mpd/src/directory_save.c
Max Kellermann a0c044df11 diretory: moved code to directory_save.c, directory_print.c
Remove clutter from directory.c.  Everything which saves or loads
to/from the hard disk goes to directory_save.c, and code which sends
directory information to the client is moved into directory_print.c.
2008-10-09 15:23:37 +02:00

102 lines
3.0 KiB
C

/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "directory_save.h"
#include "directory.h"
#include "database.h"
#include "song.h"
#include "log.h"
#include "path.h"
#include "utils.h"
#include "song_save.h"
#include "dirvec.h"
/* TODO error checking */
int
directory_save(FILE *fp, struct directory *directory)
{
struct dirvec *children = &directory->children;
size_t i;
int retv;
if (!isRootDirectory(directory->path)) {
retv = fprintf(fp, "%s%s\n", DIRECTORY_BEGIN,
directory_get_path(directory));
if (retv < 0)
return -1;
}
for (i = 0; i < children->nr; ++i) {
struct directory *cur = children->base[i];
const char *base = mpd_basename(cur->path);
retv = fprintf(fp, DIRECTORY_DIR "%s\n", base);
if (retv < 0)
return -1;
if (directory_save(fp, cur) < 0)
return -1;
}
songvec_save(fp, &directory->songs);
if (!isRootDirectory(directory->path) &&
fprintf(fp, DIRECTORY_END "%s\n",
directory_get_path(directory)) < 0)
return -1;
return 0;
}
void
directory_load(FILE *fp, struct directory *directory)
{
char buffer[MPD_PATH_MAX * 2];
int bufferSize = MPD_PATH_MAX * 2;
char key[MPD_PATH_MAX * 2];
char *name;
while (myFgets(buffer, bufferSize, fp)
&& prefixcmp(buffer, DIRECTORY_END)) {
if (!prefixcmp(buffer, DIRECTORY_DIR)) {
struct directory *subdir;
strcpy(key, &(buffer[strlen(DIRECTORY_DIR)]));
if (!myFgets(buffer, bufferSize, fp))
FATAL("Error reading db, fgets\n");
/* for compatibility with db's prior to 0.11 */
if (!prefixcmp(buffer, DIRECTORY_MTIME)) {
if (!myFgets(buffer, bufferSize, fp))
FATAL("Error reading db, fgets\n");
}
if (prefixcmp(buffer, DIRECTORY_BEGIN))
FATAL("Error reading db at line: %s\n", buffer);
name = &(buffer[strlen(DIRECTORY_BEGIN)]);
if ((subdir = db_get_directory(name))) {
assert(subdir->parent == directory);
} else {
subdir = directory_new(name, directory);
dirvec_add(&directory->children, subdir);
}
directory_load(fp, subdir);
} else if (!prefixcmp(buffer, SONG_BEGIN)) {
readSongInfoIntoList(fp, &directory->songs, directory);
} else {
FATAL("Unknown line in db: %s\n", buffer);
}
}
}