b07bddf742
A mutex acts as a memory barrier, and thus "volatile" is not necessary.
433 lines
8.4 KiB
C++
433 lines
8.4 KiB
C++
/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* Copyright (C) 2010-2011 Philipp 'ph3-der-loewe' Schafft
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* Copyright (C) 2010-2011 Hans-Kristian 'maister' Arntzen
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "RoarOutputPlugin.hxx"
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#include "../OutputAPI.hxx"
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#include "mixer/MixerList.hxx"
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#include "thread/Mutex.hxx"
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#include "util/Error.hxx"
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#include "util/Domain.hxx"
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#include "Log.hxx"
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#include <string>
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/* libroar/services.h declares roar_service_stream::new - work around
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this C++ problem */
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#define new _new
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#include <roaraudio.h>
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#undef new
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class RoarOutput {
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AudioOutput base;
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std::string host, name;
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roar_vs_t * vss;
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int err;
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int role;
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struct roar_connection con;
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struct roar_audio_info info;
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mutable Mutex mutex;
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bool alive;
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public:
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RoarOutput()
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:base(roar_output_plugin),
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err(ROAR_ERROR_NONE) {}
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operator AudioOutput *() {
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return &base;
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}
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bool Initialize(const config_param ¶m, Error &error) {
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return base.Configure(param, error);
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}
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void Configure(const config_param ¶m);
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bool Open(AudioFormat &audio_format, Error &error);
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void Close();
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void SendTag(const Tag &tag);
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size_t Play(const void *chunk, size_t size, Error &error);
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void Cancel();
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int GetVolume() const;
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bool SetVolume(unsigned volume);
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};
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static constexpr Domain roar_output_domain("roar_output");
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inline int
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RoarOutput::GetVolume() const
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{
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const ScopeLock protect(mutex);
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if (vss == nullptr || !alive)
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return -1;
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float l, r;
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int error;
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if (roar_vs_volume_get(vss, &l, &r, &error) < 0)
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return -1;
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return (l + r) * 50;
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}
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int
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roar_output_get_volume(RoarOutput &roar)
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{
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return roar.GetVolume();
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}
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bool
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RoarOutput::SetVolume(unsigned volume)
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{
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assert(volume <= 100);
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const ScopeLock protect(mutex);
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if (vss == nullptr || !alive)
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return false;
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int error;
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float level = volume / 100.0;
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roar_vs_volume_mono(vss, level, &error);
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return true;
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}
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bool
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roar_output_set_volume(RoarOutput &roar, unsigned volume)
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{
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return roar.SetVolume(volume);
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}
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inline void
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RoarOutput::Configure(const config_param ¶m)
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{
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host = param.GetBlockValue("server", "");
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name = param.GetBlockValue("name", "MPD");
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const char *_role = param.GetBlockValue("role", "music");
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role = _role != nullptr
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? roar_str2role(_role)
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: ROAR_ROLE_MUSIC;
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}
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static AudioOutput *
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roar_init(const config_param ¶m, Error &error)
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{
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RoarOutput *self = new RoarOutput();
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if (!self->Initialize(param, error)) {
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delete self;
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return nullptr;
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}
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self->Configure(param);
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return *self;
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}
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static void
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roar_finish(AudioOutput *ao)
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{
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RoarOutput *self = (RoarOutput *)ao;
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delete self;
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}
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static void
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roar_use_audio_format(struct roar_audio_info *info,
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AudioFormat &audio_format)
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{
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info->rate = audio_format.sample_rate;
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info->channels = audio_format.channels;
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info->codec = ROAR_CODEC_PCM_S;
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switch (audio_format.format) {
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case SampleFormat::UNDEFINED:
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case SampleFormat::FLOAT:
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case SampleFormat::DSD:
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info->bits = 16;
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audio_format.format = SampleFormat::S16;
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break;
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case SampleFormat::S8:
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info->bits = 8;
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break;
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case SampleFormat::S16:
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info->bits = 16;
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break;
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case SampleFormat::S24_P32:
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info->bits = 32;
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audio_format.format = SampleFormat::S32;
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break;
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case SampleFormat::S32:
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info->bits = 32;
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break;
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}
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}
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inline bool
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RoarOutput::Open(AudioFormat &audio_format, Error &error)
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{
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const ScopeLock protect(mutex);
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if (roar_simple_connect(&con,
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host.empty() ? nullptr : host.c_str(),
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name.c_str()) < 0) {
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error.Set(roar_output_domain,
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"Failed to connect to Roar server");
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return false;
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}
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vss = roar_vs_new_from_con(&con, &err);
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if (vss == nullptr || err != ROAR_ERROR_NONE) {
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error.Set(roar_output_domain, "Failed to connect to server");
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return false;
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}
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roar_use_audio_format(&info, audio_format);
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if (roar_vs_stream(vss, &info, ROAR_DIR_PLAY, &err) < 0) {
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error.Set(roar_output_domain, "Failed to start stream");
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return false;
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}
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roar_vs_role(vss, role, &err);
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alive = true;
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return true;
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}
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static bool
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roar_open(AudioOutput *ao, AudioFormat &audio_format, Error &error)
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{
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RoarOutput *self = (RoarOutput *)ao;
