
If `SimpleDatabase::Visit` is called on a database that contains a mounted directry the URIs of the elements passed to the callbacks are not prefixed by the mountpoint path. This leads to lsinfo and add not working because they use the wrong URI. This pull request is using the `WalkMount` helper function to create prefixed versions of `VisitDirectory`, `VisitSong` and `VisitPlaylist` to add the correct prefix to the parameters of the callback functions.
98 lines
2.7 KiB
C++
98 lines
2.7 KiB
C++
/*
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* Copyright 2003-2017 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "Mount.hxx"
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#include "PrefixedLightSong.hxx"
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#include "db/Selection.hxx"
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#include "db/LightDirectory.hxx"
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#include "db/Interface.hxx"
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#include "fs/Traits.hxx"
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#ifdef _LIBCPP_VERSION
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/* workaround for "error: incomplete type 'PlaylistInfo' used in type
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trait expression" with libc++ version 3900 (from Android NDK
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r13b) */
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#include "db/PlaylistInfo.hxx"
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#endif
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#include <string>
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struct PrefixedLightDirectory : LightDirectory {
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std::string buffer;
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PrefixedLightDirectory(const LightDirectory &directory,
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const char *base)
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:LightDirectory(directory),
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buffer(IsRoot()
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? std::string(base)
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: PathTraitsUTF8::Build(base, uri)) {
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uri = buffer.c_str();
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}
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};
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static void
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PrefixVisitDirectory(const char *base, const VisitDirectory &visit_directory,
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const LightDirectory &directory)
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{
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visit_directory(PrefixedLightDirectory(directory, base));
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}
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static void
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PrefixVisitSong(const char *base, const VisitSong &visit_song,
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const LightSong &song)
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{
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visit_song(PrefixedLightSong(song, base));
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}
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static void
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PrefixVisitPlaylist(const char *base, const VisitPlaylist &visit_playlist,
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const PlaylistInfo &playlist,
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const LightDirectory &directory)
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{
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visit_playlist(playlist,
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PrefixedLightDirectory(directory, base));
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}
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void
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WalkMount(const char *base, const Database &db,
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const char* uri, bool recursive, const SongFilter *filter,
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const VisitDirectory &visit_directory, const VisitSong &visit_song,
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const VisitPlaylist &visit_playlist)
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{
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using namespace std::placeholders;
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VisitDirectory vd;
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if (visit_directory)
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vd = std::bind(PrefixVisitDirectory,
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base, std::ref(visit_directory), _1);
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VisitSong vs;
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if (visit_song)
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vs = std::bind(PrefixVisitSong,
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base, std::ref(visit_song), _1);
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VisitPlaylist vp;
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if (visit_playlist)
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vp = std::bind(PrefixVisitPlaylist,
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base, std::ref(visit_playlist), _1, _2);
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db.Visit(DatabaseSelection(uri, recursive, filter), vd, vs, vp);
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}
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