Since we don't use OPEN_2CH_MAX, this should be equal to WavpackGetNumChannels() - but who knows, maybe a future libWavPack version breaks this assumption.
508 lines
10 KiB
C++
508 lines
10 KiB
C++
/*
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* Copyright 2003-2016 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "WavpackDecoderPlugin.hxx"
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#include "../DecoderAPI.hxx"
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#include "input/InputStream.hxx"
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#include "CheckAudioFormat.hxx"
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#include "tag/TagHandler.hxx"
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#include "fs/Path.hxx"
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#include "util/Domain.hxx"
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#include "util/Macros.hxx"
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#include "util/Alloc.hxx"
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#include "util/ScopeExit.hxx"
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#include "Log.hxx"
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#include <wavpack/wavpack.h>
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#include <stdexcept>
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#include <memory>
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#include <assert.h>
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#define ERRORLEN 80
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static constexpr Domain wavpack_domain("wavpack");
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#ifdef OPEN_DSD_AS_PCM
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/* libWavPack supports DSD since version 5 */
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static constexpr int OPEN_DSD_FLAG = OPEN_DSD_AS_PCM;
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#else
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/* no DSD support in this libWavPack version */
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static constexpr int OPEN_DSD_FLAG = 0;
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#endif
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/** A pointer type for format converter function. */
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typedef void (*format_samples_t)(
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int bytes_per_sample,
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void *buffer, uint32_t count
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);
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/*
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* This function has been borrowed from the tiny player found on
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* wavpack.com. Modifications were required because mpd only handles
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* max 24-bit samples.
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*/
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static void
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format_samples_int(int bytes_per_sample, void *buffer, uint32_t count)
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{
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int32_t *src = (int32_t *)buffer;
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switch (bytes_per_sample) {
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case 1: {
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int8_t *dst = (int8_t *)buffer;
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/*
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* The asserts like the following one are because we do the
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* formatting of samples within a single buffer. The size
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* of the output samples never can be greater than the size
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* of the input ones. Otherwise we would have an overflow.
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*/
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static_assert(sizeof(*dst) <= sizeof(*src), "Wrong size");
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/* pass through and align 8-bit samples */
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while (count--) {
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*dst++ = *src++;
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}
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break;
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}
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case 2: {
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uint16_t *dst = (uint16_t *)buffer;
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static_assert(sizeof(*dst) <= sizeof(*src), "Wrong size");
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/* pass through and align 16-bit samples */
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while (count--) {
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*dst++ = *src++;
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}
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break;
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}
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case 3:
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case 4:
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/* do nothing */
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break;
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}
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}
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/*
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* This function converts floating point sample data to 24-bit integer.
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*/
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static void
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format_samples_float(gcc_unused int bytes_per_sample, gcc_unused void *buffer,
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gcc_unused uint32_t count)
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{
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/* do nothing */
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}
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/**
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* Choose a MPD sample format from libwavpacks' number of bits.
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*/
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static SampleFormat
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wavpack_bits_to_sample_format(bool is_float, int bytes_per_sample)
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{
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if (is_float)
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return SampleFormat::FLOAT;
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switch (bytes_per_sample) {
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case 1:
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return SampleFormat::S8;
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case 2:
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return SampleFormat::S16;
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case 3:
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return SampleFormat::S24_P32;
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case 4:
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return SampleFormat::S32;
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default:
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return SampleFormat::UNDEFINED;
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}
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}
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/*
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* This does the main decoding thing.
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* Requires an already opened WavpackContext.
