mpd/src/PlaylistFile.cxx

397 lines
9.0 KiB
C++

/*
* Copyright 2003-2018 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "PlaylistFile.hxx"
#include "PlaylistSave.hxx"
#include "PlaylistError.hxx"
#include "db/PlaylistInfo.hxx"
#include "db/PlaylistVector.hxx"
#include "song/DetachedSong.hxx"
#include "SongLoader.hxx"
#include "Mapper.hxx"
#include "fs/io/TextFile.hxx"
#include "fs/io/FileOutputStream.hxx"
#include "fs/io/BufferedOutputStream.hxx"
#include "config/Data.hxx"
#include "config/Option.hxx"
#include "config/Defaults.hxx"
#include "Idle.hxx"
#include "fs/Limits.hxx"
#include "fs/AllocatedPath.hxx"
#include "fs/Traits.hxx"
#include "fs/FileSystem.hxx"
#include "fs/FileInfo.hxx"
#include "fs/DirectoryReader.hxx"
#include "util/Macros.hxx"
#include "util/StringCompare.hxx"
#include "util/UriUtil.hxx"
#include <memory>
#include <assert.h>
#include <string.h>
#include <errno.h>
static const char PLAYLIST_COMMENT = '#';
static unsigned playlist_max_length;
bool playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
void
spl_global_init(const ConfigData &config)
{
playlist_max_length =
config.GetPositive(ConfigOption::MAX_PLAYLIST_LENGTH,
DEFAULT_PLAYLIST_MAX_LENGTH);
playlist_saveAbsolutePaths =
config.GetBool(ConfigOption::SAVE_ABSOLUTE_PATHS,
DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS);
}
bool
spl_valid_name(const char *name_utf8)
{
if (StringIsEmpty(name_utf8))
/* empty name not allowed */
return false;
/*
* Not supporting '/' was done out of laziness, and we should
* really strive to support it in the future.
*
* Not supporting '\r' and '\n' is done out of protocol
* limitations (and arguably laziness), but bending over head
* over heels to modify the protocol (and compatibility with
* all clients) to support idiots who put '\r' and '\n' in
* filenames isn't going to happen, either.
*/
return strchr(name_utf8, '/') == nullptr &&
strchr(name_utf8, '\n') == nullptr &&
strchr(name_utf8, '\r') == nullptr;
}
static const AllocatedPath &
spl_map()
{
const AllocatedPath &path_fs = map_spl_path();
if (path_fs.IsNull())
throw PlaylistError(PlaylistResult::DISABLED,
"Stored playlists are disabled");
return path_fs;
}
static void
spl_check_name(const char *name_utf8)
{
if (!spl_valid_name(name_utf8))
throw PlaylistError(PlaylistResult::BAD_NAME,
"Bad playlist name");
}
AllocatedPath
spl_map_to_fs(const char *name_utf8)
{
spl_map();
spl_check_name(name_utf8);
auto path_fs = map_spl_utf8_to_fs(name_utf8);
if (path_fs.IsNull())
throw PlaylistError(PlaylistResult::BAD_NAME,
"Bad playlist name");
return path_fs;
}
static bool
LoadPlaylistFileInfo(PlaylistInfo &info,
const Path parent_path_fs,
const Path name_fs)
{
if (name_fs.HasNewline())
return false;
const auto *const name_fs_str = name_fs.c_str();
const auto *const name_fs_end =
FindStringSuffix(name_fs_str,
PATH_LITERAL(PLAYLIST_FILE_SUFFIX));
if (name_fs_end == nullptr)
return false;
FileInfo fi;
if (!GetFileInfo(parent_path_fs / name_fs, fi) ||
!fi.IsRegular())
return false;
const auto name = AllocatedPath::FromFS(name_fs_str, name_fs_end);
try {
info.name = name.ToUTF8Throw();
} catch (...) {
return false;
}
info.mtime = fi.GetModificationTime();
return true;
}
PlaylistVector
ListPlaylistFiles()
{
PlaylistVector list;
const auto &parent_path_fs = spl_map();
assert(!parent_path_fs.IsNull());
DirectoryReader reader(parent_path_fs);
PlaylistInfo info;
while (reader.ReadEntry()) {
const auto entry = reader.GetEntry();
if (LoadPlaylistFileInfo(info, parent_path_fs, entry))
list.push_back(std::move(info));
}
return list;
}
static void
SavePlaylistFile(const PlaylistFileContents &contents, const char *utf8path)
{
assert(utf8path != nullptr);
const auto path_fs = spl_map_to_fs(utf8path);
assert(!path_fs.IsNull());
FileOutputStream fos(path_fs);
BufferedOutputStream bos(fos);
for (const auto &uri_utf8 : contents)
playlist_print_uri(bos, uri_utf8.c_str());
bos.Flush();
fos.Commit();
}
PlaylistFileContents
LoadPlaylistFile(const char *utf8path)
try {
