mpd/src/output/Init.cxx
Max Kellermann ce49d99c2f check.h: remove obsolete header
Since we switched from autotools to Meson in commit
94592c1406, we don't need to include
`config.h` early to properly enable large file support.  Meson passes
the required macros on the compiler command line instead of defining
them in `config.h`.

This means we can include `config.h` at any time, whenever we want to
check its macros, and there are no ordering constraints.
2018-11-19 16:33:49 +01:00

305 lines
8.5 KiB
C++

/*
* Copyright 2003-2018 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "Filtered.hxx"
#include "Registry.hxx"
#include "Domain.hxx"
#include "OutputAPI.hxx"
#include "Defaults.hxx"
#include "AudioParser.hxx"
#include "mixer/MixerList.hxx"
#include "mixer/MixerType.hxx"
#include "mixer/MixerControl.hxx"
#include "mixer/plugins/SoftwareMixerPlugin.hxx"
#include "filter/LoadChain.hxx"
#include "filter/Prepared.hxx"
#include "filter/plugins/AutoConvertFilterPlugin.hxx"
#include "filter/plugins/ConvertFilterPlugin.hxx"
#include "filter/plugins/ReplayGainFilterPlugin.hxx"
#include "filter/plugins/ChainFilterPlugin.hxx"
#include "filter/plugins/VolumeFilterPlugin.hxx"
#include "filter/plugins/NormalizeFilterPlugin.hxx"
#include "config/Domain.hxx"
#include "config/Option.hxx"
#include "config/Block.hxx"
#include "util/RuntimeError.hxx"
#include "util/StringFormat.hxx"
#include "Log.hxx"
#include <stdexcept>
#include <assert.h>
#include <string.h>
#define AUDIO_OUTPUT_TYPE "type"
#define AUDIO_OUTPUT_NAME "name"
#define AUDIO_OUTPUT_FORMAT "format"
#define AUDIO_FILTERS "filters"
FilteredAudioOutput::FilteredAudioOutput(const char *_plugin_name,
std::unique_ptr<AudioOutput> &&_output,
const ConfigBlock &block,
const AudioOutputDefaults &defaults,
FilterFactory *filter_factory)
:plugin_name(_plugin_name), output(std::move(_output))
{
Configure(block, defaults, filter_factory);
}
static const AudioOutputPlugin *
audio_output_detect()
{
LogDefault(output_domain, "Attempt to detect audio output device");
audio_output_plugins_for_each(plugin) {
if (plugin->test_default_device == nullptr)
continue;
FormatDefault(output_domain,
"Attempting to detect a %s audio device",
plugin->name);
if (ao_plugin_test_default_device(plugin))
return plugin;
}
throw std::runtime_error("Unable to detect an audio device");
}
/**
* Determines the mixer type which should be used for the specified
* configuration block.
*
* This handles the deprecated options mixer_type (global) and
* mixer_enabled, if the mixer_type setting is not configured.
*/
static MixerType
audio_output_mixer_type(const ConfigBlock &block,
const AudioOutputDefaults &defaults)
{
/* read the local "mixer_type" setting */
const char *p = block.GetBlockValue("mixer_type");
if (p != nullptr)
return mixer_type_parse(p);
/* try the local "mixer_enabled" setting next (deprecated) */
if (!block.GetBlockValue("mixer_enabled", true))
return MixerType::NONE;
/* fall back to the global "mixer_type" setting (also
deprecated) */
return defaults.mixer_type;
}
static Mixer *
audio_output_load_mixer(EventLoop &event_loop, FilteredAudioOutput &ao,
const ConfigBlock &block,
const AudioOutputDefaults &defaults,
const MixerPlugin *plugin,
PreparedFilter &filter_chain,
MixerListener &listener)
{
Mixer *mixer;
switch (audio_output_mixer_type(block, defaults)) {
case MixerType::NONE:
return nullptr;
case MixerType::NULL_:
return mixer_new(event_loop, null_mixer_plugin,
*ao.output, listener,
block);
case MixerType::HARDWARE:
if (plugin == nullptr)
return nullptr;
return mixer_new(event_loop, *plugin,
*ao.output, listener,
block);
case MixerType::SOFTWARE:
mixer = mixer_new(event_loop, software_mixer_plugin,
*ao.output, listener,
ConfigBlock());
assert(mixer != nullptr);
filter_chain_append(filter_chain, "software_mixer",
ao.volume_filter.Set(volume_filter_prepare()));
return mixer;
}
assert(false);
gcc_unreachable();
}
void
FilteredAudioOutput::Configure(const ConfigBlock &block,
