Files
mpd/NEWS
Max Kellermann a9d7293818 output/Thread: wake up the player thread periodically while playing
Without this, the pipe would run empty very often, which may result in
an xrun if the roundtrip to the PlayerThread and back takes too long.
By waking up the PlayerThread before the pipe runs empty, we make MPD
much more latency tolerant, which is a major optimization.
2016-12-13 22:39:49 +01:00

59 KiB