.c
sticker.h
stored_playlist.c
stored_playlist.h
strset.c
strset.h
tag.c
tag.h
tag_id3.c
tag_id3.h
tag_internal.h
tag_pool.c
tag_pool.h
tag_print.c
tag_print.h
tag_save.c
tag_save.h
timer.c
timer.h
update.c
update.h
utils.c
utils.h
volume.c
volume.h
zeroconf-avahi.c
zeroconf-bonjour.c
zeroconf-internal.h
zeroconf.c
zeroconf.h
.gitignore
AUTHORS
COPYING
INSTALL
Makefile.am
NEWS
README
TODO
UPGRADING
autogen.sh
configure.ac
valgrind.suppressions

When MPD exits, it should manually free all resources in use, to allow easy memory leak debugging. Make the decoder thread terminate during that.
110 lines
2.3 KiB
C
110 lines
2.3 KiB
C
/* the Music Player Daemon (MPD)
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* Copyright (C) 2008 Max Kellermann <max@duempel.org>
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "decoder_control.h"
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#include <assert.h>
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struct decoder_control dc;
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void dc_init(void)
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{
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notify_init(&dc.notify);
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dc.state = DECODE_STATE_STOP;
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dc.command = DECODE_COMMAND_NONE;
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}
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void dc_deinit(void)
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{
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notify_deinit(&dc.notify);
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}
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void
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dc_command_wait(struct notify *notify)
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{
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while (dc.command != DECODE_COMMAND_NONE) {
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notify_signal(&dc.notify);
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notify_wait(notify);
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}
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}
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static void
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dc_command(struct notify *notify, enum decoder_command cmd)
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{
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dc.command = cmd;
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dc_command_wait(notify);
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}
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static void dc_command_async(enum decoder_command cmd)
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{
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dc.command = cmd;
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notify_signal(&dc.notify);
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}
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void
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dc_start(struct notify *notify, struct song *song)
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{
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assert(song != NULL);
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dc.next_song = song;
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dc_command(notify, DECODE_COMMAND_START);
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}
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void
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dc_start_async(struct song *song)
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{
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assert(song != NULL);
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dc.next_song = song;
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dc_command_async(DECODE_COMMAND_START);
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}
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void
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dc_stop(struct notify *notify)
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{
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if (dc.command == DECODE_COMMAND_START ||
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(dc.state != DECODE_STATE_STOP && dc.state != DECODE_STATE_ERROR))
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dc_command(notify, DECODE_COMMAND_STOP);
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}
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bool
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dc_seek(struct notify *notify, double where)
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{
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assert(where >= 0.0);
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if (dc.state == DECODE_STATE_STOP ||
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dc.state == DECODE_STATE_ERROR || !dc.seekable)
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return false;
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dc.seek_where = where;
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dc.seek_error = false;
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dc_command(notify, DECODE_COMMAND_SEEK);
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if (dc.seek_error)
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return false;
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return true;
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}
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void
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dc_quit(struct notify *notify)
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{
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dc.quit = true;
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dc_command(notify, DECODE_COMMAND_STOP);
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}
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