399 lines
9.1 KiB
C++
399 lines
9.1 KiB
C++
/*
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* Copyright 2003-2018 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "PlaylistFile.hxx"
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#include "PlaylistSave.hxx"
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#include "PlaylistError.hxx"
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#include "db/PlaylistInfo.hxx"
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#include "db/PlaylistVector.hxx"
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#include "song/DetachedSong.hxx"
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#include "SongLoader.hxx"
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#include "Mapper.hxx"
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#include "fs/io/TextFile.hxx"
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#include "fs/io/FileOutputStream.hxx"
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#include "fs/io/BufferedOutputStream.hxx"
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#include "config/Data.hxx"
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#include "config/Option.hxx"
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#include "config/Defaults.hxx"
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#include "Idle.hxx"
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#include "fs/Limits.hxx"
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#include "fs/AllocatedPath.hxx"
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#include "fs/Traits.hxx"
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#include "fs/FileSystem.hxx"
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#include "fs/FileInfo.hxx"
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#include "fs/DirectoryReader.hxx"
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#include "util/Macros.hxx"
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#include "util/StringCompare.hxx"
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#include "util/UriUtil.hxx"
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#include <memory>
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#include <assert.h>
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#include <string.h>
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#include <errno.h>
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static const char PLAYLIST_COMMENT = '#';
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static unsigned playlist_max_length;
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bool playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
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void
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spl_global_init(const ConfigData &config)
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{
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playlist_max_length =
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config.GetPositive(ConfigOption::MAX_PLAYLIST_LENGTH,
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DEFAULT_PLAYLIST_MAX_LENGTH);
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playlist_saveAbsolutePaths =
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config.GetBool(ConfigOption::SAVE_ABSOLUTE_PATHS,
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DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS);
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}
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bool
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spl_valid_name(const char *name_utf8)
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{
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if (StringIsEmpty(name_utf8))
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/* empty name not allowed */
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return false;
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/*
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* Not supporting '/' was done out of laziness, and we should
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* really strive to support it in the future.
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*
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* Not supporting '\r' and '\n' is done out of protocol
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* limitations (and arguably laziness), but bending over head
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* over heels to modify the protocol (and compatibility with
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* all clients) to support idiots who put '\r' and '\n' in
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* filenames isn't going to happen, either.
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*/
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return strchr(name_utf8, '/') == nullptr &&
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strchr(name_utf8, '\n') == nullptr &&
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strchr(name_utf8, '\r') == nullptr;
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}
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static const AllocatedPath &
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spl_map()
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{
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const AllocatedPath &path_fs = map_spl_path();
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if (path_fs.IsNull())
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throw PlaylistError(PlaylistResult::DISABLED,
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"Stored playlists are disabled");
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return path_fs;
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}
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static void
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spl_check_name(const char *name_utf8)
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{
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if (!spl_valid_name(name_utf8))
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throw PlaylistError(PlaylistResult::BAD_NAME,
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"Bad playlist name");
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}
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AllocatedPath
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spl_map_to_fs(const char *name_utf8)
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{
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spl_map();
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spl_check_name(name_utf8);
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auto path_fs = map_spl_utf8_to_fs(name_utf8);
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if (path_fs.IsNull())
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throw PlaylistError(PlaylistResult::BAD_NAME,
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"Bad playlist name");
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return path_fs;
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}
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static bool
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LoadPlaylistFileInfo(PlaylistInfo &info,
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const Path parent_path_fs,
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const Path name_fs)
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{
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if (name_fs.HasNewline())
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return false;
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const auto *const name_fs_str = name_fs.c_str();
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const auto *const name_fs_end =
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FindStringSuffix(name_fs_str,
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PATH_LITERAL(PLAYLIST_FILE_SUFFIX));
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if (name_fs_end == nullptr ||
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/* no empty playlist names (raw file name = ".m3u") */
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name_fs_end == name_fs_str)
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return false;
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FileInfo fi;
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if (!GetFileInfo(parent_path_fs / name_fs, fi) ||
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!fi.IsRegular())
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return false;
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const auto name = AllocatedPath::FromFS(name_fs_str, name_fs_end);
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try {
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info.name = name.ToUTF8Throw();
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} catch (...) {
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return false;
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}
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info.mtime = fi.GetModificationTime();
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return true;
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}
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PlaylistVector
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ListPlaylistFiles()
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{
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PlaylistVector list;
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const auto &parent_path_fs = spl_map();
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assert(!parent_path_fs.IsNull());
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DirectoryReader reader(parent_path_fs);
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PlaylistInfo info;
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while (reader.ReadEntry()) {
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const auto entry = reader.GetEntry();
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if (LoadPlaylistFileInfo(info, parent_path_fs, entry))
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list.push_back(std::move(info));
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}
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return list;
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}
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static void
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SavePlaylistFile(const PlaylistFileContents &contents, const char *utf8path)
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{
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assert(utf8path != nullptr);
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const auto path_fs = spl_map_to_fs(utf8path);
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assert(!path_fs.IsNull());
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FileOutputStream fos(path_fs);
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BufferedOutputStream bos(fos);
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for (const auto &uri_utf8 : contents)
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playlist_print_uri(bos, uri_utf8.c_str());
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bos.Flush();
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fos.Commit();
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}
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PlaylistFileContents
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LoadPlaylistFile(const char *utf8path)
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try {
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PlaylistFileContents contents;
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const auto path_fs = spl_map_to_fs(utf8path);
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assert(!path_fs.IsNull());
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TextFile file(path_fs);
