586 lines
13 KiB
C++
586 lines
13 KiB
C++
/*
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* Copyright (C) 2003-2013 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "DecoderAPI.hxx"
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#include "DecoderError.hxx"
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#include "AudioConfig.hxx"
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#include "ReplayGainConfig.hxx"
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#include "MusicChunk.hxx"
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#include "MusicBuffer.hxx"
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#include "MusicPipe.hxx"
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#include "DecoderControl.hxx"
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#include "DecoderInternal.hxx"
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#include "Song.hxx"
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#include "InputStream.hxx"
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#include "util/Error.hxx"
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#include "Log.hxx"
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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void
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decoder_initialized(Decoder &decoder,
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const AudioFormat audio_format,
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bool seekable, float total_time)
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{
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DecoderControl &dc = decoder.dc;
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struct audio_format_string af_string;
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assert(dc.state == DecoderState::START);
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assert(dc.pipe != nullptr);
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assert(dc.pipe->IsEmpty());
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assert(decoder.stream_tag == nullptr);
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assert(decoder.decoder_tag == nullptr);
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assert(!decoder.seeking);
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assert(audio_format.IsDefined());
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assert(audio_format.IsValid());
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dc.in_audio_format = audio_format;
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dc.out_audio_format = getOutputAudioFormat(audio_format);
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dc.seekable = seekable;
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dc.total_time = total_time;
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dc.Lock();
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dc.state = DecoderState::DECODE;
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dc.client_cond.signal();
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dc.Unlock();
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FormatDebug(decoder_domain, "audio_format=%s, seekable=%s",
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audio_format_to_string(dc.in_audio_format, &af_string),
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seekable ? "true" : "false");
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if (dc.in_audio_format != dc.out_audio_format)
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FormatDebug(decoder_domain, "converting to %s",
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audio_format_to_string(dc.out_audio_format,
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&af_string));
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}
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/**
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* Checks if we need an "initial seek". If so, then the initial seek
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* is prepared, and the function returns true.
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*/
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gcc_pure
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static bool
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decoder_prepare_initial_seek(Decoder &decoder)
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{
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const DecoderControl &dc = decoder.dc;
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assert(dc.pipe != nullptr);
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if (dc.state != DecoderState::DECODE)
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/* wait until the decoder has finished initialisation
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(reading file headers etc.) before emitting the
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virtual "SEEK" command */
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return false;
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if (decoder.initial_seek_running)
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/* initial seek has already begun - override any other
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command */
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return true;
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if (decoder.initial_seek_pending) {
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if (!dc.seekable) {
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/* seeking is not possible */
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decoder.initial_seek_pending = false;
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return false;
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}
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if (dc.command == DecoderCommand::NONE) {
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/* begin initial seek */
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decoder.initial_seek_pending = false;
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decoder.initial_seek_running = true;
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return true;
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}
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/* skip initial seek when there's another command
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(e.g. STOP) */
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decoder.initial_seek_pending = false;
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}
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return false;
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}
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/**
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* Returns the current decoder command. May return a "virtual"
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* synthesized command, e.g. to seek to the beginning of the CUE
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* track.
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*/
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gcc_pure
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static DecoderCommand
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decoder_get_virtual_command(Decoder &decoder)
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{
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const DecoderControl &dc = decoder.dc;
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assert(dc.pipe != nullptr);
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if (decoder_prepare_initial_seek(decoder))
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return DecoderCommand::SEEK;
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return dc.command;
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}
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DecoderCommand
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decoder_get_command(Decoder &decoder)
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{
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return decoder_get_virtual_command(decoder);
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}
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void
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decoder_command_finished(Decoder &decoder)
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{
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DecoderControl &dc = decoder.dc;
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dc.Lock();
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assert(dc.command != DecoderCommand::NONE ||
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decoder.initial_seek_running);
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assert(dc.command != DecoderCommand::SEEK ||
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decoder.initial_seek_running ||
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dc.seek_error || decoder.seeking);
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assert(dc.pipe != nullptr);
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if (decoder.initial_seek_running) {
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assert(!decoder.seeking);
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assert(decoder.chunk == nullptr);
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assert(dc.pipe->IsEmpty());
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decoder.initial_seek_running = false;
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decoder.timestamp = dc.start_ms / 1000.;
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dc.Unlock();
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return;
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}
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if (decoder.seeking) {
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decoder.seeking = false;
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/* delete frames from the old song position */
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if (decoder.chunk != nullptr) {
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dc.buffer->Return(decoder.chunk);
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decoder.chunk = nullptr;
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}
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dc.pipe->Clear(*dc.buffer);
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decoder.timestamp = dc.seek_where;
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}
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dc.command = DecoderCommand::NONE;
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dc.client_cond.signal();
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dc.Unlock();
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}
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double decoder_seek_where(gcc_unused Decoder & decoder)
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{
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const DecoderControl &dc = decoder.dc;
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assert(dc.pipe != nullptr);
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if (decoder.initial_seek_running)
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return dc.start_ms / 1000.;
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assert(dc.command == DecoderCommand::SEEK);
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decoder.seeking = true;
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return dc.seek_where;
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}
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void decoder_seek_error(Decoder & decoder)
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{
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DecoderControl &dc = decoder.dc;
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assert(dc.pipe != nullptr);
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if (decoder.initial_seek_running) {
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/* d'oh, we can't seek to the sub-song start position,
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what now? - no idea, ignoring the problem for now. */
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decoder.initial_seek_running = false;
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return;
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}
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assert(dc.command == DecoderCommand::SEEK);
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dc.seek_error = true;
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decoder.seeking = false;
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decoder_command_finished(decoder);
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}
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/**
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* Should be read operation be cancelled? That is the case when the
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* player thread has sent a command such as "STOP".
