b159bc0c5f
Sorts remaining songs by priority. This can be used for the much-demanded "queue feature".
604 lines
15 KiB
C
604 lines
15 KiB
C
/*
|
|
* Copyright (C) 2003-2011 The Music Player Daemon Project
|
|
* http://www.musicpd.org
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "queue.h"
|
|
#include "song.h"
|
|
|
|
#include <stdlib.h>
|
|
|
|
/**
|
|
* Generate a non-existing id number.
|
|
*/
|
|
static unsigned
|
|
queue_generate_id(const struct queue *queue)
|
|
{
|
|
static unsigned cur = (unsigned)-1;
|
|
|
|
do {
|
|
cur++;
|
|
|
|
if (cur >= queue->max_length * QUEUE_HASH_MULT)
|
|
cur = 0;
|
|
} while (queue->id_to_position[cur] != -1);
|
|
|
|
return cur;
|
|
}
|
|
|
|
int
|
|
queue_next_order(const struct queue *queue, unsigned order)
|
|
{
|
|
assert(order < queue->length);
|
|
|
|
if (queue->single && queue->repeat && !queue->consume)
|
|
return order;
|
|
else if (order + 1 < queue->length)
|
|
return order + 1;
|
|
else if (queue->repeat && (order > 0 || !queue->consume))
|
|
/* restart at first song */
|
|
return 0;
|
|
else
|
|
/* end of queue */
|
|
return -1;
|
|
}
|
|
|
|
void
|
|
queue_increment_version(struct queue *queue)
|
|
{
|
|
static unsigned long max = ((uint32_t) 1 << 31) - 1;
|
|
|
|
queue->version++;
|
|
|
|
if (queue->version >= max) {
|
|
for (unsigned i = 0; i < queue->length; i++)
|
|
queue->items[i].version = 0;
|
|
|
|
queue->version = 1;
|
|
}
|
|
}
|
|
|
|
void
|
|
queue_modify(struct queue *queue, unsigned order)
|
|
{
|
|
unsigned position;
|
|
|
|
assert(order < queue->length);
|
|
|
|
position = queue->order[order];
|
|
queue->items[position].version = queue->version;
|
|
|
|
queue_increment_version(queue);
|
|
}
|
|
|
|
void
|
|
queue_modify_all(struct queue *queue)
|
|
{
|
|
for (unsigned i = 0; i < queue->length; i++)
|
|
queue->items[i].version = queue->version;
|
|
|
|
queue_increment_version(queue);
|
|
}
|
|
|
|
unsigned
|
|
queue_append(struct queue *queue, struct song *song)
|
|
{
|
|
unsigned id = queue_generate_id(queue);
|
|
|
|
assert(!queue_is_full(queue));
|
|
|
|
queue->items[queue->length] = (struct queue_item){
|
|
.song = song,
|
|
.id = id,
|
|
.version = queue->version,
|
|
.priority = 0,
|
|
};
|
|
|
|
queue->order[queue->length] = queue->length;
|
|
queue->id_to_position[id] = queue->length;
|
|
|
|
++queue->length;
|
|
|
|
return id;
|
|
}
|
|
|
|
void
|
|
queue_swap(struct queue *queue, unsigned position1, unsigned position2)
|
|
{
|
|
struct queue_item tmp;
|
|
unsigned id1 = queue->items[position1].id;
|
|
unsigned id2 = queue->items[position2].id;
|
|
|
|
tmp = queue->items[position1];
|
|
queue->items[position1] = queue->items[position2];
|
|
queue->items[position2] = tmp;
|
|
|
|
queue->items[position1].version = queue->version;
|
|
queue->items[position2].version = queue->version;
|
|
|
|
queue->id_to_position[id1] = position2;
|
|
queue->id_to_position[id2] = position1;
|
|
}
|
|
|
|
static void
|
|
