dec5d48f80
Preparing for per-plugin configuration sections in mpd.conf.
234 lines
5.3 KiB
C
234 lines
5.3 KiB
C
/*
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* Copyright (C) 2003-2009 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../decoder_api.h"
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#include "../timer.h"
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#include "../conf.h"
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#include <glib.h>
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#include <fluidsynth.h>
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "fluidsynth"
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/**
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* Convert a fluidsynth log level to a GLib log level.
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*/
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static GLogLevelFlags
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fluidsynth_level_to_glib(enum fluid_log_level level)
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{
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switch (level) {
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case FLUID_PANIC:
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case FLUID_ERR:
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return G_LOG_LEVEL_CRITICAL;
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case FLUID_WARN:
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return G_LOG_LEVEL_WARNING;
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case FLUID_INFO:
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return G_LOG_LEVEL_INFO;
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case FLUID_DBG:
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case LAST_LOG_LEVEL:
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return G_LOG_LEVEL_DEBUG;
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}
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/* invalid fluidsynth log level */
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return G_LOG_LEVEL_MESSAGE;
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}
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/**
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* The fluidsynth logging callback. It forwards messages to the GLib
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* logging library.
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*/
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static void
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fluidsynth_mpd_log_function(int level, char *message, G_GNUC_UNUSED void *data)
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{
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g_log(G_LOG_DOMAIN, fluidsynth_level_to_glib(level), "%s", message);
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}
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static bool
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fluidsynth_init(G_GNUC_UNUSED const struct config_param *param)
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{
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fluid_set_log_function(LAST_LOG_LEVEL,
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fluidsynth_mpd_log_function, NULL);
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return true;
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}
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static void
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fluidsynth_file_decode(struct decoder *decoder, const char *path_fs)
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{
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static const struct audio_format audio_format = {
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.sample_rate = 48000,
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.bits = 16,
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.channels = 2,
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};
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char setting_sample_rate[] = "synth.sample-rate";
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/*
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char setting_verbose[] = "synth.verbose";
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char setting_yes[] = "yes";
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*/
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const char *soundfont_path;
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fluid_settings_t *settings;
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fluid_synth_t *synth;
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fluid_player_t *player;
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char *path_dup;
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int ret;
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Timer *timer;
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enum decoder_command cmd;
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soundfont_path =
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config_get_string("soundfont",
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"/usr/share/sounds/sf2/FluidR3_GM.sf2");
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/* set up fluid settings */
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settings = new_fluid_settings();
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if (settings == NULL)
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return;
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fluid_settings_setnum(settings, setting_sample_rate, 48000);
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/*
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fluid_settings_setstr(settings, setting_verbose, setting_yes);
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*/
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/* create the fluid synth */
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synth = new_fluid_synth(settings);
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if (synth == NULL) {
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delete_fluid_settings(settings);
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return;
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}
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ret = fluid_synth_sfload(synth, soundfont_path, true);
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if (ret < 0) {
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g_warning("fluid_synth_sfload() failed");
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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return;
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}
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/* create the fluid player */
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player = new_fluid_player(synth);
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if (player == NULL) {
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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return;
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}
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/* temporarily duplicate the path_fs string, because
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fluidsynth wants a writable string */
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path_dup = g_strdup(path_fs);
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ret = fluid_player_add(player, path_dup);
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g_free(path_dup);
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if (ret != 0) {
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g_warning("fluid_player_add() failed");
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delete_fluid_player(player);
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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return;
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}
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/* start the player */
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ret = fluid_player_play(player);
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if (ret != 0) {
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g_warning("fluid_player_play() failed");
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delete_fluid_player(player);
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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return;
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}
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/* set up a timer for synchronization; fluidsynth always
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decodes in real time, which forces us to synchronize */
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/* XXX is there any way to switch off real-time decoding? */
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timer = timer_new(&audio_format);
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timer_start(timer);
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/* initialization complete - announce the audio format to the
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MPD core */
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decoder_initialized(decoder, &audio_format, false, -1);
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do {
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int16_t buffer[2048];
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const unsigned max_frames = G_N_ELEMENTS(buffer) / 2;
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/* synchronize with the fluid player */
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timer_add(timer, sizeof(buffer));
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timer_sync(timer);
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/* read samples from fluidsynth and send them to the
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MPD core */
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ret = fluid_synth_write_s16(synth, max_frames,
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buffer, 0, 2,
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buffer, 1, 2);
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/* XXX how do we see whether the player is done? We
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can't access the private attribute
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player->status */
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if (ret != 0)
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break;
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cmd = decoder_data(decoder, NULL, buffer, sizeof(buffer),
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0, 0, NULL);
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} while (cmd == DECODE_COMMAND_NONE);
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/* clean up */
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timer_free(timer);
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fluid_player_stop(player);
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fluid_player_join(player);
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delete_fluid_player(player);
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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}
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static struct tag *
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fluidsynth_tag_dup(const char *file)
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{
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struct tag *tag = tag_new();
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/* to be implemented */
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(void)file;
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return tag;
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}
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static const char *const fluidsynth_suffixes[] = {
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"mid",
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NULL
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};
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const struct decoder_plugin fluidsynth_decoder_plugin = {
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.name = "fluidsynth",
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.init = fluidsynth_init,
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.file_decode = fluidsynth_file_decode,
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.tag_dup = fluidsynth_tag_dup,
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.suffixes = fluidsynth_suffixes,
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};
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