Files
mpd/src/db/plugins/simple/Directory.cxx
Max Kellermann 068cd559e1 db/update/Walk: clear Song::in_playlist
Without clearing all `in_playlist` flags, the songs will never be
revealed again if they were hidden once by a CUE sheet, not even after
the CUE sheet gets deleted or modified.

Closes https://github.com/MusicPlayerDaemon/MPD/issues/1784
2023-05-22 15:41:58 +02:00

295 lines
6.3 KiB
C++

/*
* Copyright 2003-2021 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "Directory.hxx"
#include "ExportedSong.hxx"
#include "SongSort.hxx"
#include "Song.hxx"
#include "Mount.hxx"
#include "db/LightDirectory.hxx"
#include "db/Uri.hxx"
#include "db/DatabaseLock.hxx"
#include "db/Interface.hxx"
#include "db/Selection.hxx"
#include "song/Filter.hxx"
#include "lib/icu/Collate.hxx"
#include "fs/Traits.hxx"
#include "util/DeleteDisposer.hxx"
#include "util/StringCompare.hxx"
#include "util/StringView.hxx"
#include <cassert>
#include <string.h>
#include <stdlib.h>
Directory::Directory(std::string &&_path_utf8, Directory *_parent) noexcept
:parent(_parent),
path(std::move(_path_utf8))
{
}
Directory::~Directory() noexcept
{
if (mounted_database != nullptr) {
mounted_database->Close();
mounted_database.reset();
}
songs.clear_and_dispose(DeleteDisposer());
children.clear_and_dispose(DeleteDisposer());
}
void
Directory::Delete() noexcept
{
assert(holding_db_lock());
assert(parent != nullptr);
parent->children.erase_and_dispose(parent->children.iterator_to(*this),
DeleteDisposer());
}
const char *
Directory::GetName() const noexcept
{
assert(!IsRoot());
if (parent->IsRoot())
return path.c_str();
assert(StringAfterPrefix(path.c_str(), parent->path.c_str()) != nullptr);
assert(*StringAfterPrefix(path.c_str(), parent->path.c_str()) == PathTraitsUTF8::SEPARATOR);
/* strip the parent directory path and the slash separator
from this directory's path, and the base name remains */
return path.c_str() + parent->path.length() + 1;
}
Directory *
Directory::CreateChild(std::string_view name_utf8) noexcept
{
assert(holding_db_lock());
assert(!name_utf8.empty());
std::string path_utf8 = IsRoot()
? std::string(name_utf8)
: PathTraitsUTF8::Build(GetPath(), name_utf8);
auto *child = new Directory(std::move(path_utf8), this);
children.push_back(*child);
return child;
}
const Directory *
Directory::FindChild(std::string_view name) const noexcept
{
assert(holding_db_lock());
for (const auto &child : children)
if (name.compare(child.GetName()) == 0)
return &child;
return nullptr;
}
Song *
Directory::LookupTargetSong(std::string_view _target) noexcept
{
StringView target{_target};
if (target.SkipPrefix("../")) {
if (parent == nullptr)
return nullptr;
return parent->LookupTargetSong(target);
}
/* sorry for the const_cast ... */
const auto lr = LookupDirectory(target);
return lr.directory->FindSong(lr.rest);
}
void
Directory::ClearInPlaylist() noexcept
{
assert(holding_db_lock());
for (auto &child : children)
child.ClearInPlaylist();
for (auto &song : songs)
song.in_playlist = false;
}
void
Directory::PruneEmpty() noexcept
{
assert(holding_db_lock());
for (auto child = children.begin(), end = children.end();
child != end;) {
child->PruneEmpty();
if (child->IsEmpty() && !child->IsMount())
child = children.erase_and_dispose(child,
DeleteDisposer());
else
++child;
}
}
Directory::LookupResult
Directory::LookupDirectory(std::string_view _uri) noexcept
{
assert(holding_db_lock());
if (isRootDirectory(_uri))
return { this, _uri, {} };
StringView uri(_uri);
Directory *d = this;
do {
auto [name, rest] = uri.Split(PathTraitsUTF8::SEPARATOR);
if (name.empty())
break;
Directory *tmp = d->FindChild(name);
if (tmp == nullptr)
/* not found */
break;
d = tmp;
uri = rest;
} while (uri != nullptr);
return { d, _uri.substr(0, uri.data - _uri.data()), uri };
}
void
Directory::AddSong(SongPtr song) noexcept
{
assert(holding_db_lock());
assert(song != nullptr);
assert(&song->parent == this);
songs.push_back(*song.release());
}
SongPtr
Directory::RemoveSong(Song *song) noexcept
{
assert(holding_db_lock());
assert(song != nullptr);
assert(&song->parent == this);
songs.erase(songs.iterator_to(*song));
return SongPtr(song);
}
const Song *
Directory::FindSong(std::string_view name_utf8) const noexcept
{
assert(holding_db_lock());
for (auto &song : songs) {
assert(&song.parent == this);
if (song.filename == name_utf8)
return &song;
}
return nullptr;
}
gcc_pure
static bool
directory_cmp(const Directory &a, const Directory &b) noexcept
{
return IcuCollate(a.path, b.path) < 0;
}
void
Directory::Sort() noexcept
{
assert(holding_db_lock());
children.sort(directory_cmp);
song_list_sort(songs);
for (auto &child : children)
child.Sort();
}
void
Directory::Walk(bool recursive, const SongFilter *filter,
bool hide_playlist_targets,
const VisitDirectory& visit_directory, const VisitSong& visit_song,
const VisitPlaylist& visit_playlist) const
{
if (IsMount()) {
assert(IsEmpty());
/* TODO: eliminate this unlock/lock; it is necessary
because the child's SimpleDatabasePlugin::Visit()
call will lock it again */
const ScopeDatabaseUnlock unlock;
WalkMount(GetPath(), *mounted_database,
"", DatabaseSelection("", recursive, filter),
visit_directory, visit_song,
visit_playlist);
return;
}
if (visit_song) {
for (auto &song : songs) {
if (hide_playlist_targets && song.in_playlist)
continue;
const auto song2 = song.Export();
if (filter == nullptr || filter->Match(song2))
visit_song(song2);
}
}
if (visit_playlist) {
for (const PlaylistInfo &p : playlists)
visit_playlist(p, Export());
}
for (auto &child : children) {
if (visit_directory)
visit_directory(child.Export());
if (recursive)
child.Walk(recursive, filter,
hide_playlist_targets,
visit_directory, visit_song,
visit_playlist);
}
}
LightDirectory
Directory::Export() const noexcept
{
return {GetPath(), mtime};
}