mpd/src/player_control.c
Avuton Olrich 0aee49bdf8 all: Update copyright header.
This updates the copyright header to all be the same, which is
pretty much an update of where to mail request for a copy of the GPL
and the years of the MPD project. This also puts all committers under
'The Music Player Project' umbrella. These entries should go
individually in the AUTHORS file, for consistancy.
2009-03-13 11:51:55 -07:00

278 lines
5.1 KiB
C

/*
* Copyright (C) 2003-2009 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "player_control.h"
#include "path.h"
#include "log.h"
#include "tag.h"
#include "song.h"
#include "idle.h"
#include "pcm_volume.h"
#include "main.h"
#include <assert.h>
#include <stdio.h>
struct player_control pc;
void pc_init(unsigned buffer_chunks, unsigned int buffered_before_play)
{
pc.buffer_chunks = buffer_chunks;
pc.buffered_before_play = buffered_before_play;
notify_init(&pc.notify);
pc.command = PLAYER_COMMAND_NONE;
pc.error = PLAYER_ERROR_NOERROR;
pc.state = PLAYER_STATE_STOP;
pc.cross_fade_seconds = 0;
pc.software_volume = PCM_VOLUME_1;
}
void pc_deinit(void)
{
notify_deinit(&pc.notify);
}
void
pc_song_deleted(const struct song *song)
{
if (pc.errored_song == song) {
pc.error = PLAYER_ERROR_NOERROR;
pc.errored_song = NULL;
}
}
static void player_command(enum player_command cmd)
{
assert(pc.command == PLAYER_COMMAND_NONE);
pc.command = cmd;
while (pc.command != PLAYER_COMMAND_NONE) {
notify_signal(&pc.notify);
notify_wait(&main_notify);
}
}
void
playerPlay(struct song *song)
{
assert(song != NULL);
if (pc.state != PLAYER_STATE_STOP)
player_command(PLAYER_COMMAND_STOP);
pc.next_song = song;
player_command(PLAYER_COMMAND_PLAY);
idle_add(IDLE_PLAYER);
}
void pc_cancel(void)
{
player_command(PLAYER_COMMAND_CANCEL);
}
void playerWait(void)
{
player_command(PLAYER_COMMAND_CLOSE_AUDIO);
idle_add(IDLE_PLAYER);
}
void playerKill(void)
{
assert(pc.thread != NULL);
player_command(PLAYER_COMMAND_EXIT);
g_thread_join(pc.thread);
pc.thread = NULL;
idle_add(IDLE_PLAYER);
}
void playerPause(void)
{
if (pc.state != PLAYER_STATE_STOP) {
player_command(PLAYER_COMMAND_PAUSE);
idle_add(IDLE_PLAYER);
}
}
void playerSetPause(int pause_flag)
{
switch (pc.state) {
case PLAYER_STATE_STOP:
break;
case PLAYER_STATE_PLAY:
if (pause_flag)
playerPause();
break;
case PLAYER_STATE_PAUSE:
if (!pause_flag)
playerPause();
break;
}
}
int getPlayerElapsedTime(void)
{
return (int)(pc.elapsed_time + 0.5);
}
unsigned long getPlayerBitRate(void)
{
return pc.bit_rate;
}
int getPlayerTotalTime(void)
{
return (int)(pc.total_time + 0.5);
}
enum player_state getPlayerState(void)
{
return pc.state;
}
void clearPlayerError(void)
{
pc.error = 0;
}
enum player_error getPlayerError(void)
{
return pc.error;
}
static char *
pc_errored_song_uri(void)
{
return song_get_uri(pc.errored_song);
}
char *getPlayerErrorStr(void)
{
/* static OK here, only one user in main task */
static char error[MPD_PATH_MAX + 64]; /* still too much */
static const size_t errorlen = sizeof(error);
char *uri;
*error = '\0'; /* likely */
switch (pc.error) {
case PLAYER_ERROR_NOERROR:
break;
case PLAYER_ERROR_FILENOTFOUND:
uri = pc_errored_song_uri();
snprintf(error, errorlen,
"file \"%s\" does not exist or is inaccessible", uri);
g_free(uri);
break;
case PLAYER_ERROR_FILE:
uri = pc_errored_song_uri();
snprintf(error, errorlen, "problems decoding \"%s\"", uri);
g_free(uri);
break;
case PLAYER_ERROR_AUDIO:
strcpy(error, "problems opening audio device");
break;
case PLAYER_ERROR_SYSTEM:
strcpy(error, "system error occured");
break;
case PLAYER_ERROR_UNKTYPE:
uri = pc_errored_song_uri();
snprintf(error, errorlen,
"file type of \"%s\" is unknown", uri);
g_free(uri);
break;
}
return *error ? error : NULL;
}
void
queueSong(struct song *song)
{
assert(song != NULL);
assert(pc.next_song == NULL);
pc.next_song = song;
player_command(PLAYER_COMMAND_QUEUE);
}
int
playerSeek(struct song *song, float seek_time)
{
assert(song != NULL);
if (pc.state == PLAYER_STATE_STOP)
return -1;
pc.next_song = song;
if (pc.error == PLAYER_ERROR_NOERROR) {
pc.seek_where = seek_time;
player_command(PLAYER_COMMAND_SEEK);
idle_add(IDLE_PLAYER);
}
return 0;
}
float getPlayerCrossFade(void)
{
return pc.cross_fade_seconds;
}
void setPlayerCrossFade(float crossFadeInSeconds)
{
if (crossFadeInSeconds < 0)
crossFadeInSeconds = 0;
pc.cross_fade_seconds = crossFadeInSeconds;
idle_add(IDLE_OPTIONS);
}
void setPlayerSoftwareVolume(int volume)
{
if (volume > PCM_VOLUME_1)
volume = PCM_VOLUME_1;
else if (volume < 0)
volume = 0;
pc.software_volume = volume;
}
double getPlayerTotalPlayTime(void)
{
return pc.total_play_time;
}
/* this actually creates a dupe of the current metadata */
struct song *
playerCurrentDecodeSong(void)
{
return NULL;
}