322b061632
From now on, struct Song will be used by the database only, and DetachedSong will be used by everybody else. DetachedSong is easier to use, but Song has lower overhead.
271 lines
6.2 KiB
C++
271 lines
6.2 KiB
C++
/*
|
|
* Copyright (C) 2003-2013 The Music Player Daemon Project
|
|
* http://www.musicpd.org
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
/*
|
|
* Maps directory and song objects to file system paths.
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "Mapper.hxx"
|
|
#include "Directory.hxx"
|
|
#include "Song.hxx"
|
|
#include "DetachedSong.hxx"
|
|
#include "fs/AllocatedPath.hxx"
|
|
#include "fs/Traits.hxx"
|
|
#include "fs/Charset.hxx"
|
|
#include "fs/FileSystem.hxx"
|
|
#include "fs/DirectoryReader.hxx"
|
|
#include "util/Domain.hxx"
|
|
#include "Log.hxx"
|
|
|
|
#include <assert.h>
|
|
#include <string.h>
|
|
#include <sys/stat.h>
|
|
#include <errno.h>
|
|
|
|
static constexpr Domain mapper_domain("mapper");
|
|
|
|
/**
|
|
* The absolute path of the music directory encoded in UTF-8.
|
|
*/
|
|
static std::string music_dir_utf8;
|
|
static size_t music_dir_utf8_length;
|
|
|
|
/**
|
|
* The absolute path of the music directory encoded in the filesystem
|
|
* character set.
|
|
*/
|
|
static AllocatedPath music_dir_fs = AllocatedPath::Null();
|
|
|
|
/**
|
|
* The absolute path of the playlist directory encoded in the
|
|
* filesystem character set.
|
|
*/
|
|
static AllocatedPath playlist_dir_fs = AllocatedPath::Null();
|
|
|
|
static void
|
|
check_directory(const char *path_utf8, const AllocatedPath &path_fs)
|
|
{
|
|
struct stat st;
|
|
if (!StatFile(path_fs, st)) {
|
|
FormatErrno(mapper_domain,
|
|
"Failed to stat directory \"%s\"",
|
|
path_utf8);
|
|
return;
|
|
}
|
|
|
|
if (!S_ISDIR(st.st_mode)) {
|
|
FormatError(mapper_domain,
|
|
"Not a directory: %s", path_utf8);
|
|
return;
|
|
}
|
|
|
|
#ifndef WIN32
|
|
const auto x = AllocatedPath::Build(path_fs, ".");
|
|
if (!StatFile(x, st) && errno == EACCES)
|
|
FormatError(mapper_domain,
|
|
"No permission to traverse (\"execute\") directory: %s",
|
|
path_utf8);
|
|
#endif
|
|
|
|
const DirectoryReader reader(path_fs);
|
|
if (reader.HasFailed() && errno == EACCES)
|
|
FormatError(mapper_domain,
|
|
"No permission to read directory: %s", path_utf8);
|
|
}
|
|
|
|
static void
|
|
mapper_set_music_dir(AllocatedPath &&path)
|
|
{
|
|
assert(!path.IsNull());
|
|
|
|
music_dir_fs = std::move(path);
|
|
music_dir_fs.ChopSeparators();
|
|
|
|
music_dir_utf8 = music_dir_fs.ToUTF8();
|
|
music_dir_utf8_length = music_dir_utf8.length();
|
|
|
|
check_directory(music_dir_utf8.c_str(), music_dir_fs);
|
|
}
|
|
|
|
static void
|
|
mapper_set_playlist_dir(AllocatedPath &&path)
|
|
{
|
|
assert(!path.IsNull());
|
|
|
|
playlist_dir_fs = std::move(path);
|
|
|
|
const auto utf8 = playlist_dir_fs.ToUTF8();
|
|
check_directory(utf8.c_str(), playlist_dir_fs);
|
|
}
|
|
|
|
void
|
|
mapper_init(AllocatedPath &&_music_dir, AllocatedPath &&_playlist_dir)
|
|
{
|
|
if (!_music_dir.IsNull())
|
|
mapper_set_music_dir(std::move(_music_dir));
|
|
|
|
if (!_playlist_dir.IsNull())
|
|
mapper_set_playlist_dir(std::move(_playlist_dir));
|
|
}
|
|
|
|
void mapper_finish(void)
|
|
{
|
|
}
|
|
|
|
const char *
|
|
mapper_get_music_directory_utf8(void)
|
|
{
|
|
return music_dir_utf8.empty()
|
|
? nullptr
|
|
