384 lines
10 KiB
C++
384 lines
10 KiB
C++
/*
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* Copyright 2003-2016 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/* \file
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*
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* This plugin decodes DSDIFF data (SACD) embedded in DSF files.
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*
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* The DSF code was created using the specification found here:
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* http://dsd-guide.com/sonys-dsf-file-format-spec
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*
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* All functions common to both DSD decoders have been moved to dsdlib
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*/
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#include "config.h"
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#include "DsfDecoderPlugin.hxx"
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#include "../DecoderAPI.hxx"
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#include "input/InputStream.hxx"
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#include "CheckAudioFormat.hxx"
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#include "util/bit_reverse.h"
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#include "util/Error.hxx"
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#include "system/ByteOrder.hxx"
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#include "DsdLib.hxx"
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#include "tag/TagHandler.hxx"
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#include "Log.hxx"
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#include <string.h>
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static constexpr unsigned DSF_BLOCK_SIZE = 4096;
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struct DsfMetaData {
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unsigned sample_rate, channels;
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bool bitreverse;
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offset_type n_blocks;
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#ifdef ENABLE_ID3TAG
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offset_type id3_offset;
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#endif
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};
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struct DsfHeader {
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/** DSF header id: "DSD " */
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DsdId id;
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/** DSD chunk size, including id = 28 */
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DsdUint64 size;
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/** total file size */
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DsdUint64 fsize;
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/** pointer to id3v2 metadata, should be at the end of the file */
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DsdUint64 pmeta;
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};
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/** DSF file fmt chunk */
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struct DsfFmtChunk {
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/** id: "fmt " */
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DsdId id;
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/** fmt chunk size, including id, normally 52 */
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DsdUint64 size;
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/** version of this format = 1 */
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uint32_t version;
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/** 0: DSD raw */
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uint32_t formatid;
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/** channel type, 1 = mono, 2 = stereo, 3 = 3 channels, etc */
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uint32_t channeltype;
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/** Channel number, 1 = mono, 2 = stereo, ... 6 = 6 channels */
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uint32_t channelnum;
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/** sample frequency: 2822400, 5644800 */
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uint32_t sample_freq;
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/** bits per sample 1 or 8 */
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uint32_t bitssample;
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/** Sample count per channel in bytes */
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DsdUint64 scnt;
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/** block size per channel = 4096 */
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uint32_t block_size;
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/** reserved, should be all zero */
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uint32_t reserved;
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};
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struct DsfDataChunk {
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DsdId id;
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/** "data" chunk size, includes header (id+size) */
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DsdUint64 size;
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};
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/**
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* Read and parse all needed metadata chunks for DSF files.
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*/
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static bool
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dsf_read_metadata(Decoder *decoder, InputStream &is,
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DsfMetaData *metadata)
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{
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DsfHeader dsf_header;
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if (!decoder_read_full(decoder, is, &dsf_header, sizeof(dsf_header)) ||
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!dsf_header.id.Equals("DSD "))
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return false;
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const offset_type chunk_size = dsf_header.size.Read();
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if (sizeof(dsf_header) != chunk_size)
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return false;
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#ifdef ENABLE_ID3TAG
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const offset_type metadata_offset = dsf_header.pmeta.Read();
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#endif
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/* read the 'fmt ' chunk of the DSF file */
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DsfFmtChunk dsf_fmt_chunk;
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if (!decoder_read_full(decoder, is,
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&dsf_fmt_chunk, sizeof(dsf_fmt_chunk)) ||
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!dsf_fmt_chunk.id.Equals("fmt "))
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return false;
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const uint64_t fmt_chunk_size = dsf_fmt_chunk.size.Read();
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if (fmt_chunk_size != sizeof(dsf_fmt_chunk))
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return false;
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uint32_t samplefreq = FromLE32(dsf_fmt_chunk.sample_freq);
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const unsigned channels = FromLE32(dsf_fmt_chunk.channelnum);
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/* for now, only support version 1 of the standard, DSD raw stereo
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files with a sample freq of 2822400 or 5644800 Hz */
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if (FromLE32(dsf_fmt_chunk.version) != 1 ||
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FromLE32(dsf_fmt_chunk.formatid) != 0 ||
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!audio_valid_channel_count(channels) ||
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!dsdlib_valid_freq(samplefreq))