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*/
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static void
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wavpack_decode(DecoderClient &client, WavpackContext *wpc, bool can_seek)
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{
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bool is_float = (WavpackGetMode(wpc) & MODE_FLOAT) != 0;
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SampleFormat sample_format =
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wavpack_bits_to_sample_format(is_float,
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WavpackGetBytesPerSample(wpc));
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auto audio_format = CheckAudioFormat(WavpackGetSampleRate(wpc),
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sample_format,
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WavpackGetReducedChannels(wpc));
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const format_samples_t format_samples = is_float
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? format_samples_float
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: format_samples_int;
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const auto total_time =
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SongTime::FromScale<uint64_t>(WavpackGetNumSamples(wpc),
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audio_format.sample_rate);
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const int bytes_per_sample = WavpackGetBytesPerSample(wpc);
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const int output_sample_size = audio_format.GetFrameSize();
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/* wavpack gives us all kind of samples in a 32-bit space */
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int32_t chunk[1024];
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const uint32_t samples_requested = ARRAY_SIZE(chunk) /
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audio_format.channels;
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client.Ready(audio_format, can_seek, total_time);
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DecoderCommand cmd = client.GetCommand();
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while (cmd != DecoderCommand::STOP) {
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if (cmd == DecoderCommand::SEEK) {
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if (can_seek) {
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auto where = client.GetSeekFrame();
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if (WavpackSeekSample(wpc, where)) {
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client.CommandFinished();
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} else {
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client.SeekError();
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}
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} else {
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client.SeekError();
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}
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}
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uint32_t samples_got = WavpackUnpackSamples(wpc, chunk,
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samples_requested);
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if (samples_got == 0)
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break;
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int bitrate = (int)(WavpackGetInstantBitrate(wpc) / 1000 +
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0.5);
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format_samples(bytes_per_sample, chunk,
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samples_got * audio_format.channels);
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cmd = client.SubmitData(nullptr, chunk,
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samples_got * output_sample_size,
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bitrate);
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}
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}
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/*
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* Reads metainfo from the specified file.
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*/
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static bool
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wavpack_scan_file(Path path_fs,
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const TagHandler &handler, void *handler_ctx)
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{
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char error[ERRORLEN];
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WavpackContext *wpc = WavpackOpenFileInput(path_fs.c_str(), error,
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OPEN_DSD_FLAG, 0);
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if (wpc == nullptr) {
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FormatError(wavpack_domain,
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"failed to open WavPack file \"%s\": %s",
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path_fs.c_str(), error);
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return false;
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}
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AtScopeExit(wpc) {
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WavpackCloseFile(wpc);
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};
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const auto duration =
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SongTime::FromScale<uint64_t>(WavpackGetNumSamples(wpc),
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WavpackGetSampleRate(wpc));
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tag_handler_invoke_duration(handler, handler_ctx, duration);
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return true;
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}
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/*
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* #InputStream <=> WavpackStreamReader wrapper callbacks
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*/
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/* This struct is needed for per-stream last_byte storage. */
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struct WavpackInput {
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DecoderClient &client;
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InputStream &is;
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/* Needed for push_back_byte() */
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int last_byte;
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constexpr WavpackInput(DecoderClient &_client, InputStream &_is)
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:client(_client), is(_is), last_byte(EOF) {}
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int32_t ReadBytes(void *data, size_t bcount);
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};
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/**
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* Little wrapper for struct WavpackInput to cast from void *.
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*/
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static WavpackInput *
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wpin(void *id)
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{
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assert(id);
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return (WavpackInput *)id;
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}
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static int32_t
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wavpack_input_read_bytes(void *id, void *data, int32_t bcount)
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{
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return wpin(id)->ReadBytes(data, bcount);
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}
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int32_t
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WavpackInput::ReadBytes(void *data, size_t bcount)
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{
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uint8_t *buf = (uint8_t *)data;
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int32_t i = 0;
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if (last_byte != EOF) {
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*buf++ = last_byte;
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last_byte = EOF;
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--bcount;
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++i;
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}
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/* wavpack fails if we return a partial read, so we just wait
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until the buffer is full */
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while (bcount > 0) {
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size_t nbytes = decoder_read(&client, is, buf, bcount);
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if (nbytes == 0) {
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/* EOF, error or a decoder command */
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break;
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}
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i += nbytes;
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bcount -= nbytes;
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buf += nbytes;
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}
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return i;
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}
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static uint32_t
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wavpack_input_get_pos(void *id)
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{
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WavpackInput &wpi = *wpin(id);
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return wpi.is.GetOffset();
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}
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static int
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wavpack_input_set_pos_abs(void *id, uint32_t pos)
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{
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WavpackInput &wpi = *wpin(id);
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try {
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wpi.is.LockSeek(pos);
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return 0;
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} catch (const std::runtime_error &) {
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return -1;
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}
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}
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static int
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wavpack_input_set_pos_rel(void *id, int32_t delta, int mode)