PlaylistFileContents contents;
const auto path_fs = spl_map_to_fs(utf8path);
assert(!path_fs.IsNull());
TextFile file(path_fs);
char *s;
while ((s = file.ReadLine()) != nullptr) {
if (*s == 0 || *s == PLAYLIST_COMMENT)
continue;
#ifdef _UNICODE
/* on Windows, playlists always contain UTF-8, because
its "narrow" charset (i.e. CP_ACP) is incapable of
storing all Unicode paths */
const auto path = AllocatedPath::FromUTF8(s);
if (path.IsNull())
continue;
#else
const Path path = Path::FromFS(s);
#endif
std::string uri_utf8;
if (!uri_has_scheme(s)) {
#ifdef ENABLE_DATABASE
uri_utf8 = map_fs_to_utf8(path);
if (uri_utf8.empty()) {
if (path.IsAbsolute()) {
uri_utf8 = path.ToUTF8();
if (uri_utf8.empty())
continue;
} else
continue;
}
#else
continue;
#endif
} else {
uri_utf8 = path.ToUTF8();
if (uri_utf8.empty())
continue;
}
contents.emplace_back(std::move(uri_utf8));
if (contents.size() >= playlist_max_length)
break;
}
return contents;
} catch (const std::system_error &e) {
if (IsFileNotFound(e))
throw PlaylistError::NoSuchList();
throw;
}
void
spl_move_index(const char *utf8path, unsigned src, unsigned dest)
{
if (src == dest)
/* this doesn't check whether the playlist exists, but
what the hell.. */
return;
auto contents = LoadPlaylistFile(utf8path);
if (src >= contents.size() || dest >= contents.size())
throw PlaylistError(PlaylistResult::BAD_RANGE, "Bad range");
const auto src_i = std::next(contents.begin(), src);
auto value = std::move(*src_i);
contents.erase(src_i);
const auto dest_i = std::next(contents.begin(), dest);
contents.insert(dest_i, std::move(value));
SavePlaylistFile(contents, utf8path);
idle_add(IDLE_STORED_PLAYLIST);
}
void
spl_clear(const char *utf8path)
{
const auto path_fs = spl_map_to_fs(utf8path);
assert(!path_fs.IsNull());
try {
TruncateFile(path_fs);
} catch (const std::system_error &e) {
if (IsFileNotFound(e))
throw PlaylistError(PlaylistResult::NO_SUCH_LIST,
"No such playlist");
else
throw;
}
idle_add(IDLE_STORED_PLAYLIST);
}
void
spl_delete(const char *name_utf8)
{
const auto path_fs = spl_map_to_fs(name_utf8);
assert(!path_fs.IsNull());
try {
RemoveFile(path_fs);
} catch (const std::system_error &e) {
if (IsFileNotFound(e))
throw PlaylistError(PlaylistResult::NO_SUCH_LIST,
"No such playlist");
else
throw;
}
idle_add(IDLE_STORED_PLAYLIST);
}
void
spl_remove_index(const char *utf8path, unsigned pos)
{
auto contents = LoadPlaylistFile(utf8path);
if (pos >= contents.size())
throw PlaylistError(PlaylistResult::BAD_RANGE, "Bad range");
contents.erase(std::next(contents.begin(), pos));
SavePlaylistFile(contents, utf8path);
idle_add(IDLE_STORED_PLAYLIST);
}
void
spl_append_song(const char *utf8path, const DetachedSong &song)
try {
const auto path_fs = spl_map_to_fs(utf8path);
assert(!path_fs.IsNull());
FileOutputStream fos(path_fs, FileOutputStream::Mode::APPEND_OR_CREATE);
if (fos.Tell() / (MPD_PATH_MAX + 1) >= playlist_max_length)
throw PlaylistError(PlaylistResult::TOO_LARGE,
"Stored playlist is too large");
BufferedOutputStream bos(fos);
playlist_print_song(bos, song);
bos.Flush();
fos.Commit();
idle_add(IDLE_STORED_PLAYLIST);
} catch (const std::system_error &e) {
if (IsFileNotFound(e))
throw PlaylistError::NoSuchList();
throw;
}
void
spl_append_uri(const char *utf8file,
const SongLoader &loader, const char *url)
{
spl_append_song(utf8file, loader.LoadSong(url));
}
static void
spl_rename_internal(Path from_path_fs, Path to_path_fs)
{
if (FileExists(to_path_fs))
throw PlaylistError(PlaylistResult::LIST_EXISTS,
"Playlist exists already");
try {
RenameFile(from_path_fs, to_path_fs);
} catch (const std::system_error &e) {
if (IsFileNotFound(e))
throw PlaylistError(PlaylistResult::NO_SUCH_LIST,
"No such playlist");
else
throw;
}
idle_add(IDLE_STORED_PLAYLIST);
}
void
spl_rename(const char *utf8from, const char *utf8to)
{
const auto from_path_fs = spl_map_to_fs(utf8from);
assert(!from_path_fs.IsNull());
const auto to_path_fs = spl_map_to_fs(utf8to);
assert(!to_path_fs.IsNull());
spl_rename_internal(from_path_fs, to_path_fs);
}