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return false;
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uint32_t chblksize = FromLE32(dsf_fmt_chunk.block_size);
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/* according to the spec block size should always be 4096 */
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if (chblksize != DSF_BLOCK_SIZE)
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return false;
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/* read the 'data' chunk of the DSF file */
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DsfDataChunk data_chunk;
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if (!decoder_read_full(decoder, is, &data_chunk, sizeof(data_chunk)) ||
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!data_chunk.id.Equals("data"))
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return false;
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/* data size of DSF files are padded to multiple of 4096,
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we use the actual data size as chunk size */
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offset_type data_size = data_chunk.size.Read();
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if (data_size < sizeof(data_chunk))
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return false;
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data_size -= sizeof(data_chunk);
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/* data_size cannot be bigger or equal to total file size */
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if (is.KnownSize() && data_size > is.GetRest())
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return false;
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/* use the sample count from the DSF header as the upper
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bound, because some DSF files contain junk at the end of
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the "data" chunk */
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const uint64_t samplecnt = dsf_fmt_chunk.scnt.Read();
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const offset_type playable_size = samplecnt * channels / 8;
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if (data_size > playable_size)
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data_size = playable_size;
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const size_t block_size = channels * DSF_BLOCK_SIZE;
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metadata->n_blocks = data_size / block_size;
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metadata->channels = channels;
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metadata->sample_rate = samplefreq;
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#ifdef ENABLE_ID3TAG
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metadata->id3_offset = metadata_offset;
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#endif
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/* check bits per sample format, determine if bitreverse is needed */
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metadata->bitreverse = FromLE32(dsf_fmt_chunk.bitssample) == 1;
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return true;
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}
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static void
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bit_reverse_buffer(uint8_t *p, uint8_t *end)
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{
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for (; p < end; ++p)
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*p = bit_reverse(*p);
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}
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static void
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InterleaveDsfBlockMono(uint8_t *gcc_restrict dest,
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const uint8_t *gcc_restrict src)
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{
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memcpy(dest, src, DSF_BLOCK_SIZE);
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}
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/**
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* DSF data is build up of alternating 4096 blocks of DSD samples for left and
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* right. Convert the buffer holding 1 block of 4096 DSD left samples and 1
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* block of 4096 DSD right samples to 8k of samples in normal PCM left/right
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* order.
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*/
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static void
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InterleaveDsfBlockStereo(uint8_t *gcc_restrict dest,
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const uint8_t *gcc_restrict src)
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{
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for (size_t i = 0; i < DSF_BLOCK_SIZE; ++i) {
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dest[2 * i] = src[i];
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dest[2 * i + 1] = src[DSF_BLOCK_SIZE + i];
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}
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}
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static void
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InterleaveDsfBlockChannel(uint8_t *gcc_restrict dest,
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const uint8_t *gcc_restrict src,
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unsigned channels)
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{
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for (size_t i = 0; i < DSF_BLOCK_SIZE; ++i, dest += channels, ++src)
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*dest = *src;
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}
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static void
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InterleaveDsfBlockGeneric(uint8_t *gcc_restrict dest,
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const uint8_t *gcc_restrict src,
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unsigned channels)
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{
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for (unsigned c = 0; c < channels; ++c, ++dest, src += DSF_BLOCK_SIZE)
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InterleaveDsfBlockChannel(dest, src, channels);
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}
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static void
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InterleaveDsfBlock(uint8_t *gcc_restrict dest, const uint8_t *gcc_restrict src,
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unsigned channels)
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{
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if (channels == 1)
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InterleaveDsfBlockMono(dest, src);
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else if (channels == 2)
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InterleaveDsfBlockStereo(dest, src);
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else
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InterleaveDsfBlockGeneric(dest, src, channels);
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}
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static offset_type
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FrameToBlock(uint64_t frame)
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{
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return frame / DSF_BLOCK_SIZE;
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}
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/**
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* Decode one complete DSF 'data' chunk i.e. a complete song
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*/
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static bool
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dsf_decode_chunk(Decoder &decoder, InputStream &is,
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unsigned channels, unsigned sample_rate,
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offset_type n_blocks,
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bool bitreverse)
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{