const AudioOutputDefaults &defaults,
FilterFactory *filter_factory)
{
if (!block.IsNull()) {
name = block.GetBlockValue(AUDIO_OUTPUT_NAME);
if (name == nullptr)
throw std::runtime_error("Missing \"name\" configuration");
const char *p = block.GetBlockValue(AUDIO_OUTPUT_FORMAT);
if (p != nullptr)
config_audio_format = ParseAudioFormat(p, true);
else
config_audio_format.Clear();
} else {
name = "default detected output";
config_audio_format.Clear();
}
log_name = StringFormat<256>("\"%s\" (%s)", name, plugin_name);
/* set up the filter chain */
prepared_filter = filter_chain_new();
assert(prepared_filter != nullptr);
/* create the normalization filter (if configured) */
if (defaults.normalize) {
filter_chain_append(*prepared_filter, "normalize",
autoconvert_filter_new(normalize_filter_prepare()));
}
try {
if (filter_factory != nullptr)
filter_chain_parse(*prepared_filter, *filter_factory,
block.GetBlockValue(AUDIO_FILTERS, ""));
} catch (...) {
/* It's not really fatal - Part of the filter chain
has been set up already and even an empty one will
work (if only with unexpected behaviour) */
FormatError(std::current_exception(),
"Failed to initialize filter chain for '%s'",
name);
}
}
inline void
FilteredAudioOutput::Setup(EventLoop &event_loop,
const ReplayGainConfig &replay_gain_config,
const MixerPlugin *mixer_plugin,
MixerListener &mixer_listener,
const ConfigBlock &block,
const AudioOutputDefaults &defaults)
{
if (output->GetNeedFullyDefinedAudioFormat() &&
!config_audio_format.IsFullyDefined())
throw std::runtime_error("Need full audio format specification");
/* create the replay_gain filter */
const char *replay_gain_handler =
block.GetBlockValue("replay_gain_handler", "software");
if (strcmp(replay_gain_handler, "none") != 0) {
prepared_replay_gain_filter =
NewReplayGainFilter(replay_gain_config);
assert(prepared_replay_gain_filter != nullptr);
prepared_other_replay_gain_filter =
NewReplayGainFilter(replay_gain_config);
assert(prepared_other_replay_gain_filter != nullptr);
}
/* set up the mixer */
try {
mixer = audio_output_load_mixer(event_loop, *this, block,
defaults,
mixer_plugin,
*prepared_filter,
mixer_listener);
} catch (...) {
FormatError(std::current_exception(),
"Failed to initialize hardware mixer for '%s'",
name);
}
/* use the hardware mixer for replay gain? */
if (strcmp(replay_gain_handler, "mixer") == 0) {
if (mixer != nullptr)
replay_gain_filter_set_mixer(*prepared_replay_gain_filter,
mixer, 100);
else
FormatError(output_domain,
"No such mixer for output '%s'", name);
} else if (strcmp(replay_gain_handler, "software") != 0 &&
prepared_replay_gain_filter != nullptr) {
throw std::runtime_error("Invalid \"replay_gain_handler\" value");
}
/* the "convert" filter must be the last one in the chain */
filter_chain_append(*prepared_filter, "convert",
convert_filter.Set(convert_filter_prepare()));
}
std::unique_ptr<FilteredAudioOutput>
audio_output_new(EventLoop &event_loop,
const ReplayGainConfig &replay_gain_config,
const ConfigBlock &block,
const AudioOutputDefaults &defaults,
FilterFactory *filter_factory,
MixerListener &mixer_listener)
{
const AudioOutputPlugin *plugin;
if (!block.IsNull()) {
const char *p;
p = block.GetBlockValue(AUDIO_OUTPUT_TYPE);
if (p == nullptr)
throw std::runtime_error("Missing \"type\" configuration");
plugin = AudioOutputPlugin_get(p);
if (plugin == nullptr)
throw FormatRuntimeError("No such audio output plugin: %s", p);
} else {
LogWarning(output_domain,
"No 'audio_output' defined in config file");
plugin = audio_output_detect();
FormatDefault(output_domain,
"Successfully detected a %s audio device",
plugin->name);
}
std::unique_ptr<AudioOutput> ao(ao_plugin_init(event_loop, *plugin,
block));
assert(ao != nullptr);
auto f = std::make_unique<FilteredAudioOutput>(plugin->name,
std::move(ao), block,
defaults,
filter_factory);
f->Setup(event_loop, replay_gain_config,
plugin->mixer_plugin,
mixer_listener, block, defaults);
return f;
}