Files
mpd/src/decoder/plugins/WavpackDecoderPlugin.cxx
2021-01-01 19:54:28 +01:00

650 lines
13 KiB
C++

/*
* Copyright 2003-2021 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "WavpackDecoderPlugin.hxx"
#include "../DecoderAPI.hxx"
#include "input/InputStream.hxx"
#include "pcm/CheckAudioFormat.hxx"
#include "tag/Handler.hxx"
#include "fs/Path.hxx"
#include "util/Alloc.hxx"
#include "util/Math.hxx"
#include "util/ScopeExit.hxx"
#include "util/RuntimeError.hxx"
#include <wavpack/wavpack.h>
#include <algorithm>
#include <cassert>
#include <cstdlib>
#include <iterator>
#include <memory>
#define ERRORLEN 80
#ifdef OPEN_DSD_AS_PCM
/* libWavPack supports DSD since version 5 */
#ifdef ENABLE_DSD
static constexpr int OPEN_DSD_FLAG = OPEN_DSD_NATIVE;
#else
static constexpr int OPEN_DSD_FLAG = OPEN_DSD_AS_PCM;
#endif
#else
/* no DSD support in this libWavPack version */
static constexpr int OPEN_DSD_FLAG = 0;
#endif
static WavpackContext *
WavpackOpenInput(Path path, int flags, int norm_offset)
{
char error[ERRORLEN];
auto *wpc = WavpackOpenFileInput(path.c_str(), error,
flags, norm_offset);
if (wpc == nullptr)
throw FormatRuntimeError("failed to open WavPack file \"%s\": %s",
path.c_str(), error);
return wpc;
}
#ifdef OPEN_DSD_AS_PCM
static WavpackContext *
WavpackOpenInput(WavpackStreamReader64 *reader, void *wv_id, void *wvc_id,
int flags, int norm_offset)
{
char error[ERRORLEN];
auto *wpc = WavpackOpenFileInputEx64(reader, wv_id, wvc_id, error,
flags, norm_offset);
if (wpc == nullptr)
throw FormatRuntimeError("failed to open WavPack stream: %s",
error);
return wpc;
}
#else
static WavpackContext *
WavpackOpenInput(WavpackStreamReader *reader, void *wv_id, void *wvc_id,
int flags, int norm_offset)
{
char error[ERRORLEN];
auto *wpc = WavpackOpenFileInputEx(reader, wv_id, wvc_id, error,
flags, norm_offset);
if (wpc == nullptr)
throw FormatRuntimeError("failed to open WavPack stream: %s",
error);
return wpc;
}
#endif
gcc_pure
static SignedSongTime
GetDuration(WavpackContext *wpc) noexcept
{
#ifdef OPEN_DSD_AS_PCM
/* libWavPack 5 */
const auto n_samples = WavpackGetNumSamples64(wpc);
if (n_samples == -1)
/* unknown */
return SignedSongTime::Negative();
#else
const uint32_t n_samples = WavpackGetNumSamples(wpc);
if (n_samples == uint32_t(-1))
/* unknown */
return SignedSongTime::Negative();
#endif
return SongTime::FromScale<uint64_t>(n_samples,
WavpackGetSampleRate(wpc));
}
/*
* Convert integer samples.
*/
template<typename T>
static void
format_samples_int(void *buffer, uint32_t count)
{
auto *src = (int32_t *)buffer;
T *dst = (T *)buffer;
/*
* The asserts like the following one are because we do the
* formatting of samples within a single buffer. The size of
* the output samples never can be greater than the size of
* the input ones. Otherwise we would have an overflow.
*/
static_assert(sizeof(*dst) <= sizeof(*src), "Wrong size");
/* pass through and align samples */
std::copy_n(src, count, dst);
}
/*
* No conversion necessary.
*/
static void
format_samples_nop([[maybe_unused]] void *buffer, [[maybe_unused]] uint32_t count)
{
/* do nothing */
}
/**
* Choose a MPD sample format from libwavpacks' number of bits.
