mpd/src/playerData.c
Warren Dukes b29f73c819 mechanism for updating metadata while decoding
vorbis comments are updated on the fly for streams
need to decode icy metadata
buffering of metadata needs to be hardened, to ensure that player has already read a particular metachunk or passed over it

git-svn-id: https://svn.musicpd.org/mpd/trunk@1358 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2004-06-06 19:41:03 +00:00

139 lines
4.7 KiB
C

/* the Music Player Daemon (MPD)
* (c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "playerData.h"
#include "conf.h"
#include "log.h"
#include <sys/types.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int buffered_before_play;
int buffered_chunks;
PlayerData * playerData_pd;
void initPlayerData() {
float perc;
char * test;
int shmid;
int crossfade = 0;
size_t bufferSize;
size_t allocationSize;
OutputBuffer * buffer;
bufferSize = strtol(getConf()[CONF_BUFFER_SIZE],&test,10);
if(*test!='\0' || bufferSize<=0) {
ERROR("buffer size \"%s\" is not a positive integer\n",
getConf()[CONF_BUFFER_SIZE]);
exit(EXIT_FAILURE);
}
bufferSize*=1024;
buffered_chunks = bufferSize/CHUNK_SIZE;
if(buffered_chunks >= 1<<15) {
ERROR("buffer size \"%i\" is too big\n",bufferSize);
exit(EXIT_FAILURE);
}
perc = strtod((getConf())[CONF_BUFFER_BEFORE_PLAY],&test);
if(*test!='%' || perc<0 || perc>100) {
ERROR("buffered before play \"%s\" is not a positive "
"percentage and less than 100 percent\n",
(getConf())[CONF_BUFFER_BEFORE_PLAY]);
exit(EXIT_FAILURE);
}
buffered_before_play = (perc/100)*buffered_chunks;
if(buffered_before_play>buffered_chunks) {
buffered_before_play = buffered_chunks;
}
else if(buffered_before_play<0) buffered_before_play = 0;
allocationSize = buffered_chunks*CHUNK_SIZE; /*actual buffer*/
allocationSize+= buffered_chunks*sizeof(float); /*for times*/
allocationSize+= buffered_chunks*sizeof(mpd_sint16); /*for chunkSize*/
allocationSize+= buffered_chunks*sizeof(mpd_sint16); /*for bitRate*/
allocationSize+= buffered_chunks*sizeof(mpd_sint8); /*for metaChunk*/
allocationSize+= sizeof(PlayerData); /*for playerData struct*/
if((shmid = shmget(IPC_PRIVATE,allocationSize,IPC_CREAT|0600))<0) {
ERROR("problems shmget'ing\n");
exit(EXIT_FAILURE);
}
if((playerData_pd = shmat(shmid,NULL,0))<0) {
ERROR("problems shmat'ing\n");
exit(EXIT_FAILURE);
}
if (shmctl(shmid, IPC_RMID, 0)<0) {
ERROR("problems shmctl'ing\n");
exit(EXIT_FAILURE);
}
buffer = &(playerData_pd->buffer);
buffer->chunks = ((char *)playerData_pd)+sizeof(PlayerData);
buffer->chunkSize = (mpd_uint16 *)(((char *)buffer->chunks)+
buffered_chunks*CHUNK_SIZE);
buffer->bitRate = (mpd_uint16 *)(((char *)buffer->chunkSize)+
buffered_chunks*sizeof(mpd_sint16));
buffer->metaChunk = (mpd_sint8 *)(((char *)buffer->bitRate)+
buffered_chunks*sizeof(mpd_sint16));
buffer->times = (float *)(((char *)buffer->metaChunk)+
buffered_chunks*sizeof(mpd_sint8));
playerData_pd->playerControl.stop = 0;
playerData_pd->playerControl.pause = 0;
playerData_pd->playerControl.play = 0;
playerData_pd->playerControl.error = PLAYER_ERROR_NOERROR;
playerData_pd->playerControl.lockQueue = 0;
playerData_pd->playerControl.unlockQueue = 0;
playerData_pd->playerControl.state = PLAYER_STATE_STOP;
playerData_pd->playerControl.queueState = PLAYER_QUEUE_BLANK;
playerData_pd->playerControl.queueLockState = PLAYER_QUEUE_UNLOCKED;
playerData_pd->playerControl.seek = 0;
memset(playerData_pd->playerControl.utf8url, 0, MAXPATHLEN+1);
memset(playerData_pd->playerControl.erroredUrl, 0, MAXPATHLEN+1);
memset(playerData_pd->playerControl.currentUrl, 0, MAXPATHLEN+1);
playerData_pd->playerControl.crossFade = crossfade;
playerData_pd->playerControl.softwareVolume = 1000;
playerData_pd->playerControl.totalPlayTime = 0;
playerData_pd->playerControl.decode_pid = 0;
playerData_pd->playerControl.metadataState =
PLAYER_METADATA_STATE_WRITE;
playerData_pd->decoderControl.stop = 0;
playerData_pd->decoderControl.start = 0;
playerData_pd->decoderControl.state = DECODE_STATE_STOP;
playerData_pd->decoderControl.seek = 0;
playerData_pd->decoderControl.error = DECODE_ERROR_NOERROR;
memset(playerData_pd->decoderControl.utf8url, 0, MAXPATHLEN+1);
}
PlayerData * getPlayerData() {
return playerData_pd;
}
void freePlayerData() {
shmdt(playerData_pd);
}