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*/
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gcc_pure
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static inline bool
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decoder_check_cancel_read(const Decoder *decoder)
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{
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if (decoder == nullptr)
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return false;
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const DecoderControl &dc = decoder->dc;
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if (dc.command == DecoderCommand::NONE)
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return false;
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/* ignore the SEEK command during initialization, the plugin
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should handle that after it has initialized successfully */
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if (dc.command == DecoderCommand::SEEK &&
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(dc.state == DecoderState::START || decoder->seeking))
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return false;
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return true;
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}
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size_t
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decoder_read(Decoder *decoder,
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InputStream &is,
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void *buffer, size_t length)
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{
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/* XXX don't allow decoder==nullptr */
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assert(decoder == nullptr ||
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decoder->dc.state == DecoderState::START ||
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decoder->dc.state == DecoderState::DECODE);
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assert(buffer != nullptr);
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if (length == 0)
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return 0;
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is.Lock();
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while (true) {
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if (decoder_check_cancel_read(decoder)) {
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is.Unlock();
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return 0;
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}
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if (is.IsAvailable())
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break;
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is.cond.wait(is.mutex);
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}
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Error error;
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size_t nbytes = is.Read(buffer, length, error);
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assert(nbytes == 0 || !error.IsDefined());
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assert(nbytes > 0 || error.IsDefined() || is.IsEOF());
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is.Unlock();
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if (gcc_unlikely(nbytes == 0 && error.IsDefined()))
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LogError(error);
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return nbytes;
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}
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bool
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decoder_read_full(Decoder *decoder, InputStream &is,
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void *_buffer, size_t size)
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{
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uint8_t *buffer = (uint8_t *)_buffer;
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while (size > 0) {
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size_t nbytes = decoder_read(decoder, is, buffer, size);
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if (nbytes == 0)
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return false;
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buffer += nbytes;
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size -= nbytes;
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}
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return true;
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}
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bool
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decoder_skip(Decoder *decoder, InputStream &is, size_t size)
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{
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while (size > 0) {
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char buffer[1024];
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size_t nbytes = decoder_read(decoder, is, buffer,
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std::min(sizeof(buffer), size));
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if (nbytes == 0)
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return false;
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size -= nbytes;
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}
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return true;
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}
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void
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decoder_timestamp(Decoder &decoder, double t)
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{
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assert(t >= 0);
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decoder.timestamp = t;
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}
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/**
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* Sends a #tag as-is to the music pipe. Flushes the current chunk
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* (decoder.chunk) if there is one.
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*/
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static DecoderCommand
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do_send_tag(Decoder &decoder, const Tag &tag)
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{
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struct music_chunk *chunk;
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if (decoder.chunk != nullptr) {
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/* there is a partial chunk - flush it, we want the
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tag in a new chunk */
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decoder_flush_chunk(decoder);
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}
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assert(decoder.chunk == nullptr);
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chunk = decoder_get_chunk(decoder);
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if (chunk == nullptr) {
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assert(decoder.dc.command != DecoderCommand::NONE);
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return decoder.dc.command;
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}
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chunk->tag = new Tag(tag);
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return DecoderCommand::NONE;
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}
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static bool
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update_stream_tag(Decoder &decoder, InputStream *is)
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{
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Tag *tag;
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tag = is != nullptr
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? is->LockReadTag()
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: nullptr;
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if (tag == nullptr) {
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tag = decoder.song_tag;
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if (tag == nullptr)
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return false;
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/* no stream tag present - submit the song tag
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instead */
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decoder.song_tag = nullptr;
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}
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delete decoder.stream_tag;
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decoder.stream_tag = tag;
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return true;
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}
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DecoderCommand
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decoder_data(Decoder &decoder,
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InputStream *is,
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const void *data, size_t length,
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uint16_t kbit_rate)
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{
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DecoderControl &dc = decoder.dc;
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DecoderCommand cmd;
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assert(dc.state == DecoderState::DECODE);
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assert(dc.pipe != nullptr);
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assert(length % dc.in_audio_format.GetFrameSize() == 0);
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dc.Lock();
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cmd = decoder_get_virtual_command(decoder);
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dc.Unlock();
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if (cmd == DecoderCommand::STOP || cmd == DecoderCommand::SEEK ||
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length == 0)
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return cmd;
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assert(!decoder.initial_seek_pending);
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assert(!decoder.initial_seek_running);
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/* send stream tags */
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if (update_stream_tag(decoder, is)) {
