
If nothing has changed since the last save, don't save the state file. Saving will spin up the hard drive, which is undesirable on hosts where MPD is idling in background.
46 lines
1.3 KiB
C
46 lines
1.3 KiB
C
/*
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* Copyright (C) 2003-2009 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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* Saving and loading the audio output states to/from the state file.
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*
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*/
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#ifndef OUTPUT_STATE_H
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#define OUTPUT_STATE_H
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#include <stdbool.h>
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#include <stdio.h>
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bool
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audio_output_state_read(const char *line);
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void
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audio_output_state_save(FILE *fp);
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/**
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* Generates a version number for the current state of the audio
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* outputs. This is used by timer_save_state_file() to determine
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* whether the state has changed and the state file should be saved.
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*/
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unsigned
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audio_output_state_get_version(void);
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#endif
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