*/
static SampleFormat
wavpack_bits_to_sample_format(bool is_float,
#if defined(OPEN_DSD_AS_PCM) && defined(ENABLE_DSD)
bool is_dsd,
#endif
int bytes_per_sample)
{
if (is_float)
return SampleFormat::FLOAT;
#if defined(OPEN_DSD_AS_PCM) && defined(ENABLE_DSD)
if (is_dsd)
return SampleFormat::DSD;
#endif
switch (bytes_per_sample) {
case 1:
return SampleFormat::S8;
case 2:
return SampleFormat::S16;
case 3:
return SampleFormat::S24_P32;
case 4:
return SampleFormat::S32;
default:
return SampleFormat::UNDEFINED;
}
}
static AudioFormat
CheckAudioFormat(WavpackContext *wpc)
{
const bool is_float = (WavpackGetMode(wpc) & MODE_FLOAT) != 0;
#if defined(OPEN_DSD_AS_PCM) && defined(ENABLE_DSD)
const bool is_dsd = (WavpackGetQualifyMode(wpc) & QMODE_DSD_AUDIO) != 0;
#endif
SampleFormat sample_format =
wavpack_bits_to_sample_format(is_float,
#if defined(OPEN_DSD_AS_PCM) && defined(ENABLE_DSD)
is_dsd,
#endif
WavpackGetBytesPerSample(wpc));
return CheckAudioFormat(WavpackGetSampleRate(wpc),
sample_format,
WavpackGetReducedChannels(wpc));
}
/*
* This does the main decoding thing.
* Requires an already opened WavpackContext.
*/
static void
wavpack_decode(DecoderClient &client, WavpackContext *wpc, bool can_seek)
{
const auto audio_format = CheckAudioFormat(wpc);
auto *format_samples = format_samples_nop;
if (audio_format.format == SampleFormat::DSD)
format_samples = format_samples_int<uint8_t>;
else if (audio_format.format != SampleFormat::FLOAT) {
switch (WavpackGetBytesPerSample(wpc)) {
case 1:
format_samples = format_samples_int<int8_t>;
break;
case 2:
format_samples = format_samples_int<int16_t>;
break;
}
}
client.Ready(audio_format, can_seek, GetDuration(wpc));
const int output_sample_size = audio_format.GetFrameSize();
/* wavpack gives us all kind of samples in a 32-bit space */
int32_t chunk[1024];
const uint32_t samples_requested = std::size(chunk) /
audio_format.channels;
DecoderCommand cmd = client.GetCommand();
while (cmd != DecoderCommand::STOP) {
if (cmd == DecoderCommand::SEEK) {
if (can_seek) {
auto where = client.GetSeekFrame();
#ifdef OPEN_DSD_AS_PCM
bool success = WavpackSeekSample64(wpc, where);
#else
bool success = WavpackSeekSample(wpc, where);
#endif
if (!success) {
/* seek errors are fatal */
client.SeekError();
break;
}
client.CommandFinished();
} else {
client.SeekError();
}
}
uint32_t samples_got = WavpackUnpackSamples(wpc, chunk,
samples_requested);
if (samples_got == 0)
break;
int bitrate = lround(WavpackGetInstantBitrate(wpc) / 1000);
format_samples(chunk, samples_got * audio_format.channels);
cmd = client.SubmitData(nullptr, chunk,
samples_got * output_sample_size,
bitrate);
}
}
/*
* #InputStream <=> WavpackStreamReader wrapper callbacks
*/
/* This struct is needed for per-stream last_byte storage. */
struct WavpackInput {
DecoderClient *const client;
InputStream &is;
/* Needed for push_back_byte() */
int last_byte;
constexpr WavpackInput(DecoderClient *_client, InputStream &_is)
:client(_client), is(_is), last_byte(EOF) {}
int32_t ReadBytes(void *data, size_t bcount);
[[nodiscard]] InputStream::offset_type GetPos() const {
return is.GetOffset();
}
int SetPosAbs(InputStream::offset_type pos) {
try {
is.LockSeek(pos);
return 0;
} catch (...) {
return -1;
}
}
int SetPosRel(InputStream::offset_type delta, int mode) {
offset_type offset = delta;
switch (mode) {
case SEEK_SET:
break;
case SEEK_CUR:
offset += is.GetOffset();
break;
case SEEK_END:
if (!is.KnownSize())
return -1;
offset += is.GetSize();
break;
default:
return -1;
}
return SetPosAbs(offset);
}
int PushBackByte(int c) {
if (last_byte == EOF) {
last_byte = c;
return c;
} else {
return EOF;
}
}
[[nodiscard]] InputStream::offset_type GetLength() const {
if (!is.KnownSize())
return 0;
return is.GetSize();
}
[[nodiscard]] bool CanSeek() const {
return is.IsSeekable();
}
};
/**
* Little wrapper for struct WavpackInput to cast from void *.
