0bec1d3807
Our linked-list implementation is wasteful and the SongList isn't modified enough to benefit from being a linked list. So use a more compact array of song pointers which saves ~200K on a library with ~9K songs (on x86-32).
56 lines
1.6 KiB
C
56 lines
1.6 KiB
C
/* the Music Player Daemon (MPD)
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* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
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* This project's homepage is: http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "song_print.h"
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#include "songvec.h"
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#include "directory.h"
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#include "tag_print.h"
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#include "client.h"
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void printSongUrl(struct client *client, Song * song)
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{
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if (song->parentDir && song->parentDir->path) {
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client_printf(client, "%s%s/%s\n", SONG_FILE,
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getDirectoryPath(song->parentDir), song->url);
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} else {
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client_printf(client, "%s%s\n", SONG_FILE, song->url);
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}
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}
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int printSongInfo(struct client *client, Song * song)
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{
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printSongUrl(client, song);
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if (song->tag)
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tag_print(client, song->tag);
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return 0;
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}
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int songvec_print(struct client *client, const struct songvec *sv)
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{
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int i;
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Song **sp = sv->base;
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for (i = sv->nr; --i >= 0;)
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if (printSongInfo(client, *sp++) < 0)
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return -1;
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return 0;
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}
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