mpd/src/event/SocketEvent.hxx
Max Kellermann fb5d77158a util/IntrusiveList: add enum LinkMode
Compile-time code simplification.
2022-11-13 08:15:47 +01:00

183 lines
4.5 KiB
C++

/*
* Copyright 2003-2022 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_SOCKET_EVENT_HXX
#define MPD_SOCKET_EVENT_HXX
#include "BackendEvents.hxx"
#include "net/SocketDescriptor.hxx"
#include "util/BindMethod.hxx"
#include "util/IntrusiveList.hxx"
class EventLoop;
/**
* Monitor events on a socket. Call Schedule() to announce events
* you're interested in, or Cancel() to cancel your subscription. The
* #EventLoop will invoke the callback as soon as any of the
* subscribed events are ready.
*
* This class does not feel responsible for closing the socket. Call
* Close() to do it manually.
*
* This class is not thread-safe, all methods must be called from the
* thread that runs the #EventLoop, except where explicitly documented
* as thread-safe.
*/
class SocketEvent final
: IntrusiveListHook<IntrusiveHookMode::NORMAL>,
public EventPollBackendEvents
{
friend class EventLoop;
friend struct IntrusiveListBaseHookTraits<SocketEvent>;
EventLoop &loop;
using Callback = BoundMethod<void(unsigned events) noexcept>;
const Callback callback;
SocketDescriptor fd;
/**
* A bit mask of events that are currently registered in the
* #EventLoop.
*/
unsigned scheduled_flags = 0;
/**
* A bit mask of events which have been reported as "ready" by
* epoll_wait(). If non-zero, then the #EventLoop will call
* Dispatch() soon.
*/
unsigned ready_flags = 0;
public:
/**
* These flags are always reported by epoll_wait() and don't
* need to be registered with epoll_ctl().
*/
static constexpr unsigned IMPLICIT_FLAGS = ERROR|HANGUP;
SocketEvent(EventLoop &_loop, Callback _callback,
SocketDescriptor _fd=SocketDescriptor::Undefined()) noexcept
:loop(_loop),
callback(_callback),
fd(_fd) {}
~SocketEvent() noexcept {
Cancel();
}
SocketEvent(const SocketEvent &) = delete;
SocketEvent &operator=(const SocketEvent &) = delete;
auto &GetEventLoop() const noexcept {
return loop;
}
bool IsDefined() const noexcept {
return fd.IsDefined();
}
SocketDescriptor GetSocket() const noexcept {
return fd;
}
SocketDescriptor ReleaseSocket() noexcept {
Cancel();
return std::exchange(fd, SocketDescriptor::Undefined());
}
void Open(SocketDescriptor fd) noexcept;
/**
* Close the socket (and cancel all scheduled events).
*/
void Close() noexcept;
/**
* Call this instead of Cancel() to unregister this object
* after the underlying socket has already been closed. This
* skips the `EPOLL_CTL_DEL` call because the kernel
* automatically removes closed file descriptors from epoll.
*
* Doing `EPOLL_CTL_DEL` on a closed file descriptor usually
* fails with `-EBADF` or could unregister a different socket
* which happens to be on the same file descriptor number.
*/
void Abandon() noexcept;
unsigned GetScheduledFlags() const noexcept {
return scheduled_flags;
}
void SetReadyFlags(unsigned flags) noexcept {
ready_flags = flags;
}
/**
* @return true on success, false on error (with errno set if
* USE_EPOLL is defined)
*/
bool Schedule(unsigned flags) noexcept;
void Cancel() noexcept {
Schedule(0);
}
bool ScheduleRead() noexcept {
return Schedule(GetScheduledFlags() | READ);
}
bool ScheduleWrite() noexcept {
return Schedule(GetScheduledFlags() | WRITE);
}
void CancelRead() noexcept {
Schedule(GetScheduledFlags() & ~READ);
}
void CancelWrite() noexcept {
Schedule(GetScheduledFlags() & ~WRITE);
}
/**
* Schedule only the #IMPLICIT_FLAGS without #READ and #WRITE.
*/
void ScheduleImplicit() noexcept {
Schedule(IMPLICIT_FLAGS);
}
bool IsReadPending() const noexcept {
return GetScheduledFlags() & READ;
}
bool IsWritePending() const noexcept {
return GetScheduledFlags() & WRITE;
}
private:
/**
* Dispatch the events that were passed to SetReadyFlags().
*/
void Dispatch() noexcept;
};
#endif