queue_move_song_to(struct queue *queue, unsigned from, unsigned to)
|
|
{
|
|
unsigned from_id = queue->items[from].id;
|
|
|
|
queue->items[to] = queue->items[from];
|
|
queue->items[to].version = queue->version;
|
|
queue->id_to_position[from_id] = to;
|
|
}
|
|
|
|
void
|
|
queue_move(struct queue *queue, unsigned from, unsigned to)
|
|
{
|
|
struct queue_item item = queue->items[from];
|
|
|
|
/* move songs to one less in from->to */
|
|
|
|
for (unsigned i = from; i < to; i++)
|
|
queue_move_song_to(queue, i + 1, i);
|
|
|
|
/* move songs to one more in to->from */
|
|
|
|
for (unsigned i = from; i > to; i--)
|
|
queue_move_song_to(queue, i - 1, i);
|
|
|
|
/* put song at _to_ */
|
|
|
|
queue->id_to_position[item.id] = to;
|
|
queue->items[to] = item;
|
|
queue->items[to].version = queue->version;
|
|
|
|
/* now deal with order */
|
|
|
|
if (queue->random) {
|
|
for (unsigned i = 0; i < queue->length; i++) {
|
|
if (queue->order[i] > from && queue->order[i] <= to)
|
|
queue->order[i]--;
|
|
else if (queue->order[i] < from &&
|
|
queue->order[i] >= to)
|
|
queue->order[i]++;
|
|
else if (from == queue->order[i])
|
|
queue->order[i] = to;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
queue_move_range(struct queue *queue, unsigned start, unsigned end, unsigned to)
|
|
{
|
|
struct queue_item items[end - start];
|
|
// Copy the original block [start,end-1]
|
|
for (unsigned i = start; i < end; i++)
|
|
items[i - start] = queue->items[i];
|
|
|
|
// If to > start, we need to move to-start items to start, starting from end
|
|
for (unsigned i = end; i < end + to - start; i++)
|
|
queue_move_song_to(queue, i, start + i - end);
|
|
|
|
// If to < start, we need to move start-to items to newend (= end + to - start), starting from to
|
|
// This is the same as moving items from start-1 to to (decreasing), with start-1 going to end-1
|
|
// We have to iterate in this order to avoid writing over something we haven't yet moved
|
|
for (unsigned i = start - 1; i >= to && i != G_MAXUINT; i--)
|
|
queue_move_song_to(queue, i, i + end - start);
|
|
|
|
// Copy the original block back in, starting at to.
|
|
for (unsigned i = start; i< end; i++)
|
|
{
|
|
queue->id_to_position[items[i-start].id] = to + i - start;
|
|
queue->items[to + i - start] = items[i-start];
|
|
queue->items[to + i - start].version = queue->version;
|
|
}
|
|
|
|
if (queue->random) {
|
|
// Update the positions in the queue.
|
|
// Note that the ranges for these cases are the same as the ranges of
|
|
// the loops above.
|
|
for (unsigned i = 0; i < queue->length; i++) {
|
|
if (queue->order[i] >= end && queue->order[i] < to + end - start)
|
|
queue->order[i] -= end - start;
|
|
else if (queue->order[i] < start &&
|
|
queue->order[i] >= to)
|
|
queue->order[i] += end - start;
|
|
else if (start <= queue->order[i] && queue->order[i] < end)
|
|
queue->order[i] += to - start;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Moves a song to a new position in the "order" list.
