mpd/src/filter_registry.c
Max Kellermann 752dfb3d95 replay_gain: reimplement as a filter plugin
Apply the replay gain in the output thread.  This means a new setting
will be active instantly, without going through the whole music pipe.
And we might have different replay gain settings for each audio output
device.
2010-02-17 07:23:13 +01:00

45 lines
1.3 KiB
C

/*
* Copyright (C) 2003-2010 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "filter_registry.h"
#include "filter_plugin.h"
#include <stddef.h>
#include <string.h>
const struct filter_plugin *const filter_plugins[] = {
&null_filter_plugin,
&route_filter_plugin,
&normalize_filter_plugin,
&volume_filter_plugin,
&replay_gain_filter_plugin,
NULL,
};
const struct filter_plugin *
filter_plugin_by_name(const char *name)
{
for (unsigned i = 0; filter_plugins[i] != NULL; ++i)
if (strcmp(filter_plugins[i]->name, name) == 0)
return filter_plugins[i];
return NULL;
}