*/
static WavpackInput *
wpin(void *id)
{
assert(id);
return (WavpackInput *)id;
}
static int32_t
wavpack_input_read_bytes(void *id, void *data, int32_t bcount)
{
return wpin(id)->ReadBytes(data, bcount);
}
int32_t
WavpackInput::ReadBytes(void *data, size_t bcount)
{
auto *buf = (uint8_t *)data;
int32_t i = 0;
if (last_byte != EOF) {
*buf++ = last_byte;
last_byte = EOF;
--bcount;
++i;
}
/* wavpack fails if we return a partial read, so we just wait
until the buffer is full */
while (bcount > 0) {
size_t nbytes = decoder_read(client, is, buf, bcount);
if (nbytes == 0) {
/* EOF, error or a decoder command */
break;
}
i += nbytes;
bcount -= nbytes;
buf += nbytes;
}
return i;
}
#ifdef OPEN_DSD_AS_PCM
static int64_t
wavpack_input_get_pos(void *id)
{
const auto &wpi = *wpin(id);
return wpi.GetPos();
}
static int
wavpack_input_set_pos_abs(void *id, int64_t pos)
{
auto &wpi = *wpin(id);
return wpi.SetPosAbs(pos);
}
static int
wavpack_input_set_pos_rel(void *id, int64_t delta, int mode)
{
auto &wpi = *wpin(id);
return wpi.SetPosRel(delta, mode);
}
#else
static uint32_t
wavpack_input_get_pos(void *id)
{
const auto &wpi = *wpin(id);
return wpi.GetPos();
}
static int
wavpack_input_set_pos_abs(void *id, uint32_t pos)
{
auto &wpi = *wpin(id);
return wpi.SetPosAbs(pos);
}
static int
wavpack_input_set_pos_rel(void *id, int32_t delta, int mode)
{
auto &wpi = *wpin(id);
return wpi.SetPosRel(delta, mode);
}
#endif
static int
wavpack_input_push_back_byte(void *id, int c)
{
auto &wpi = *wpin(id);
return wpi.PushBackByte(c);
}
#ifdef OPEN_DSD_AS_PCM
static int64_t
wavpack_input_get_length(void *id)
{
const auto &wpi = *wpin(id);
return wpi.GetLength();
}
#else
static uint32_t
wavpack_input_get_length(void *id)
{
const auto &wpi = *wpin(id);
return wpi.GetLength();
}
#endif
static int
wavpack_input_can_seek(void *id)
{
const auto &wpi = *wpin(id);
return wpi.CanSeek();
}
#ifdef OPEN_DSD_AS_PCM
static WavpackStreamReader64 mpd_is_reader = {
wavpack_input_read_bytes,
nullptr, /* write_bytes */
wavpack_input_get_pos,
wavpack_input_set_pos_abs,
wavpack_input_set_pos_rel,
wavpack_input_push_back_byte,
wavpack_input_get_length,
wavpack_input_can_seek,
nullptr, /* truncate_here */
nullptr, /* close */
};
#else
static WavpackStreamReader mpd_is_reader = {
wavpack_input_read_bytes,
wavpack_input_get_pos,
wavpack_input_set_pos_abs,
wavpack_input_set_pos_rel,
wavpack_input_push_back_byte,
wavpack_input_get_length,
wavpack_input_can_seek,
nullptr /* no need to write edited tags */
};
#endif
static InputStreamPtr
wavpack_open_wvc(DecoderClient &client, const char *uri)
{
/*
* As we use dc->utf8url, this function will be bad for
* single files. utf8url is not absolute file path :/
*/
if (uri == nullptr)
return nullptr;
char *wvc_url = xstrcatdup(uri, "c");
AtScopeExit(wvc_url) {
free(wvc_url);
};
try {
return client.OpenUri(uri);
} catch (...) {
return nullptr;
}
}
/*
* Decodes a stream.