|
|
*/
|
|
static void
|
|
queue_move_order(struct queue *queue, unsigned from_order, unsigned to_order)
|
|
{
|
|
assert(queue != NULL);
|
|
assert(from_order < queue->length);
|
|
assert(to_order <= queue->length);
|
|
|
|
const unsigned from_position =
|
|
queue_order_to_position(queue, from_order);
|
|
|
|
if (from_order < to_order) {
|
|
for (unsigned i = from_order; i < to_order; ++i)
|
|
queue->order[i] = queue->order[i + 1];
|
|
} else {
|
|
for (unsigned i = from_order; i > to_order; --i)
|
|
queue->order[i] = queue->order[i - 1];
|
|
}
|
|
|
|
queue->order[to_order] = from_position;
|
|
}
|
|
|
|
void
|
|
queue_delete(struct queue *queue, unsigned position)
|
|
{
|
|
struct song *song;
|
|
unsigned id, order;
|
|
|
|
assert(position < queue->length);
|
|
|
|
song = queue_get(queue, position);
|
|
if (!song_in_database(song))
|
|
song_free(song);
|
|
|
|
id = queue_position_to_id(queue, position);
|
|
order = queue_position_to_order(queue, position);
|
|
|
|
--queue->length;
|
|
|
|
/* release the song id */
|
|
|
|
queue->id_to_position[id] = -1;
|
|
|
|
/* delete song from songs array */
|
|
|
|
for (unsigned i = position; i < queue->length; i++)
|
|
queue_move_song_to(queue, i + 1, i);
|
|
|
|
/* delete the entry from the order array */
|
|
|
|
for (unsigned i = order; i < queue->length; i++)
|
|
queue->order[i] = queue->order[i + 1];
|
|
|
|
/* readjust values in the order array */
|
|
|
|
for (unsigned i = 0; i < queue->length; i++)
|
|
if (queue->order[i] > position)
|
|
--queue->order[i];
|
|
}
|
|
|
|
void
|
|
queue_clear(struct queue *queue)
|
|
{
|
|
for (unsigned i = 0; i < queue->length; i++) {
|
|
struct queue_item *item = &queue->items[i];
|
|
|
|
if (!song_in_database(item->song))
|
|
song_free(item->song);
|
|
|
|
queue->id_to_position[item->id] = -1;
|
|
}
|
|
|
|
queue->length = 0;
|
|
}
|
|
|
|
void
|
|
queue_init(struct queue *queue, unsigned max_length)
|
|
{
|
|
queue->max_length = max_length;
|
|
queue->length = 0;
|
|
queue->version = 1;
|
|
queue->repeat = false;
|
|
queue->random = false;
|
|
queue->single = false;
|
|
queue->consume = false;
|
|
|
|
queue->items = g_new(struct queue_item, max_length);
|
|
queue->order = g_malloc(sizeof(queue->order[0]) *
|
|
max_length);
|
|
queue->id_to_position = g_malloc(sizeof(queue->id_to_position[0]) *
|
|
max_length * QUEUE_HASH_MULT);
|
|
|
|
for (unsigned i = 0; i < max_length * QUEUE_HASH_MULT; ++i)
|
|
queue->id_to_position[i] = -1;
|
|
|
|
queue->rand = g_rand_new();
|
|
}
|
|
|
|
void
|
|
queue_finish(struct queue *queue)
|
|
{
|
|
queue_clear(queue);
|
|
|
|
g_free(queue->items);
|
|
g_free(queue->order);
|
|
g_free(queue->id_to_position);
|
|
|
|
g_rand_free(queue->rand);
|
|
}
|
|
|
|
static const struct queue_item *
|
|
queue_get_order_item_const(const struct queue *queue, unsigned order)
|
|
{
|
|
assert(queue != NULL);
|
|
assert(order < queue->length);
|
|
|
|
return &queue->items[queue->order[order]];
|
|
}
|
|
|
|
static uint8_t
|
|
queue_get_order_priority(const struct queue *queue, unsigned order)
|
|
{
|
|
return queue_get_order_item_const(queue, order)->priority;
|
|
}
|
|
|
|
static gint
|
|
queue_item_compare_order_priority(gconstpointer av, gconstpointer bv,
|
|
gpointer user_data)
|
|
{
|
|
const struct queue *queue = user_data;
|
|
const unsigned *const ap = av;
|
|
const unsigned *const bp = bv;
|
|
assert(ap >= queue->order && ap < queue->order + queue->length);
|
|
assert(bp >= queue->order && bp < queue->order + queue->length);
|
|
uint8_t a = queue->items[*ap].priority;
|
|
uint8_t b = queue->items[*bp].priority;
|
|
|
|
if (G_LIKELY(a == b))
|
|
return 0;
|
|
else if (a > b)
|
|
return -1;
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
static void
|
|
queue_sort_order_by_priority(struct queue *queue, unsigned start, unsigned end)
|
|
{
|
|
assert(queue != NULL);
|
|
assert(queue->random);
|
|
assert(start <= end);
|
|
assert(end <= queue->length);
|
|
|
|
g_qsort_with_data(&queue->order[start], end - start,
|
|
sizeof(queue->order[0]),
|
|
queue_item_compare_order_priority,
|
|
queue);
|
|
}
|
|
|
|
/**
|
|
* Shuffle the order of items in the specified range, ignoring their
|
|
* priorities.