: music_dir_utf8.c_str();
|
|
}
|
|
|
|
const AllocatedPath &
|
|
mapper_get_music_directory_fs(void)
|
|
{
|
|
return music_dir_fs;
|
|
}
|
|
|
|
const char *
|
|
map_to_relative_path(const char *path_utf8)
|
|
{
|
|
return !music_dir_utf8.empty() &&
|
|
memcmp(path_utf8, music_dir_utf8.c_str(),
|
|
music_dir_utf8_length) == 0 &&
|
|
PathTraitsUTF8::IsSeparator(path_utf8[music_dir_utf8_length])
|
|
? path_utf8 + music_dir_utf8_length + 1
|
|
: path_utf8;
|
|
}
|
|
|
|
AllocatedPath
|
|
map_uri_fs(const char *uri)
|
|
{
|
|
assert(uri != nullptr);
|
|
assert(*uri != '/');
|
|
|
|
if (music_dir_fs.IsNull())
|
|
return AllocatedPath::Null();
|
|
|
|
const auto uri_fs = AllocatedPath::FromUTF8(uri);
|
|
if (uri_fs.IsNull())
|
|
return AllocatedPath::Null();
|
|
|
|
return AllocatedPath::Build(music_dir_fs, uri_fs);
|
|
}
|
|
|
|
AllocatedPath
|
|
map_directory_fs(const Directory &directory)
|
|
{
|
|
assert(!music_dir_fs.IsNull());
|
|
|
|
if (directory.IsRoot())
|
|
return music_dir_fs;
|
|
|
|
return map_uri_fs(directory.GetPath());
|
|
}
|
|
|
|
AllocatedPath
|
|
map_directory_child_fs(const Directory &directory, const char *name)
|
|
{
|
|
assert(!music_dir_fs.IsNull());
|
|
|
|
/* check for invalid or unauthorized base names */
|
|
if (*name == 0 || strchr(name, '/') != nullptr ||
|
|
strcmp(name, ".") == 0 || strcmp(name, "..") == 0)
|
|
return AllocatedPath::Null();
|
|
|
|
const auto parent_fs = map_directory_fs(directory);
|
|
if (parent_fs.IsNull())
|
|
return AllocatedPath::Null();
|
|
|
|
const auto name_fs = AllocatedPath::FromUTF8(name);
|
|
if (name_fs.IsNull())
|
|
return AllocatedPath::Null();
|
|
|
|
return AllocatedPath::Build(parent_fs, name_fs);
|
|
}
|
|
|
|
/**
|
|
* Map a song object that was created by song_dup_detached(). It does
|
|
* not have a real parent directory, only the dummy object
|
|
* #detached_root.
|
|
*/
|
|
static AllocatedPath
|
|
map_detached_song_fs(const char *uri_utf8)
|
|
{
|
|
auto uri_fs = AllocatedPath::FromUTF8(uri_utf8);
|
|
if (uri_fs.IsNull())
|
|
return uri_fs;
|
|
|
|
return AllocatedPath::Build(music_dir_fs, uri_fs);
|
|
}
|
|
|
|
AllocatedPath
|
|
map_song_fs(const Song &song)
|
|
{
|
|
return song.parent == nullptr
|
|
? map_detached_song_fs(song.uri)
|
|
: map_directory_child_fs(*song.parent, song.uri);
|
|
}
|
|
|
|
AllocatedPath
|
|
map_song_fs(const DetachedSong &song)
|
|
{
|
|
if (song.IsAbsoluteFile())
|
|
return AllocatedPath::FromUTF8(song.GetURI());
|
|
else
|
|
return map_uri_fs(song.GetURI());
|
|
}
|
|
|
|
std::string
|
|
map_fs_to_utf8(const char *path_fs)
|
|
{
|
|
if (PathTraitsFS::IsSeparator(path_fs[0])) {
|
|
path_fs = music_dir_fs.RelativeFS(path_fs);
|
|
if (path_fs == nullptr || *path_fs == 0)
|
|
return std::string();
|
|
}
|
|
|
|
return PathToUTF8(path_fs);
|
|
}
|
|
|
|
const AllocatedPath &
|
|
map_spl_path(void)
|
|
{
|
|
return playlist_dir_fs;
|
|
}
|
|
|
|
AllocatedPath
|
|
map_spl_utf8_to_fs(const char *name)
|
|
{
|
|
if (playlist_dir_fs.IsNull())
|
|
return AllocatedPath::Null();
|
|
|
|
std::string filename_utf8 = name;
|
|
filename_utf8.append(PLAYLIST_FILE_SUFFIX);
|
|
|
|
const auto filename_fs =
|
|
AllocatedPath::FromUTF8(filename_utf8.c_str());
|
|
if (filename_fs.IsNull())
|
|
return AllocatedPath::Null();
|
|
|
|
return AllocatedPath::Build(playlist_dir_fs, filename_fs);
|
|
}
|