*/
static void
wavpack_streamdecode(DecoderClient &client, InputStream &is)
{
int open_flags = OPEN_DSD_FLAG | OPEN_NORMALIZE;
bool can_seek = is.IsSeekable();
std::unique_ptr<WavpackInput> wvc;
auto is_wvc = wavpack_open_wvc(client, is.GetURI());
if (is_wvc) {
open_flags |= OPEN_WVC;
can_seek &= is_wvc->IsSeekable();
wvc = std::make_unique<WavpackInput>(&client, *is_wvc);
}
if (!can_seek) {
open_flags |= OPEN_STREAMING;
}
WavpackInput isp(&client, is);
auto *wpc = WavpackOpenInput(&mpd_is_reader, &isp, wvc.get(),
open_flags, 0);
AtScopeExit(wpc) {
WavpackCloseFile(wpc);
};
wavpack_decode(client, wpc, can_seek);
}
/*
* Decodes a file.
*/
static void
wavpack_filedecode(DecoderClient &client, Path path_fs)
{
auto *wpc = WavpackOpenInput(path_fs,
OPEN_DSD_FLAG | OPEN_NORMALIZE | OPEN_WVC,
0);
AtScopeExit(wpc) {
WavpackCloseFile(wpc);
};
wavpack_decode(client, wpc, true);
}
static void
Scan(WavpackContext *wpc,TagHandler &handler) noexcept
{
try {
handler.OnAudioFormat(CheckAudioFormat(wpc));
} catch (...) {
}
const auto duration = GetDuration(wpc);
if (!duration.IsNegative())
handler.OnDuration(SongTime(duration));
}
/*
* Reads metainfo from the specified file.
*/
static bool
wavpack_scan_file(Path path_fs, TagHandler &handler) noexcept
{
WavpackContext *wpc;
try {
wpc = WavpackOpenInput(path_fs, OPEN_DSD_FLAG, 0);
} catch (...) {
return false;
}
AtScopeExit(wpc) {
WavpackCloseFile(wpc);
};
Scan(wpc, handler);
return true;
}
static bool
wavpack_scan_stream(InputStream &is, TagHandler &handler)
{
WavpackInput isp(nullptr, is);
WavpackContext *wpc;
try {
wpc = WavpackOpenInput(&mpd_is_reader, &isp, nullptr,
OPEN_DSD_FLAG, 0);
} catch (...) {
return false;
}
AtScopeExit(wpc) {
WavpackCloseFile(wpc);
};
Scan(wpc, handler);
return true;
}
static char const *const wavpack_suffixes[] = {
"wv",
nullptr
};
static char const *const wavpack_mime_types[] = {
"audio/x-wavpack",
nullptr
};
constexpr DecoderPlugin wavpack_decoder_plugin =
DecoderPlugin("wavpack", wavpack_streamdecode, wavpack_scan_stream,
wavpack_filedecode, wavpack_scan_file)
.WithSuffixes(wavpack_suffixes)
.WithMimeTypes(wavpack_mime_types);