|
|
*/
|
|
static void
|
|
queue_shuffle_order_range(struct queue *queue, unsigned start, unsigned end)
|
|
{
|
|
assert(queue != NULL);
|
|
assert(queue->random);
|
|
assert(start <= end);
|
|
assert(end <= queue->length);
|
|
|
|
for (unsigned i = start; i < end; ++i)
|
|
queue_swap_order(queue, i,
|
|
g_rand_int_range(queue->rand, i, end));
|
|
}
|
|
|
|
/**
|
|
* Sort the "order" of items by priority, and then shuffle each
|
|
* priority group.
|
|
*/
|
|
void
|
|
queue_shuffle_order_range_with_priority(struct queue *queue,
|
|
unsigned start, unsigned end)
|
|
{
|
|
assert(queue != NULL);
|
|
assert(queue->random);
|
|
assert(start <= end);
|
|
assert(end <= queue->length);
|
|
|
|
if (start == end)
|
|
return;
|
|
|
|
/* first group the range by priority */
|
|
queue_sort_order_by_priority(queue, start, end);
|
|
|
|
/* now shuffle each priority group */
|
|
unsigned group_start = start;
|
|
uint8_t group_priority = queue_get_order_priority(queue, start);
|
|
|
|
for (unsigned i = start + 1; i < end; ++i) {
|
|
uint8_t priority = queue_get_order_priority(queue, i);
|
|
assert(priority <= group_priority);
|
|
|
|
if (priority != group_priority) {
|
|
/* start of a new group - shuffle the one that
|
|
has just ended */
|
|
queue_shuffle_order_range(queue, group_start, i);
|
|
group_start = i;
|
|
group_priority = priority;
|
|
}
|
|
}
|
|
|
|
/* shuffle the last group */
|
|
queue_shuffle_order_range(queue, group_start, end);
|
|
}
|
|
|
|
void
|
|
queue_shuffle_order(struct queue *queue)
|
|
{
|
|
queue_shuffle_order_range_with_priority(queue, 0, queue->length);
|
|
}
|
|
|
|
static void
|
|
queue_shuffle_order_first(struct queue *queue, unsigned start, unsigned end)
|
|
{
|
|
queue_swap_order(queue, start,
|
|
g_rand_int_range(queue->rand, start, end));
|
|
}
|
|
|
|
void
|
|
queue_shuffle_order_last(struct queue *queue, unsigned start, unsigned end)
|
|
{
|
|
queue_swap_order(queue, end - 1,
|
|
g_rand_int_range(queue->rand, start, end));
|
|
}
|
|
|
|
void
|
|
queue_shuffle_range(struct queue *queue, unsigned start, unsigned end)
|
|
{
|
|
assert(start <= end);
|
|
assert(end <= queue->length);
|
|
|
|
for (unsigned i = start; i < end; i++) {
|
|
unsigned ri = g_rand_int_range(queue->rand, i, end);
|
|
queue_swap(queue, i, ri);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Find the first item that has this specified priority or higher.