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char *s;
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while ((s = file.ReadLine()) != nullptr) {
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if (*s == 0 || *s == PLAYLIST_COMMENT)
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continue;
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#ifdef _UNICODE
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/* on Windows, playlists always contain UTF-8, because
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its "narrow" charset (i.e. CP_ACP) is incapable of
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storing all Unicode paths */
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const auto path = AllocatedPath::FromUTF8(s);
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if (path.IsNull())
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continue;
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#else
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const Path path = Path::FromFS(s);
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#endif
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std::string uri_utf8;
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if (!uri_has_scheme(s)) {
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#ifdef ENABLE_DATABASE
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uri_utf8 = map_fs_to_utf8(path);
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if (uri_utf8.empty()) {
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if (path.IsAbsolute()) {
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uri_utf8 = path.ToUTF8();
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if (uri_utf8.empty())
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continue;
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} else
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continue;
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}
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#else
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continue;
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#endif
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} else {
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uri_utf8 = path.ToUTF8();
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if (uri_utf8.empty())
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continue;
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}
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contents.emplace_back(std::move(uri_utf8));
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if (contents.size() >= playlist_max_length)
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break;
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}
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return contents;
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} catch (const std::system_error &e) {
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if (IsFileNotFound(e))
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throw PlaylistError::NoSuchList();
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throw;
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}
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void
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spl_move_index(const char *utf8path, unsigned src, unsigned dest)
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{
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if (src == dest)
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/* this doesn't check whether the playlist exists, but
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what the hell.. */
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return;
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auto contents = LoadPlaylistFile(utf8path);
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if (src >= contents.size() || dest >= contents.size())
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throw PlaylistError(PlaylistResult::BAD_RANGE, "Bad range");
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const auto src_i = std::next(contents.begin(), src);
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auto value = std::move(*src_i);
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contents.erase(src_i);
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const auto dest_i = std::next(contents.begin(), dest);
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contents.insert(dest_i, std::move(value));
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SavePlaylistFile(contents, utf8path);
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idle_add(IDLE_STORED_PLAYLIST);
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}
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void
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spl_clear(const char *utf8path)
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{
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const auto path_fs = spl_map_to_fs(utf8path);
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assert(!path_fs.IsNull());
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try {
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TruncateFile(path_fs);
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} catch (const std::system_error &e) {
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if (IsFileNotFound(e))
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throw PlaylistError(PlaylistResult::NO_SUCH_LIST,
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"No such playlist");
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else
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throw;
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}
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idle_add(IDLE_STORED_PLAYLIST);
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}
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void
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spl_delete(const char *name_utf8)
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{
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const auto path_fs = spl_map_to_fs(name_utf8);
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assert(!path_fs.IsNull());
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try {
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RemoveFile(path_fs);
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} catch (const std::system_error &e) {
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if (IsFileNotFound(e))
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throw PlaylistError(PlaylistResult::NO_SUCH_LIST,
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"No such playlist");
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else
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throw;
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}
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idle_add(IDLE_STORED_PLAYLIST);
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}
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void
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spl_remove_index(const char *utf8path, unsigned pos)
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{
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auto contents = LoadPlaylistFile(utf8path);
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if (pos >= contents.size())
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throw PlaylistError(PlaylistResult::BAD_RANGE, "Bad range");
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contents.erase(std::next(contents.begin(), pos));
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SavePlaylistFile(contents, utf8path);
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idle_add(IDLE_STORED_PLAYLIST);
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}
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void
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spl_append_song(const char *utf8path, const DetachedSong &song)
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try {
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const auto path_fs = spl_map_to_fs(utf8path);
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assert(!path_fs.IsNull());
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FileOutputStream fos(path_fs, FileOutputStream::Mode::APPEND_OR_CREATE);
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if (fos.Tell() / (MPD_PATH_MAX + 1) >= playlist_max_length)
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throw PlaylistError(PlaylistResult::TOO_LARGE,
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"Stored playlist is too large");
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BufferedOutputStream bos(fos);
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playlist_print_song(bos, song);
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bos.Flush();
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fos.Commit();
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idle_add(IDLE_STORED_PLAYLIST);
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} catch (const std::system_error &e) {
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if (IsFileNotFound(e))
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throw PlaylistError::NoSuchList();
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throw;
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}
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void
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spl_append_uri(const char *utf8file,
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const SongLoader &loader, const char *url)
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{
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spl_append_song(utf8file, loader.LoadSong(url));
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}
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static void
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spl_rename_internal(Path from_path_fs, Path to_path_fs)
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{
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if (FileExists(to_path_fs))
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throw PlaylistError(PlaylistResult::LIST_EXISTS,
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"Playlist exists already");
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try {
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RenameFile(from_path_fs, to_path_fs);
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} catch (const std::system_error &e) {
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if (IsFileNotFound(e))
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throw PlaylistError(PlaylistResult::NO_SUCH_LIST,
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"No such playlist");
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else
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throw;
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}
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idle_add(IDLE_STORED_PLAYLIST);
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}
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void
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spl_rename(const char *utf8from, const char *utf8to)
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{
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const auto from_path_fs = spl_map_to_fs(utf8from);
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assert(!from_path_fs.IsNull());
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const auto to_path_fs = spl_map_to_fs(utf8to);
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assert(!to_path_fs.IsNull());
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spl_rename_internal(from_path_fs, to_path_fs);
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}
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