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{
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WavpackInput &wpi = *wpin(id);
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InputStream &is = wpi.is;
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offset_type offset = delta;
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switch (mode) {
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case SEEK_SET:
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break;
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case SEEK_CUR:
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offset += is.GetOffset();
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break;
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case SEEK_END:
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if (!is.KnownSize())
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return -1;
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offset += is.GetSize();
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break;
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default:
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return -1;
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}
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try {
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wpi.is.LockSeek(offset);
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return 0;
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} catch (const std::runtime_error &) {
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return -1;
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}
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}
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static int
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wavpack_input_push_back_byte(void *id, int c)
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{
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WavpackInput &wpi = *wpin(id);
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if (wpi.last_byte == EOF) {
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wpi.last_byte = c;
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return c;
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} else {
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return EOF;
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}
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}
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static uint32_t
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wavpack_input_get_length(void *id)
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{
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WavpackInput &wpi = *wpin(id);
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InputStream &is = wpi.is;
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if (!is.KnownSize())
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return 0;
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return is.GetSize();
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}
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static int
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wavpack_input_can_seek(void *id)
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{
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WavpackInput &wpi = *wpin(id);
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InputStream &is = wpi.is;
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return is.IsSeekable();
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}
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static WavpackStreamReader mpd_is_reader = {
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wavpack_input_read_bytes,
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wavpack_input_get_pos,
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wavpack_input_set_pos_abs,
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wavpack_input_set_pos_rel,
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wavpack_input_push_back_byte,
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wavpack_input_get_length,
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wavpack_input_can_seek,
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nullptr /* no need to write edited tags */
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};
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static InputStreamPtr
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wavpack_open_wvc(DecoderClient &client, const char *uri)
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{
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/*
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* As we use dc->utf8url, this function will be bad for
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* single files. utf8url is not absolute file path :/
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*/
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if (uri == nullptr)
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return nullptr;
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char *wvc_url = xstrcatdup(uri, "c");
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AtScopeExit(wvc_url) {
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free(wvc_url);
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};
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try {
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return client.OpenUri(uri);
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} catch (const std::runtime_error &) {
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return nullptr;
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}
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}
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/*
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* Decodes a stream.
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*/
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static void
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wavpack_streamdecode(DecoderClient &client, InputStream &is)
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{
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int open_flags = OPEN_DSD_FLAG | OPEN_NORMALIZE;
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bool can_seek = is.IsSeekable();
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std::unique_ptr<WavpackInput> wvc;
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auto is_wvc = wavpack_open_wvc(client, is.GetURI());
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if (is_wvc) {
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open_flags |= OPEN_WVC;
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can_seek &= wvc->is.IsSeekable();
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wvc.reset(new WavpackInput(client, *is_wvc));
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}
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if (!can_seek) {
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open_flags |= OPEN_STREAMING;
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}
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WavpackInput isp(client, is);
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char error[ERRORLEN];
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WavpackContext *wpc =
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WavpackOpenFileInputEx(&mpd_is_reader, &isp, wvc.get(),
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error, open_flags, 0);
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if (wpc == nullptr) {
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FormatError(wavpack_domain,
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"failed to open WavPack stream: %s", error);
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return;
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}
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AtScopeExit(wpc) {
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WavpackCloseFile(wpc);
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};
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wavpack_decode(client, wpc, can_seek);
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}
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/*
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* Decodes a file.
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*/
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static void
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wavpack_filedecode(DecoderClient &client, Path path_fs)
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{
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char error[ERRORLEN];
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WavpackContext *wpc = WavpackOpenFileInput(path_fs.c_str(), error,
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OPEN_DSD_FLAG | OPEN_NORMALIZE | OPEN_WVC,
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0);
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if (wpc == nullptr) {
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FormatWarning(wavpack_domain,
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"failed to open WavPack file \"%s\": %s",
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path_fs.c_str(), error);
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return;
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}
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AtScopeExit(wpc) {
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WavpackCloseFile(wpc);
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};
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wavpack_decode(client, wpc, true);
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}
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static char const *const wavpack_suffixes[] = {
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"wv",
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nullptr
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};
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static char const *const wavpack_mime_types[] = {
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"audio/x-wavpack",
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nullptr
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};
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const struct DecoderPlugin wavpack_decoder_plugin = {
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"wavpack",
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nullptr,
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nullptr,
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wavpack_streamdecode,
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wavpack_filedecode,
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wavpack_scan_file,
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nullptr,
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nullptr,
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wavpack_suffixes,
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wavpack_mime_types
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};
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