|
|
*/
|
|
G_GNUC_PURE
|
|
static unsigned
|
|
queue_find_priority_order(const struct queue *queue, unsigned start_order,
|
|
uint8_t priority, unsigned exclude_order)
|
|
{
|
|
assert(queue != NULL);
|
|
assert(queue->random);
|
|
assert(start_order <= queue->length);
|
|
|
|
for (unsigned order = start_order; order < queue->length; ++order) {
|
|
const unsigned position = queue_order_to_position(queue, order);
|
|
const struct queue_item *item = &queue->items[position];
|
|
if (item->priority <= priority && order != exclude_order)
|
|
return order;
|
|
}
|
|
|
|
return queue->length;
|
|
}
|
|
|
|
G_GNUC_PURE
|
|
static unsigned
|
|
queue_count_same_priority(const struct queue *queue, unsigned start_order,
|
|
uint8_t priority)
|
|
{
|
|
assert(queue != NULL);
|
|
assert(queue->random);
|
|
assert(start_order <= queue->length);
|
|
|
|
for (unsigned order = start_order; order < queue->length; ++order) {
|
|
const unsigned position = queue_order_to_position(queue, order);
|
|
const struct queue_item *item = &queue->items[position];
|
|
if (item->priority != priority)
|
|
return order - start_order;
|
|
}
|
|
|
|
return queue->length - start_order;
|
|
}
|
|
|
|
bool
|
|
queue_set_priority(struct queue *queue, unsigned position, uint8_t priority,
|
|
int after_order)
|
|
{
|
|
assert(queue != NULL);
|
|
assert(position < queue->length);
|
|
|
|
struct queue_item *item = &queue->items[position];
|
|
uint8_t old_priority = item->priority;
|
|
if (old_priority == priority)
|
|
return false;
|
|
|
|
item->version = queue->version;
|
|
item->priority = priority;
|
|
|
|
if (!queue->random)
|
|
/* don't reorder if not in random mode */
|
|
return true;
|
|
|
|
unsigned order = queue_position_to_order(queue, position);
|
|
if (after_order >= 0) {
|
|
if (order == (unsigned)after_order)
|
|
/* don't reorder the current song */
|
|
return true;
|
|
|
|
if (order < (unsigned)after_order) {
|
|
/* the specified song has been played already
|
|
- enqueue it only if its priority has just
|
|
become bigger than the current one's */
|
|
|
|
const unsigned after_position =
|
|
queue_order_to_position(queue, after_order);
|
|
const struct queue_item *after_item =
|
|
&queue->items[after_position];
|
|
if (old_priority > after_item->priority ||
|
|
priority <= after_item->priority)
|
|
/* priority hasn't become bigger */
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/* move the item to the beginning of the priority group (or
|
|
create a new priority group) */
|
|
|
|
const unsigned before_order =
|
|
queue_find_priority_order(queue, after_order + 1, priority,
|
|
order);
|
|
const unsigned new_order = before_order > order
|
|
? before_order - 1
|
|
: before_order;
|
|
queue_move_order(queue, order, new_order);
|
|
|
|
/* shuffle the song within that priority group */
|
|
|
|
const unsigned priority_count =
|
|
queue_count_same_priority(queue, new_order, priority);
|
|
assert(priority_count >= 1);
|
|
queue_shuffle_order_first(queue, new_order,
|
|
new_order + priority_count);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
queue_set_priority_range(struct queue *queue,
|
|
unsigned start_position, unsigned end_position,
|
|
uint8_t priority, int after_order)
|
|
{
|
|
assert(queue != NULL);
|
|
assert(start_position <= end_position);
|
|
assert(end_position <= queue->length);
|
|
|
|
bool modified = false;
|
|
int after_position = after_order >= 0
|
|
? (int)queue_order_to_position(queue, after_order)
|
|
: -1;
|
|
for (unsigned i = start_position; i < end_position; ++i) {
|
|
after_order = after_position >= 0
|
|
? (int)queue_position_to_order(queue, after_position)
|
|
: -1;
|
|
|
|
modified |= queue_set_priority(queue, i, priority,
|
|
after_order);
|
|
}
|
|
|
|
return modified;
|
|
}
|