6c67408944
This replaces the old `dead` flag which was unreliable; it was `false` if the EventThread was not yet started, which could cause deadlocks in BlockingCall().
231 lines
5.7 KiB
C++
231 lines
5.7 KiB
C++
/*
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* Copyright 2003-2018 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_EVENT_LOOP_HXX
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#define MPD_EVENT_LOOP_HXX
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#include "thread/Id.hxx"
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#include "util/Compiler.h"
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#include "PollGroup.hxx"
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#include "thread/Mutex.hxx"
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#include "WakeFD.hxx"
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#include "SocketMonitor.hxx"
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#include "TimerEvent.hxx"
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#include "IdleMonitor.hxx"
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#include "DeferEvent.hxx"
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#include <boost/intrusive/set.hpp>
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#include <boost/intrusive/list.hpp>
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#include <chrono>
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#include <atomic>
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#include <assert.h>
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/**
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* An event loop that polls for events on file/socket descriptors.
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*
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* This class is not thread-safe, all methods must be called from the
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* thread that runs it, except where explicitly documented as
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* thread-safe.
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*
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* @see SocketMonitor, MultiSocketMonitor, TimerEvent, IdleMonitor
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*/
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class EventLoop final : SocketMonitor
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{
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WakeFD wake_fd;
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struct TimerCompare {
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constexpr bool operator()(const TimerEvent &a,
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const TimerEvent &b) const {
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return a.due < b.due;
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}
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};
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typedef boost::intrusive::multiset<TimerEvent,
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boost::intrusive::member_hook<TimerEvent,
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TimerEvent::TimerSetHook,
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&TimerEvent::timer_set_hook>,
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boost::intrusive::compare<TimerCompare>,
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boost::intrusive::constant_time_size<false>> TimerSet;
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TimerSet timers;
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typedef boost::intrusive::list<IdleMonitor,
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boost::intrusive::member_hook<IdleMonitor,
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IdleMonitor::ListHook,
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&IdleMonitor::list_hook>,
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boost::intrusive::constant_time_size<false>> IdleList;
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IdleList idle;
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Mutex mutex;
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typedef boost::intrusive::list<DeferEvent,
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boost::intrusive::member_hook<DeferEvent,
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DeferEvent::ListHook,
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&DeferEvent::list_hook>,
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boost::intrusive::constant_time_size<false>> DeferredList;
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DeferredList deferred;
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std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now();
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/**
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* Is this #EventLoop alive, i.e. can events be scheduled?
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* This is used by BlockingCall() to determine whether
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* schedule in the #EventThread or to call directly (if
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* there's no #EventThread yet/anymore).
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*/
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bool alive;
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std::atomic_bool quit;
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/**
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* True when the object has been modified and another check is
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* necessary before going to sleep via PollGroup::ReadEvents().
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*/
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bool again;
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/**
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* True when handling callbacks, false when waiting for I/O or
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* timeout.
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*
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* Protected with #mutex.
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*/
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bool busy = true;
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PollGroup poll_group;
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PollResult poll_result;
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/**
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* A reference to the thread that is currently inside Run().
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*/
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ThreadId thread = ThreadId::Null();
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public:
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/**
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* Throws on error.
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*/
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explicit EventLoop(ThreadId _thread);
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EventLoop():EventLoop(ThreadId::GetCurrent()) {}
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~EventLoop() noexcept;
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/**
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* A caching wrapper for std::chrono::steady_clock::now().
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*/
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std::chrono::steady_clock::time_point GetTime() const {
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assert(IsInside());
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return now;
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}
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/**
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* Stop execution of this #EventLoop at the next chance. This
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* method is thread-safe and non-blocking: after returning, it
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* is not guaranteed that the EventLoop has really stopped.
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*/
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void Break() noexcept;
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bool AddFD(int _fd, unsigned flags, SocketMonitor &m) noexcept {
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assert(IsInside());
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return poll_group.Add(_fd, flags, &m);
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}
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bool ModifyFD(int _fd, unsigned flags, SocketMonitor &m) noexcept {
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assert(IsInside());
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return poll_group.Modify(_fd, flags, &m);
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}
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/**
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* Remove the given #SocketMonitor after the file descriptor
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* has been closed. This is like RemoveFD(), but does not
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* attempt to use #EPOLL_CTL_DEL.
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*/
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bool Abandon(int fd, SocketMonitor &m) noexcept;
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bool RemoveFD(int fd, SocketMonitor &m) noexcept;
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void AddIdle(IdleMonitor &i) noexcept;
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void RemoveIdle(IdleMonitor &i) noexcept;
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void AddTimer(TimerEvent &t,
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std::chrono::steady_clock::duration d) noexcept;
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void CancelTimer(TimerEvent &t) noexcept;
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/**
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* Schedule a call to DeferEvent::RunDeferred().
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*
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* This method is thread-safe.
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*/
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void AddDeferred(DeferEvent &d) noexcept;
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/**
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* Cancel a pending call to DeferEvent::RunDeferred().
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* However after returning, the call may still be running.
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*
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* This method is thread-safe.
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*/
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void RemoveDeferred(DeferEvent &d) noexcept;
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/**
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* The main function of this class. It will loop until
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* Break() gets called. Can be called only once.
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*/
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void Run() noexcept;
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private:
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/**
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* Invoke all pending DeferEvents.
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*
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* Caller must lock the mutex.
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*/
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void HandleDeferred() noexcept;
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/**
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* Invoke all expired #TimerEvent instances and return the
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* duration until the next timer expires. Returns a negative
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* duration if there is no timeout.
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*/
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std::chrono::steady_clock::duration HandleTimers() noexcept;
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bool OnSocketReady(unsigned flags) noexcept override;
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public:
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void SetAlive(bool _alive) noexcept {
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alive = _alive;
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}
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bool IsAlive() const noexcept {
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return alive;
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}
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/**
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* Are we currently running inside this EventLoop's thread?
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*/
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gcc_pure
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bool IsInside() const noexcept {
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return thread.IsInside();
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}
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};
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#endif /* MAIN_NOTIFY_H */
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