191 lines
5.0 KiB
C++
191 lines
5.0 KiB
C++
#include "config.h"
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extern "C" {
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#include "queue.h"
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}
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#include "song.h"
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#include "Directory.hxx"
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Directory detached_root;
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Directory::Directory() {}
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Directory::~Directory() {}
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struct song *
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song_dup_detached(const struct song *src)
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{
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return const_cast<song *>(src);
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}
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void
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song_free(G_GNUC_UNUSED struct song *song)
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{
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}
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G_GNUC_UNUSED
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static void
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dump_order(const struct queue *queue)
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{
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g_printerr("queue length=%u, order:\n", queue_length(queue));
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for (unsigned i = 0; i < queue_length(queue); ++i)
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g_printerr(" [%u] -> %u (prio=%u)\n", i, queue->order[i],
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queue->items[queue->order[i]].priority);
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}
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static void
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check_descending_priority(G_GNUC_UNUSED const struct queue *queue,
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unsigned start_order)
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{
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assert(start_order < queue_length(queue));
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uint8_t last_priority = 0xff;
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for (unsigned order = start_order; order < queue_length(queue); ++order) {
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unsigned position = queue_order_to_position(queue, order);
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uint8_t priority = queue->items[position].priority;
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assert(priority <= last_priority);
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(void)last_priority;
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last_priority = priority;
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}
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}
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int
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main(G_GNUC_UNUSED int argc, G_GNUC_UNUSED char **argv)
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{
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struct song songs[16];
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struct queue queue;
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queue_init(&queue, 32);
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for (unsigned i = 0; i < G_N_ELEMENTS(songs); ++i)
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queue_append(&queue, &songs[i], 0);
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assert(queue_length(&queue) == G_N_ELEMENTS(songs));
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/* priority=10 for 4 items */
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queue_set_priority_range(&queue, 4, 8, 10, -1);
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queue.random = true;
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queue_shuffle_order(&queue);
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check_descending_priority(&queue, 0);
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for (unsigned i = 0; i < 4; ++i) {
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assert(queue_position_to_order(&queue, i) >= 4);
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}
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for (unsigned i = 4; i < 8; ++i) {
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assert(queue_position_to_order(&queue, i) < 4);
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}
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for (unsigned i = 8; i < G_N_ELEMENTS(songs); ++i) {
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assert(queue_position_to_order(&queue, i) >= 4);
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}
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/* priority=50 one more item */
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queue_set_priority_range(&queue, 15, 16, 50, -1);
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check_descending_priority(&queue, 0);
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assert(queue_position_to_order(&queue, 15) == 0);
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for (unsigned i = 0; i < 4; ++i) {
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assert(queue_position_to_order(&queue, i) >= 4);
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}
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for (unsigned i = 4; i < 8; ++i) {
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assert(queue_position_to_order(&queue, i) >= 1 &&
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queue_position_to_order(&queue, i) < 5);
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}
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for (unsigned i = 8; i < 15; ++i) {
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assert(queue_position_to_order(&queue, i) >= 5);
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}
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/* priority=20 for one of the 4 priority=10 items */
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queue_set_priority_range(&queue, 3, 4, 20, -1);
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check_descending_priority(&queue, 0);
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assert(queue_position_to_order(&queue, 3) == 1);
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assert(queue_position_to_order(&queue, 15) == 0);
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for (unsigned i = 0; i < 3; ++i) {
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assert(queue_position_to_order(&queue, i) >= 5);
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}
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for (unsigned i = 4; i < 8; ++i) {
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assert(queue_position_to_order(&queue, i) >= 2 &&
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queue_position_to_order(&queue, i) < 6);
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}
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for (unsigned i = 8; i < 15; ++i) {
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assert(queue_position_to_order(&queue, i) >= 6);
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}
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/* priority=20 for another one of the 4 priority=10 items;
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pass "after_order" (with priority=10) and see if it's moved
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after that one */
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unsigned current_order = 4;
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unsigned current_position =
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queue_order_to_position(&queue, current_order);
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unsigned a_order = 3;
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unsigned a_position = queue_order_to_position(&queue, a_order);
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assert(queue.items[a_position].priority == 10);
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queue_set_priority(&queue, a_position, 20, current_order);
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current_order = queue_position_to_order(&queue, current_position);
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assert(current_order == 3);
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a_order = queue_position_to_order(&queue, a_position);
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assert(a_order == 4);
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check_descending_priority(&queue, current_order + 1);
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/* priority=70 for one of the last items; must be inserted
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right after the current song, before the priority=20 one we
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just created */
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unsigned b_order = 10;
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unsigned b_position = queue_order_to_position(&queue, b_order);
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assert(queue.items[b_position].priority == 0);
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queue_set_priority(&queue, b_position, 70, current_order);
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current_order = queue_position_to_order(&queue, current_position);
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assert(current_order == 3);
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b_order = queue_position_to_order(&queue, b_position);
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assert(b_order == 4);
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check_descending_priority(&queue, current_order + 1);
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/* priority=60 for the old prio50 item; must not be moved,
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because it's before the current song, and it's status
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hasn't changed (it was already higher before) */
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unsigned c_order = 0;
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unsigned c_position = queue_order_to_position(&queue, c_order);
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assert(queue.items[c_position].priority == 50);
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queue_set_priority(&queue, c_position, 60, current_order);
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current_order = queue_position_to_order(&queue, current_position);
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assert(current_order == 3);
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c_order = queue_position_to_order(&queue, c_position);
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assert(c_order == 0);
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/* move the prio=20 item back */
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a_order = queue_position_to_order(&queue, a_position);
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assert(a_order == 5);
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assert(queue.items[a_position].priority == 20);
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queue_set_priority(&queue, a_position, 5, current_order);
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current_order = queue_position_to_order(&queue, current_position);
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assert(current_order == 3);
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a_order = queue_position_to_order(&queue, a_position);
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assert(a_order == 6);
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}
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