90847fc881
I'm checking for zero-size allocations and assert()-ing them, so we can more easily get backtraces and debug problems, but we'll also allow -DNDEBUG people to live on the edge if they wish. We do not rely on errno when checking for OOM errors because some implementations of malloc do not set it, and malloc is commonly overridden by userspace wrappers. I've spent some time looking through the source and didn't find any obvious places where we would explicitly allocate 0 bytes, so we shouldn't trip any of those assertions. We also avoid allocating zero bytes because C libraries don't handle this consistently (some return NULL, some not); and it's dangerous either way. git-svn-id: https://svn.musicpd.org/mpd/trunk@4690 09075e82-0dd4-0310-85a5-a0d7c8717e4f
53 lines
1.5 KiB
C
53 lines
1.5 KiB
C
/* the Music Player Daemon (MPD)
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* (c)2003-2006 by Warren Dukes (warren.dukes@gmail.com)
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/* a very simple singly-linked-list structure for queues/buffers */
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#ifndef SLLIST_H
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#define SLLIST_H
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#include <stddef.h>
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/* just free the entire structure if it's free-able, the 'data' member
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* should _NEVER_ be explicitly freed
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*
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* there's no free command, iterate through them yourself and just
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* call free() on it iff you xmalloc'd them */
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struct strnode {
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struct strnode *next;
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char *data;
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};
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struct sllnode {
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struct sllnode *next;
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void *data;
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size_t size;
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};
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struct strnode *new_strnode(char *s);
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struct strnode *new_strnode_dup(char *s, const size_t size);
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struct strnode *dup_strlist(struct strnode *old);
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struct sllnode *new_sllnode(void *s, const size_t size);
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#endif /* SLLIST_H */
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