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const size_t block_size = channels * DSF_BLOCK_SIZE;
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const offset_type start_offset = is.GetOffset();
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auto cmd = decoder_get_command(decoder);
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for (offset_type i = 0; i < n_blocks && cmd != DecoderCommand::STOP;) {
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if (cmd == DecoderCommand::SEEK) {
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uint64_t frame = decoder_seek_where_frame(decoder);
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offset_type block = FrameToBlock(frame);
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if (block >= n_blocks) {
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decoder_command_finished(decoder);
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break;
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}
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offset_type offset =
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start_offset + block * block_size;
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if (dsdlib_skip_to(&decoder, is, offset)) {
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decoder_command_finished(decoder);
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i = block;
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} else
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decoder_seek_error(decoder);
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}
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/* worst-case buffer size */
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uint8_t buffer[MAX_CHANNELS * DSF_BLOCK_SIZE];
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if (!decoder_read_full(&decoder, is, buffer, block_size))
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return false;
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if (bitreverse)
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bit_reverse_buffer(buffer, buffer + block_size);
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uint8_t interleaved_buffer[MAX_CHANNELS * DSF_BLOCK_SIZE];
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InterleaveDsfBlock(interleaved_buffer, buffer, channels);
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cmd = decoder_data(decoder, is,
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interleaved_buffer, block_size,
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sample_rate / 1000);
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++i;
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}
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return true;
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}
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static void
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dsf_stream_decode(Decoder &decoder, InputStream &is)
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{
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/* check if it is a proper DSF file */
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DsfMetaData metadata;
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if (!dsf_read_metadata(&decoder, is, &metadata))
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return;
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Error error;
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AudioFormat audio_format;
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if (!audio_format_init_checked(audio_format, metadata.sample_rate / 8,
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SampleFormat::DSD,
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metadata.channels, error)) {
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LogError(error);
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return;
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}
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/* Calculate song time from DSD chunk size and sample frequency */
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const auto n_blocks = metadata.n_blocks;
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auto songtime = SongTime::FromScale<uint64_t>(n_blocks * DSF_BLOCK_SIZE,
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audio_format.sample_rate);
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/* success: file was recognized */
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decoder_initialized(decoder, audio_format, is.IsSeekable(), songtime);
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dsf_decode_chunk(decoder, is, metadata.channels,
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metadata.sample_rate,
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n_blocks,
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metadata.bitreverse);
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}
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static bool
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dsf_scan_stream(InputStream &is,
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gcc_unused const TagHandler &handler,
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gcc_unused void *handler_ctx)
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{
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/* check DSF metadata */
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DsfMetaData metadata;
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if (!dsf_read_metadata(nullptr, is, &metadata))
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return false;
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AudioFormat audio_format;
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if (!audio_format_init_checked(audio_format, metadata.sample_rate / 8,
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SampleFormat::DSD,
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metadata.channels, IgnoreError()))
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/* refuse to parse files which we cannot play anyway */
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return false;
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/* calculate song time and add as tag */
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const auto n_blocks = metadata.n_blocks;
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auto songtime = SongTime::FromScale<uint64_t>(n_blocks * DSF_BLOCK_SIZE,
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audio_format.sample_rate);
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tag_handler_invoke_duration(handler, handler_ctx, songtime);
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#ifdef ENABLE_ID3TAG
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/* Add available tags from the ID3 tag */
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dsdlib_tag_id3(is, handler, handler_ctx, metadata.id3_offset);
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#endif
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return true;
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}
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static const char *const dsf_suffixes[] = {
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"dsf",
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nullptr
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};
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static const char *const dsf_mime_types[] = {
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"application/x-dsf",
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nullptr
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};
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const struct DecoderPlugin dsf_decoder_plugin = {
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"dsf",
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nullptr,
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nullptr,
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dsf_stream_decode,
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nullptr,
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nullptr,
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dsf_scan_stream,
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nullptr,
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dsf_suffixes,
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dsf_mime_types,
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};
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