303 lines
6.7 KiB
C++
303 lines
6.7 KiB
C++
/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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* Maps directory and song objects to file system paths.
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*/
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#include "config.h"
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#include "Mapper.hxx"
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#include "Directory.hxx"
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#include "Song.hxx"
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#include "fs/Path.hxx"
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#include "fs/FileSystem.hxx"
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#include "fs/DirectoryReader.hxx"
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#include <glib.h>
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#include <assert.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <errno.h>
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#include <dirent.h>
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/**
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* The absolute path of the music directory encoded in UTF-8.
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*/
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static char *music_dir_utf8;
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static size_t music_dir_utf8_length;
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/**
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* The absolute path of the music directory encoded in the filesystem
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* character set.
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*/
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static Path music_dir_fs = Path::Null();
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static size_t music_dir_fs_length;
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/**
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* The absolute path of the playlist directory encoded in the
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* filesystem character set.
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*/
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static Path playlist_dir_fs = Path::Null();
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static inline GQuark
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mapper_quark()
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{
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return g_quark_from_static_string ("mapper");
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}
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/**
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* Duplicate a string, chop all trailing slashes.
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*/
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static char *
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strdup_chop_slash(const char *path_fs)
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{
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size_t length = strlen(path_fs);
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while (length > 0 && path_fs[length - 1] == G_DIR_SEPARATOR)
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--length;
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return g_strndup(path_fs, length);
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}
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static void
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check_directory(const char *path_utf8, const Path &path_fs)
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{
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struct stat st;
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if (!StatFile(path_fs, st)) {
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g_warning("Failed to stat directory \"%s\": %s",
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path_utf8, g_strerror(errno));
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return;
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}
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if (!S_ISDIR(st.st_mode)) {
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g_warning("Not a directory: %s", path_utf8);
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return;
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}
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#ifndef WIN32
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const Path x = Path::Build(path_fs, ".");
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if (!StatFile(x, st) && errno == EACCES)
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g_warning("No permission to traverse (\"execute\") directory: %s",
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path_utf8);
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#endif
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const DirectoryReader reader(path_fs);
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if (reader.HasFailed() && errno == EACCES)
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g_warning("No permission to read directory: %s", path_utf8);
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}
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static bool
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mapper_set_music_dir(const char *path_utf8, GError **error_r)
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{
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music_dir_fs = Path::FromUTF8(path_utf8);
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if (music_dir_fs.IsNull()) {
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g_set_error(error_r, mapper_quark(), 0,
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"Failed to convert music path to FS encoding");
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return false;
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}
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music_dir_fs_length = music_dir_fs.length();
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music_dir_utf8 = strdup_chop_slash(path_utf8);
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music_dir_utf8_length = strlen(music_dir_utf8);
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check_directory(path_utf8, music_dir_fs);
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return true;
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}
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static bool
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mapper_set_playlist_dir(const char *path_utf8, GError **error_r)
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{
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playlist_dir_fs = Path::FromUTF8(path_utf8);
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if (playlist_dir_fs.IsNull()) {
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g_set_error(error_r, mapper_quark(), 0,
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"Failed to convert playlist path to FS encoding");
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return false;
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}
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check_directory(path_utf8, playlist_dir_fs);
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return true;
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}
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bool mapper_init(const char *_music_dir, const char *_playlist_dir,
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GError **error_r)
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{
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if (_music_dir != NULL)
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if (!mapper_set_music_dir(_music_dir, error_r))
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return false;
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if (_playlist_dir != NULL)
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if (!mapper_set_playlist_dir(_playlist_dir, error_r))
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return false;
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return true;
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}
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void mapper_finish(void)
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{
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g_free(music_dir_utf8);
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}
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const char *
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mapper_get_music_directory_utf8(void)
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{
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return music_dir_utf8;
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}
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const Path &
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mapper_get_music_directory_fs(void)
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{
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return music_dir_fs;
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}
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const char *
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map_to_relative_path(const char *path_utf8)
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{
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return music_dir_utf8 != NULL &&
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memcmp(path_utf8, music_dir_utf8,
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music_dir_utf8_length) == 0 &&
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G_IS_DIR_SEPARATOR(path_utf8[music_dir_utf8_length])
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? path_utf8 + music_dir_utf8_length + 1
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: path_utf8;
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}
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Path
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map_uri_fs(const char *uri)
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{
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assert(uri != NULL);
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assert(*uri != '/');
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if (music_dir_fs.IsNull())
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return Path::Null();
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const Path uri_fs = Path::FromUTF8(uri);
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if (uri_fs.IsNull())
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return Path::Null();
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return Path::Build(music_dir_fs, uri_fs);
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}
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Path
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map_directory_fs(const Directory *directory)
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{
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assert(music_dir_utf8 != NULL);
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assert(!music_dir_fs.IsNull());
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if (directory->IsRoot())
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return music_dir_fs;
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return map_uri_fs(directory->GetPath());
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}
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Path
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map_directory_child_fs(const Directory *directory, const char *name)
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{
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assert(music_dir_utf8 != NULL);
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assert(!music_dir_fs.IsNull());
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/* check for invalid or unauthorized base names */
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if (*name == 0 || strchr(name, '/') != NULL ||
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strcmp(name, ".") == 0 || strcmp(name, "..") == 0)
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return Path::Null();
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const Path parent_fs = map_directory_fs(directory);
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if (parent_fs.IsNull())
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return Path::Null();
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const Path name_fs = Path::FromUTF8(name);
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if (name_fs.IsNull())
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return Path::Null();
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return Path::Build(parent_fs, name_fs);
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}
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/**
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* Map a song object that was created by song_dup_detached(). It does
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* not have a real parent directory, only the dummy object
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* #detached_root.
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*/
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static Path
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map_detached_song_fs(const char *uri_utf8)
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{
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Path uri_fs = Path::FromUTF8(uri_utf8);
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if (uri_fs.IsNull())
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return Path::Null();
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return Path::Build(music_dir_fs, uri_fs);
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}
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Path
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map_song_fs(const Song *song)
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{
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assert(song->IsFile());
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if (song->IsInDatabase())
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return song->IsDetached()
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? map_detached_song_fs(song->uri)
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: map_directory_child_fs(song->parent, song->uri);
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else
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return Path::FromUTF8(song->uri);
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}
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char *
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map_fs_to_utf8(const char *path_fs)
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{
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if (!music_dir_fs.IsNull() &&
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strncmp(path_fs, music_dir_fs.c_str(), music_dir_fs_length) == 0 &&
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G_IS_DIR_SEPARATOR(path_fs[music_dir_fs_length]))
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/* remove musicDir prefix */
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path_fs += music_dir_fs_length + 1;
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else if (G_IS_DIR_SEPARATOR(path_fs[0]))
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/* not within musicDir */
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return NULL;
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while (path_fs[0] == G_DIR_SEPARATOR)
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++path_fs;
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const std::string path_utf8 = Path::ToUTF8(path_fs);
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if (path_utf8.empty())
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return nullptr;
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return g_strdup(path_utf8.c_str());
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}
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const Path &
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map_spl_path(void)
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{
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return playlist_dir_fs;
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}
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Path
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map_spl_utf8_to_fs(const char *name)
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{
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if (playlist_dir_fs.IsNull())
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return Path::Null();
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char *filename_utf8 = g_strconcat(name, PLAYLIST_FILE_SUFFIX, NULL);
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const Path filename_fs = Path::FromUTF8(filename_utf8);
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g_free(filename_utf8);
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if (filename_fs.IsNull())
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return Path::Null();
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return Path::Build(playlist_dir_fs, filename_fs);
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}
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