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return self->Open(audio_format, error);
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}
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inline void
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RoarOutput::Close()
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{
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const ScopeLock protect(mutex);
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alive = false;
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if (vss != nullptr)
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roar_vs_close(vss, ROAR_VS_TRUE, &err);
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vss = nullptr;
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roar_disconnect(&con);
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}
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static void
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roar_close(AudioOutput *ao)
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{
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RoarOutput *self = (RoarOutput *)ao;
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self->Close();
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}
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inline void
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RoarOutput::Cancel()
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{
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const ScopeLock protect(mutex);
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if (vss == nullptr)
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return;
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roar_vs_t *_vss = vss;
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vss = nullptr;
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roar_vs_close(_vss, ROAR_VS_TRUE, &err);
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alive = false;
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_vss = roar_vs_new_from_con(&con, &err);
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if (_vss == nullptr)
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return;
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if (roar_vs_stream(_vss, &info, ROAR_DIR_PLAY, &err) < 0) {
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roar_vs_close(_vss, ROAR_VS_TRUE, &err);
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LogError(roar_output_domain, "Failed to start stream");
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return;
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}
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roar_vs_role(_vss, role, &err);
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vss = _vss;
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alive = true;
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}
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static void
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roar_cancel(AudioOutput *ao)
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{
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RoarOutput *self = (RoarOutput *)ao;
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self->Cancel();
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}
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inline size_t
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RoarOutput::Play(const void *chunk, size_t size, Error &error)
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{
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if (vss == nullptr) {
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error.Set(roar_output_domain, "Connection is invalid");
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return 0;
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}
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ssize_t nbytes = roar_vs_write(vss, chunk, size, &err);
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if (nbytes <= 0) {
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error.Set(roar_output_domain, "Failed to play data");
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return 0;
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}
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return nbytes;
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}
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static size_t
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roar_play(AudioOutput *ao, const void *chunk, size_t size,
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Error &error)
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{
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RoarOutput *self = (RoarOutput *)ao;
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return self->Play(chunk, size, error);
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}
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static const char*
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roar_tag_convert(TagType type, bool *is_uuid)
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{
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*is_uuid = false;
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switch (type)
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{
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case TAG_ARTIST:
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case TAG_ALBUM_ARTIST:
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return "AUTHOR";
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case TAG_ALBUM:
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return "ALBUM";
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case TAG_TITLE:
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return "TITLE";
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case TAG_TRACK:
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return "TRACK";
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case TAG_NAME:
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return "NAME";
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case TAG_GENRE:
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return "GENRE";
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case TAG_DATE:
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return "DATE";
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case TAG_PERFORMER:
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return "PERFORMER";
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case TAG_COMMENT:
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return "COMMENT";
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case TAG_DISC:
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return "DISCID";
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case TAG_COMPOSER:
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#ifdef ROAR_META_TYPE_COMPOSER
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return "COMPOSER";
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#else
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return "AUTHOR";
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#endif
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case TAG_MUSICBRAINZ_ARTISTID:
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case TAG_MUSICBRAINZ_ALBUMID:
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case TAG_MUSICBRAINZ_ALBUMARTISTID:
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case TAG_MUSICBRAINZ_TRACKID:
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*is_uuid = true;
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return "HASH";
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case TAG_MUSICBRAINZ_RELEASETRACKID:
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*is_uuid = true;
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return "HASH";
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default:
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return nullptr;
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}
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}
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inline void
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RoarOutput::SendTag(const Tag &tag)
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{
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if (vss == nullptr)
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return;
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const ScopeLock protect(mutex);
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size_t cnt = 0;
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struct roar_keyval vals[32];
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char uuid_buf[32][64];
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char timebuf[16];
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if (!tag.duration.IsNegative()) {
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const unsigned seconds = tag.duration.ToS();
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snprintf(timebuf, sizeof(timebuf), "%02d:%02d:%02d",
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seconds / 3600, (seconds % 3600) / 60, seconds % 60);
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vals[cnt].key = const_cast<char *>("LENGTH");
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vals[cnt].value = timebuf;
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++cnt;
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}
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for (const auto &item : tag) {
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if (cnt >= 32)
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break;
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bool is_uuid = false;
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const char *key = roar_tag_convert(item.type,
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&is_uuid);
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if (key != nullptr) {
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vals[cnt].key = const_cast<char *>(key);
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if (is_uuid) {
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snprintf(uuid_buf[cnt], sizeof(uuid_buf[0]), "{UUID}%s",
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item.value);
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vals[cnt].value = uuid_buf[cnt];
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} else {
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vals[cnt].value = const_cast<char *>(item.value);
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}
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cnt++;
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}
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}
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roar_vs_meta(vss, vals, cnt, &(err));
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}
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static void
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roar_send_tag(AudioOutput *ao, const Tag *meta)
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{
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RoarOutput *self = (RoarOutput *)ao;
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self->SendTag(*meta);
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}
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const struct AudioOutputPlugin roar_output_plugin = {
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"roar",
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nullptr,
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roar_init,
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roar_finish,
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nullptr,
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nullptr,
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roar_open,
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roar_close,
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nullptr,
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roar_send_tag,
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roar_play,
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nullptr,
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roar_cancel,
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nullptr,
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&roar_mixer_plugin,
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};
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