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if (decoder.decoder_tag != nullptr) {
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/* merge with tag from decoder plugin */
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Tag *tag = Tag::Merge(*decoder.decoder_tag,
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*decoder.stream_tag);
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cmd = do_send_tag(decoder, *tag);
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delete tag;
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} else
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/* send only the stream tag */
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cmd = do_send_tag(decoder, *decoder.stream_tag);
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if (cmd != DecoderCommand::NONE)
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return cmd;
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}
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if (dc.in_audio_format != dc.out_audio_format) {
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Error error;
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data = decoder.conv_state.Convert(dc.in_audio_format,
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data, length,
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dc.out_audio_format,
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&length,
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error);
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if (data == nullptr) {
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/* the PCM conversion has failed - stop
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playback, since we have no better way to
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bail out */
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LogError(error);
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return DecoderCommand::STOP;
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}
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}
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while (length > 0) {
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struct music_chunk *chunk;
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bool full;
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chunk = decoder_get_chunk(decoder);
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if (chunk == nullptr) {
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assert(dc.command != DecoderCommand::NONE);
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return dc.command;
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}
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const auto dest =
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chunk->Write(dc.out_audio_format,
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decoder.timestamp -
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dc.song->start_ms / 1000.0,
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kbit_rate);
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if (dest.IsNull()) {
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/* the chunk is full, flush it */
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decoder_flush_chunk(decoder);
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continue;
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}
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size_t nbytes = dest.size;
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assert(nbytes > 0);
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if (nbytes > length)
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nbytes = length;
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/* copy the buffer */
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memcpy(dest.data, data, nbytes);
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/* expand the music pipe chunk */
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full = chunk->Expand(dc.out_audio_format, nbytes);
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if (full) {
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/* the chunk is full, flush it */
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decoder_flush_chunk(decoder);
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}
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data = (const uint8_t *)data + nbytes;
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length -= nbytes;
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decoder.timestamp += (double)nbytes /
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dc.out_audio_format.GetTimeToSize();
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if (dc.end_ms > 0 &&
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decoder.timestamp >= dc.end_ms / 1000.0)
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/* the end of this range has been reached:
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stop decoding */
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return DecoderCommand::STOP;
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}
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return DecoderCommand::NONE;
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}
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DecoderCommand
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decoder_tag(Decoder &decoder, InputStream *is,
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Tag &&tag)
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{
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gcc_unused const DecoderControl &dc = decoder.dc;
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DecoderCommand cmd;
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assert(dc.state == DecoderState::DECODE);
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assert(dc.pipe != nullptr);
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/* save the tag */
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delete decoder.decoder_tag;
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decoder.decoder_tag = new Tag(tag);
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/* check for a new stream tag */
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update_stream_tag(decoder, is);
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/* check if we're seeking */
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if (decoder_prepare_initial_seek(decoder))
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/* during initial seek, no music chunk must be created
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until seeking is finished; skip the rest of the
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function here */
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return DecoderCommand::SEEK;
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/* send tag to music pipe */
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if (decoder.stream_tag != nullptr) {
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/* merge with tag from input stream */
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Tag *merged;
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merged = Tag::Merge(*decoder.stream_tag,
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*decoder.decoder_tag);
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cmd = do_send_tag(decoder, *merged);
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delete merged;
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} else
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/* send only the decoder tag */
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cmd = do_send_tag(decoder, *decoder.decoder_tag);
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return cmd;
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}
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void
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decoder_replay_gain(Decoder &decoder,
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const ReplayGainInfo *replay_gain_info)
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{
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if (replay_gain_info != nullptr) {
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static unsigned serial;
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if (++serial == 0)
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serial = 1;
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if (REPLAY_GAIN_OFF != replay_gain_mode) {
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ReplayGainMode rgm = replay_gain_mode;
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if (rgm != REPLAY_GAIN_ALBUM)
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rgm = REPLAY_GAIN_TRACK;
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const auto &tuple = replay_gain_info->tuples[rgm];
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const auto scale =
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tuple.CalculateScale(replay_gain_preamp,
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replay_gain_missing_preamp,
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replay_gain_limit);
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decoder.dc.replay_gain_db = 20.0 * log10f(scale);
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}
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decoder.replay_gain_info = *replay_gain_info;
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decoder.replay_gain_serial = serial;
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if (decoder.chunk != nullptr) {
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/* flush the current chunk because the new
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replay gain values affect the following
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samples */
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decoder_flush_chunk(decoder);
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}
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} else
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decoder.replay_gain_serial = 0;
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}
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void
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decoder_mixramp(Decoder &decoder, MixRampInfo &&mix_ramp)
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{
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DecoderControl &dc = decoder.dc;
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dc.SetMixRamp(std::move(mix_ramp));
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}
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