72 lines
1.9 KiB
C++
72 lines
1.9 KiB
C++
/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "Config.hxx"
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#include "Charset.hxx"
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#include "config/ConfigGlobal.hxx"
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#ifdef WIN32
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#include <windows.h> // for GetACP()
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#include <stdio.h> // for sprintf()
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#elif defined(HAVE_GLIB)
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#include <glib.h>
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#endif
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bool
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ConfigureFS(Error &error)
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{
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#ifdef HAVE_FS_CHARSET
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const char *charset = nullptr;
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charset = config_get_string(CONF_FS_CHARSET, nullptr);
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if (charset == nullptr) {
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#ifdef WIN32
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/* Glib claims that file system encoding is always utf-8
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* on native Win32 (i.e. not Cygwin).
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* However this is true only if <gstdio.h> helpers are used.
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* MPD uses regular <stdio.h> functions.
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* Those functions use encoding determined by GetACP(). */
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static char win_charset[13];
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sprintf(win_charset, "cp%u", GetACP());
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charset = win_charset;
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#elif defined(HAVE_GLIB)
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const gchar **encodings;
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g_get_filename_charsets(&encodings);
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if (encodings[0] != nullptr && *encodings[0] != '\0')
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charset = encodings[0];
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#endif
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}
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return charset == nullptr || SetFSCharset(charset, error);
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#else
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(void)error;
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return true;
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#endif
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}
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void
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DeinitFS()
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{
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#ifdef HAVE_FS_CHARSET
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DeinitFSCharset();
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#endif
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}
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