mpd/src/sllist.h
Max Kellermann c89b358c8a clean up CPP includes
Try to only include headers which are really needed.  We should
particularly check all "headers including other headers".  The
long-term goal is to have a manageable, small API for plugins
(decoders, output) without so many mpd internals cluttering the
namespace.

git-svn-id: https://svn.musicpd.org/mpd/trunk@7319 09075e82-0dd4-0310-85a5-a0d7c8717e4f
2008-04-12 04:19:26 +00:00

53 lines
1.6 KiB
C

/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* a very simple singly-linked-list structure for queues/buffers */
#ifndef SLLIST_H
#define SLLIST_H
#include "os_compat.h"
/* just free the entire structure if it's free-able, the 'data' member
* should _NEVER_ be explicitly freed
*
* there's no free command, iterate through them yourself and just
* call free() on it iff you xmalloc'd them */
struct strnode {
struct strnode *next;
char *data;
};
struct sllnode {
struct sllnode *next;
void *data;
size_t size;
};
struct strnode *new_strnode(char *s);
struct strnode *new_strnode_dup(char *s, const size_t size);
struct strnode *dup_strlist(struct strnode *old);
struct sllnode *new_sllnode(void *s, const size_t size);
#endif /* SLLIST_H */